Bat (Luigi's Mansion series): Difference between revisions
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{{italic title|Bat (''Luigi's Mansion'' series)}} | |||
{{merge from|Bat (ghost)|proposal=Talk:Bat (ghost)#Merge the ghost Bats and Mice from Luigi's Mansion to their respective organic counterparts from the later games|discuss=Talk:Bat (ghost)#Merge the ghost Bats and Mice from Luigi's Mansion to their respective organic counterparts from the later games}} | {{merge from|Bat (ghost)|proposal=Talk:Bat (ghost)#Merge the ghost Bats and Mice from Luigi's Mansion to their respective organic counterparts from the later games|discuss=Talk:Bat (ghost)#Merge the ghost Bats and Mice from Luigi's Mansion to their respective organic counterparts from the later games}} | ||
{{more images|Luigi's Mansion 3 appearance}} | {{more images|Luigi's Mansion 3 appearance}} | ||
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{{about|the bats in Luigi's Mansion: Dark Moon and Luigi's Mansion 3|the bats in [[Luigi's Mansion]]|[[Bat (ghost)]]}} | {{about|the bats in Luigi's Mansion: Dark Moon and Luigi's Mansion 3|the bats in [[Luigi's Mansion]]|[[Bat (ghost)]]}} | ||
[[File:Bat_LMDM.png|frame]] | [[File:Bat_LMDM.png|frame]] | ||
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Bats and gold bats reappear in ''[[Luigi's Mansion 3]]'', behaving similarly but looking less decrepit to how they did in ''Luigi's Mansion: Dark Moon''. They now attack Luigi by circling around him, which deals damage over time and prevents him from moving. However, it is still possible to disperse them with a [[Burst]]. Unlike in ''Luigi's Mansion: Dark Moon'', they can drop items when vacuumed up. | Bats and gold bats reappear in ''[[Luigi's Mansion 3]]'', behaving similarly but looking less decrepit to how they did in ''Luigi's Mansion: Dark Moon''. They now attack Luigi by circling around him, which deals damage over time and prevents him from moving. However, it is still possible to disperse them with a [[Burst]]. Unlike in ''Luigi's Mansion: Dark Moon'', they can drop items when vacuumed up. | ||
==Names in other languages== | ==Names in other languages== | ||
{{unreferenced|section=yes}} | |||
{{foreign names | {{foreign names | ||
|Jap=バティ{{ref needed}} | |Jap=バティ{{ref needed}} |
Revision as of 14:28, May 16, 2024
A proposal has decided that Bat (ghost) is to be merged into this page. (discuss) |
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- This article is about the bats in Luigi's Mansion: Dark Moon and Luigi's Mansion 3. For the bats in Luigi's Mansion, see Bat (ghost).
Bats[1] are enemies found in Luigi's Mansion: Dark Moon. They attack and do five HP of damage to Luigi if they hit him. They can be defeated by either sucking them in using the Poltergust 5000 or using the Strobulb on them. Using the Strobulb on them can make them drop a bill, a heart, or nothing. They can be hidden in furniture or windows after a curtain has been pulled. Gold bats[2] fly in a certain direction before disappearing; they are rarer than regular bats and yield 25 dollars when the Strobulb is used on them.
Bats and gold bats reappear in Luigi's Mansion 3, behaving similarly but looking less decrepit to how they did in Luigi's Mansion: Dark Moon. They now attack Luigi by circling around him, which deals damage over time and prevents him from moving. However, it is still possible to disperse them with a Burst. Unlike in Luigi's Mansion: Dark Moon, they can drop items when vacuumed up.
Names in other languages
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Please help improve this section by adding citations from reliable sources.
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バティ[citation needed] Bati |
From「バッティー」(battī, batty); shared with the Luigi's Mansion ghost bats | |
ゴルバティ[citation needed] Goru Bati |
Gol (short for "gold") bat |
References
- ^ von Esmarch, Nick. Luigi's Mansion: Dark Moon PRIMA Official Game Guide. Page 25. "Vacuum the web covering the window, then dash away to avoid the bats that fly in through the opening. Flash these flying pests with the Strobulb, then explore the rest of the Common Hall."
- ^ von Esmarch, Nick. Luigi's Mansion: Dark Moon PRIMA Official Game Guide. Page 170. "Use the Poltergust’s blower mode to spin the wheel in the room’s southeast corner. As you do, the lantern at the center of the room is lowered into the cavern. Place the lantern in front of the larger hole reflected in the mirror. The light wakes up a group of gold bats. Wait for the bats to fly up the ledge, then flash them before they escape. When you’re ready, open the door in the east wall and continue to the Deep Hall."