Smashdance: Difference between revisions
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{{ | {{minigame infobox | ||
| image = [[File:Smashdance.png|260px]][[File:SmashNightDance 6.png|260px]] | |image={{tabber|title1=Day|content1=[[File:Smashdance.png|260px]]|title2=Night|content2=[[File:SmashNightDance 6.png|260px]]}} | ||
| | |appears_in=''[[Mario Party 6]]'' | ||
| type = 4- | |type=4-Player mini-game | ||
| time = 30 seconds | |time=30 seconds | ||
| | |track=Jazzy | ||
|sample=[[File:MP6 Jazzy.oga]] | |||
}} | }} | ||
'''Smashdance''' is a 4- | '''Smashdance''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. The name is a wordplay on the title of the 1983 movie ''{{wp|Flashdance}}''. | ||
The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The daytime version does not have these features. | The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The daytime version does not have these features. | ||
The [[Miracle Book]] has a page based on this minigame titled "[[Ground Pound|Ground-pound]] Boogie." [[Mario]] and [[Luigi]] play the game, pounding the ground as the torches light up. | |||
==Introduction== | ==Introduction== | ||
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==Gameplay== | ==Gameplay== | ||
The players must score | The players must score [[point]]s by ground-pounding the glowing panels. Each panel gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody ground-pounds a player, they stun the player for almost five seconds. The player(s) with the most points win(s). | ||
This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points. | This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points. | ||
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* {{button|gcn|Stick}} – Move | * {{button|gcn|Stick}} – Move | ||
* {{button|gcn|A}} – [[Jump]] | * {{button|gcn|A}} – [[Jump]] | ||
* {{button|gcn|A}} → {{button|gcn|A}} – Ground-pound | * {{button|gcn|A}} '''→''' {{button|gcn|A}} – Ground-pound | ||
==In-game text== | ==In-game text== | ||
* '''Rules''' – ''"Ground-pound glowing panels to score. Whoever ground-pounds the most glowing panels wins!"'' | * '''Rules''' – ''"Ground-pound glowing panels to score. Whoever ground-pounds the most glowing panels wins!"'' | ||
* '''Advice''' – ''"Panels glow for just a short time and turn blue as they're about to fade."'' | * '''Advice''' – ''"Panels glow for just a short time and turn blue as they're about to fade."'' | ||
==See also== | |||
*[[Fungi Frenzy (minigame)|Fungi Frenzy]] | |||
*[[Claiming the Cube]] | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Iseki de hippudoroppu | |JapR=Iseki de hippudoroppu | ||
|JapM=Ground Pound in the Ruins | |JapM=Ground Pound in the Ruins | ||
| | |Fre=Damier Coloré | ||
| | |FreM=Coloured Chequerboard | ||
|Ger=Lichter-Stampf | |Ger=Lichter-Stampf | ||
|GerM=Stomp Lights | |GerM=Stomp Lights | ||
|Spa=Baile de las luces | |Spa=Baile de las luces | ||
|SpaM=Lights | |SpaM=Lights Dance | ||
|Ita=Schianti Colorati | |Ita=Schianti Colorati | ||
|ItaM=Coloured Crashes | |ItaM=Coloured Crashes | ||
}} | }} | ||
{{MP6 | {{MP6 minigames}} | ||
[[Category:4-player | [[Category:4-player minigames]] | ||
[[Category:Mario Party 6 | [[Category:Mario Party 6 minigames]] |
Revision as of 16:08, May 14, 2024
Smashdance | |||
---|---|---|---|
Appears in | Mario Party 6 | ||
Type | 4-Player mini-game | ||
Time limit | 30 seconds | ||
Music track | Jazzy | ||
|
Smashdance is a 4-Player minigame in Mario Party 6. The name is a wordplay on the title of the 1983 movie Flashdance.
The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The daytime version does not have these features.
The Miracle Book has a page based on this minigame titled "Ground-pound Boogie." Mario and Luigi play the game, pounding the ground as the torches light up.
Introduction
The camera flies through some brush to show the players on a temple-like stage. The players are then surprised as the outer panels glow, followed by the inner panels, then the outer again.
Gameplay
The players must score points by ground-pounding the glowing panels. Each panel gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody ground-pounds a player, they stun the player for almost five seconds. The player(s) with the most points win(s).
This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.
Ending
The players line up in the center, with the player(s) who won in front of the others. They then perform their winning and losing animations while the statues shake and the panels glow in a pattern once more.
Controls
- – Move
- – Jump
- → – Ground-pound
In-game text
- Rules – "Ground-pound glowing panels to score. Whoever ground-pounds the most glowing panels wins!"
- Advice – "Panels glow for just a short time and turn blue as they're about to fade."
See also
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いせきでヒップドロップ[?] Iseki de hippudoroppu |
Ground Pound in the Ruins | |
French | Damier Coloré[?] | Coloured Chequerboard | |
German | Lichter-Stampf[?] | Stomp Lights | |
Italian | Schianti Colorati[?] | Coloured Crashes | |
Spanish | Baile de las luces[?] | Lights Dance |