The Darkness Lifts: Difference between revisions

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{{image}}
{{level infobox
{{Levelbox
|image=[[File:TheDarknessLifts SMM2.png|270px]]
|image=
|code=
|code=
|game=''[[Super Mario Maker 2]]''
|game=''[[Super Mario Maker 2]]''
|style={{SMMstyle|smw}}
|style={{SMM style|smw}}
|theme=Ghost House
|theme=Ghost House
|difficulty={{SMM2 difficulty|2}}
|limit=300 seconds
|limit=300 seconds
|before=[[Koopa Clown Car Coin Collecting|<<]]
|before=[[Koopa Clown Car Coin Collecting|<<]]
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}}
}}
'''The Darkness Lifts''' is the fifty-second course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the ghost house theme and in the ''[[Super Mario World]]'' style. It is posted by The Gamemaster, and has a difficulty rating of 2/4 stars.
'''The Darkness Lifts''' is the fifty-second course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the ghost house theme and in the ''[[Super Mario World]]'' style. It is posted by The Gamemaster, and has a difficulty rating of 2/4 stars.
==Layout==
==Layout==
The level begins with a [[? Block]] containing a [[Super Mushroom]] and a [[Warp Door]]. Mario must then ride a [[lift]] on a track, where a parachuting [[Koopa Troopa]] falls down. The lift then moves upward, and Mario must then get past two [[Koopa Paratroopa]]s. As the lift heads back down and makes a zigzagging path, Mario must avoid a few [[Skewer]]s. The lift then gradually moves upwards, where Mario must avoid multitudes of [[Icicle]]s, the first wave of which features a [[Cape Feather]] in-between. The lift then falls through a gap in some [[Grinder]]s, then loops around two [[Bull's-Eye Blaster]]s before reaching the [[Giant Gate]].
The level begins with a [[? Block]] containing a [[Super Mushroom]] and a [[Warp Door]]. Mario must then ride a [[lift]] on a [[track]], where a parachuting [[Koopa Troopa]] falls down. The lift then moves upward, and Mario must then get past two [[Koopa Paratroopa]]s. As the lift heads back down and makes a zigzagging path, Mario must avoid a few [[Skewer]]s. The lift then gradually moves upwards, where Mario must avoid multitudes of [[Icicle]]s, the first wave of which features a [[Cape Feather]] in-between. The lift then falls through a gap in some [[Grinder]]s, then loops around two [[Bull's-Eye Blaster]]s before reaching the [[Giant Gate]].


==Description==
==Description==
''"Use a dim light to make your way through the darkness in my latest ride! What's lurking in the shadows before you? Step up and find out! There's even a reward...IF you can make it to the end! Heh heh heh..."''
"''Use a dim light to make your way through the darkness in my latest ride! What's lurking in the shadows before you? Step up and find out! There's even a reward...IF you can make it to the end! Heh heh heh...''"


==Enemies==
==Enemies==
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|Jap=進め! くらやみのリフト
|Jap=進め! くらやみのリフト
|JapR=Susume! Kurayami no Rifuto
|JapR=Susume! Kurayami no Rifuto
|JapM=Advance! The Darkness Lifts
|JapM=Advance! The Darkness Lift
|Spa=Peligros en la oscuridad
|Spa=Peligros en la oscuridad
|SpaM=Dangers in the Darkness
|SpaM=Dangers in the Darkness
|Fra=Sous le voile de la nuit
|Fre=Sous le voile de la nuit
|FraM=Under the Veil of the Night
|FreM=Under the Veil of the Night
|Ger=1. Aufzug, Licht aus, Spot an!
|Ger=1. Aufzug, Licht aus, Spot an!
|GerM=
|GerM=
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|Dut=Platformen in de duisternis
|Dut=Platformen in de duisternis
|DutM=Platforms in the Darkness
|DutM=Platforms in the Darkness
|Rus=
|Rus=Платформы, ведущие во мрак
|RusR=
|RusR=Platformy, veduschie vo mrak
|RusM=
|RusM=Platforms Leading into the Darkness
|Kor=어둠 속을 나아가는 리프트
|KorR=Eodum sogeul naaganeun ripeuteu
|KorM=The Lift Advancing in the Darkness
|ChiS=前进!黑暗升降台
|ChiSR=Qiánjìn!Hēi'àn Shēngjiàngtái
|ChiSM=Advance! Dark Elevating Platform
|ChiT=黑暗升降梯前進!
|ChiTR=Hēi'àn Shēngjiàngtī Qiánjìn!
|ChiTM=Dark Elevating Lift, Advance!
}}
}}
 
{{SMM2 levels}}
{{SMM2 Levels}}
[[Category:Ghost Houses]]
[[Category:Super Mario Maker 2 Levels]]
[[Category:Super Mario Maker 2 levels]]
[[it:Ascensore per l'oscurità]]

Latest revision as of 17:49, May 20, 2024

Level
The Darkness Lifts
TheDarknessLifts SMM2.png
Game Super Mario Maker 2
Game style Super Mario World style
Theme(s) Ghost House
Difficulty ★★☆☆
Time limit 300 seconds
<< Directory of levels >>

The Darkness Lifts is the fifty-second course in the Story Mode of Super Mario Maker 2. It is set in the ghost house theme and in the Super Mario World style. It is posted by The Gamemaster, and has a difficulty rating of 2/4 stars.

Layout[edit]

The level begins with a ? Block containing a Super Mushroom and a Warp Door. Mario must then ride a lift on a track, where a parachuting Koopa Troopa falls down. The lift then moves upward, and Mario must then get past two Koopa Paratroopas. As the lift heads back down and makes a zigzagging path, Mario must avoid a few Skewers. The lift then gradually moves upwards, where Mario must avoid multitudes of Icicles, the first wave of which features a Cape Feather in-between. The lift then falls through a gap in some Grinders, then loops around two Bull's-Eye Blasters before reaching the Giant Gate.

Description[edit]

"Use a dim light to make your way through the darkness in my latest ride! What's lurking in the shadows before you? Step up and find out! There's even a reward...IF you can make it to the end! Heh heh heh..."

Enemies[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 進め! くらやみのリフト
Susume! Kurayami no Rifuto
Advance! The Darkness Lift

Chinese (simplified) 前进!黑暗升降台
Qiánjìn!Hēi'àn Shēngjiàngtái
Advance! Dark Elevating Platform

Chinese (traditional) 黑暗升降梯前進!
Hēi'àn Shēngjiàngtī Qiánjìn!
Dark Elevating Lift, Advance!

Dutch Platformen in de duisternis
Platforms in the Darkness
French Sous le voile de la nuit
Under the Veil of the Night
German 1. Aufzug, Licht aus, Spot an!
 
Italian Ascensore per l'oscurità
Lift through the Darkness
Korean 어둠 속을 나아가는 리프트
Eodum sogeul naaganeun ripeuteu
The Lift Advancing in the Darkness

Russian Платформы, ведущие во мрак
Platformy, veduschie vo mrak
Platforms Leading into the Darkness

Spanish Peligros en la oscuridad
Dangers in the Darkness