Recapitator: Difference between revisions
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|image=[[File:Recaptiator.png|125px]] | |image=[[File:Recaptiator.png|125px]] | ||
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|comparable = [[Mekabon]] [[Dry Bones]] | |comparable= [[Mekabon]] [[Dry Bones]] | ||
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'''Recapitators''' are skeletal enemies with a spiky head in ''[[Wario Land: Shake It!]]'' Their name is a blend of "decapitation", the removal of someone's head, and the prefix "re-", which denotes a return to a previous state (as in, the head is put back on). In a similar manner to the [[zombie]]s from other ''[[Wario Land (series)|Wario Land]]'' games, Recapitators attack [[Wario]] by throwing their own heads at him, which travel on a straight path and come back like boomerangs. In their initial state, Recapitators cannot be attacked with a jump due to the spikes on their head, but fall apart when hit with a [[Dash Attack]] and reassemble themselves after a while, similarly to [[Dry Bones]] from the ''[[Super Mario (franchise)|Super Mario]]'' franchise. They are completely unaffected by [[Earthshake Punch]]es. To defeat a Recapitator, Wario must attack it with a Dash Attack or [[Ground Pound]] while its head is away from the rest of the body. In doing so, the head passes the body and breaks when it hits a wall. | '''Recapitators''' are skeletal enemies with a spiky head in ''[[Wario Land: Shake It!]]'' Their name is a blend of "decapitation", the removal of someone's head, and the prefix "re-", which denotes a return to a previous state (as in, the head is put back on). In a similar manner to the [[zombie]]s from other ''[[Wario Land (series)|Wario Land]]'' games, Recapitators attack [[Wario]] by throwing their own heads at him, which travel on a straight path and come back like boomerangs. In their initial state, Recapitators cannot be attacked with a jump due to the spikes on their head, but fall apart when hit with a [[Dash Attack]] and reassemble themselves after a while, similarly to [[Dry Bones]] from the ''[[Super Mario (franchise)|Super Mario]]'' franchise. They are completely unaffected by [[Earthshake Punch]]es. To defeat a Recapitator, Wario must attack it with a Dash Attack or [[Ground Pound]] while its head is away from the rest of the body. In doing so, the head passes the body and breaks when it hits a wall. |
Revision as of 09:13, May 22, 2024
Template:WLSI enemy infobox Recapitators are skeletal enemies with a spiky head in Wario Land: Shake It! Their name is a blend of "decapitation", the removal of someone's head, and the prefix "re-", which denotes a return to a previous state (as in, the head is put back on). In a similar manner to the zombies from other Wario Land games, Recapitators attack Wario by throwing their own heads at him, which travel on a straight path and come back like boomerangs. In their initial state, Recapitators cannot be attacked with a jump due to the spikes on their head, but fall apart when hit with a Dash Attack and reassemble themselves after a while, similarly to Dry Bones from the Super Mario franchise. They are completely unaffected by Earthshake Punches. To defeat a Recapitator, Wario must attack it with a Dash Attack or Ground Pound while its head is away from the rest of the body. In doing so, the head passes the body and breaks when it hits a wall.
There are two differently-colored variants of Recapitators: gray Recapitators are completely stationary, while greenish Recapitators walk from side to side on a platform, stopping in place when they attack Wario. Both variants are found in the level Boogie Mansion, but Large Fry Cook-Off features only the walking variant. In the latter level, while a Recapitator's head is away from its body, Large Fry can destroy the head during his charging attack, which is shortly followed by the body breaking apart on its own as it waits for the head to come back.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スカール[?] Sukāru |
Elongation of "skull" |