Same Is Lame: Difference between revisions

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[[Image:MP6_SameIsLame.jpg|right|thumb|'''Same Is Lame'''.]]
{{minigame infobox
|image=[[File:SameIsTame.png|260px]]
|appears_in=''[[Mario Party 6]]''
|type=4-Player mini-game
|time=5 seconds per round
|track=Slow and Steady
|sample=[[File:MP6 Slow and Steady.oga]]
}}
'''Same Is Lame''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''.


'''Same is Lame''' is a 4-player minigame in ''[[Mario Party 6]]''.
==Introduction==
The first player runs across the area, then jumps down a small set of stairs and then onto the podium. The view then changes to the one shown in-game.


==Gameplay==
==Gameplay==
In this game every player has a podium to stand on. The point of the game is to press A, B, L, or R Buttons, with nobody else pressing the same button, if the player attempts to do it, the player's podium will rise, the first one to rise 3 times, wins. But if somebody does press the same button as the player, neither of the players will go up.
In this minigame, every player has a podium to stand on. During each round, players have five seconds to press the {{button|gcn|B}}, {{button|gcn|A}}, {{button|gcn|R}}, or {{button|gcn|L}} button. As long as there is time left during the round, the players can change their choices by pressing another button. If the results show that a player's choice is different from the others', that player's podium rises. Nothing happens to any players that have pressed the same button as another player or did not press a button within the time limit. The first player to choose a different button three times wins, though multiple players can win. If ten rounds pass without anyone reaching three points, the minigame ends in a tie.


==Introduction==
==Ending==
The introduction is the 1st player jumping down some stairs to get to his podium.
The losers'/loser's platform(s) head(s) back down to the bottom as the camera zooms in on the winner(s). A spotlight then shines on the winner(s), and confetti rains down on them as they perform their victory animation(s). In some cases, losers can be seen doing their losing animations.
<br clear=all>
 
{{Mario Party 6}}
==Controls==
* {{button|gcn|B}} {{button|gcn|A}} {{button|gcn|L}} {{button|gcn|R}} &ndash; Pick a button
 
==In-game text==
* '''Rules''' &ndash; ''"Choose a button to press. If you're the only player to choose that button, your platform will rise. Raise three levels to win!"''
* '''Advice''' &ndash; ''"You can change your button choice as many times as you want before the timer runs out."''
 
==Names in other languages==
{{foreign names
|Jap=ちがってアップ
|JapR=Chigatte Appu
|JapM=Be different and up
|Fre=On ne Copie pas
|FreM=We Don't Copy
|Ger=Aufsteiger
|GerM=Fast Climber
|Spa=Variedad con gusto
|SpaM=Preferring Variety
|Ita=Pulsante Esclusivo
|ItaM=Unique Button
}}


[[Category:Mini-games]]
{{MP6 minigames}}
[[Category:4-player mini-games]]
[[Category:4-player minigames]]
[[Category:Mario Party 6 minigames]]

Latest revision as of 03:50, January 8, 2024

Same Is Lame
Same Is Lame from Mario Party 6
Appears in Mario Party 6
Type 4-Player mini-game
Time limit 5 seconds per round
Music track Slow and Steady
Music sample

Same Is Lame is a 4-Player minigame in Mario Party 6.

Introduction[edit]

The first player runs across the area, then jumps down a small set of stairs and then onto the podium. The view then changes to the one shown in-game.

Gameplay[edit]

In this minigame, every player has a podium to stand on. During each round, players have five seconds to press the B Button, A Button, R Button, or L Button button. As long as there is time left during the round, the players can change their choices by pressing another button. If the results show that a player's choice is different from the others', that player's podium rises. Nothing happens to any players that have pressed the same button as another player or did not press a button within the time limit. The first player to choose a different button three times wins, though multiple players can win. If ten rounds pass without anyone reaching three points, the minigame ends in a tie.

Ending[edit]

The losers'/loser's platform(s) head(s) back down to the bottom as the camera zooms in on the winner(s). A spotlight then shines on the winner(s), and confetti rains down on them as they perform their victory animation(s). In some cases, losers can be seen doing their losing animations.

Controls[edit]

  • B Button A Button L Button R Button – Pick a button

In-game text[edit]

  • Rules"Choose a button to press. If you're the only player to choose that button, your platform will rise. Raise three levels to win!"
  • Advice"You can change your button choice as many times as you want before the timer runs out."

Names in other languages[edit]

Language Name Meaning Notes
Japanese ちがってアップ[?]
Chigatte Appu
Be different and up
French On ne Copie pas[?] We Don't Copy
German Aufsteiger[?] Fast Climber
Italian Pulsante Esclusivo[?] Unique Button
Spanish Variedad con gusto[?] Preferring Variety