Memory Lane: Difference between revisions

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{{minigame infobox
{{minigame infobox
|image=[[File:MemoryLane.png|260px]]
|image={{tabber|title1=Daytime version|content1=[[File:MemoryLane.png|260px]]|title2=Nighttime version|content2=[[File:Trip On Memory Lane 6.png|260px]]}}
|type=4-Player mini-game
|type=4-Player mini-game
|appears_in=''[[Mario Party 6]]''
|appears_in=''[[Mario Party 6]]''
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* '''Rules''' – ''"Follow the Shy Guy's route across the floor to the goal. Whoever reaches the goal first wins!"''
* '''Rules''' – ''"Follow the Shy Guy's route across the floor to the goal. Whoever reaches the goal first wins!"''
* '''Advice''' – ''"The Shy Guy will only walk across once, so pay attention and memorize his path!"''
* '''Advice''' – ''"The Shy Guy will only walk across once, so pay attention and memorize his path!"''
==Gallery==
<gallery>
Trip On Memory Lane 6.png|Night version
</gallery>


==Names in other languages==
==Names in other languages==

Revision as of 14:42, May 14, 2024

Memory Lane
Memory Lane from Mario Party 6
Memory Lane at night from Mario Party 6
Appears in Mario Party 6
Type 4-Player mini-game
Music track Slow and Steady
Music sample

Memory Lane is a 4-Player minigame in Mario Party 6. Its name comes from the metaphor for reflecting on one's memories: "taking a trip down Memory Lane." This minigame has day and night variations of it, though they are purely aesthetic.

Introduction

A Shy Guy walks across the glass platform on a random path, turning at various points.

Gameplay

The players must walk on the exact path that the Shy Guy did during the introduction. If a player steps on the wrong section, that piece of the floor crumbles, and Lakitu has to pull them back up. The first one to reach the castle on the other side wins. If five minutes pass, the minigame ends in a tie.

Ending

The winner stands atop the castle at the end of the path with the Shy Guy, who cheers as the winner does their victory animation.

Controls

  • Control Stick – Move

In-game text

  • Rules"Follow the Shy Guy's route across the floor to the goal. Whoever reaches the goal first wins!"
  • Advice"The Shy Guy will only walk across once, so pay attention and memorize his path!"

Names in other languages

Language Name Meaning Notes
Japanese おぼえてルート[?]
Oboete Rūto
Remember the route
French Suivez le Guide[?] Follow the Guide
German Gläserner Weg[?] Glass Way
Italian Memoria di Ferro[?] Iron Memory
Spanish Senda de la memoria[?] Memory Path