A Glimmer of Bulb Berry: Difference between revisions

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{{Missionbox
{{mission infobox
|title=A Glimmer of Bulb Berry
|title=A Glimmer of Bulb Berry
|image=[[File:SMG2 Haunty Halls A Glimmer of Bulb Berry.png|200px]]
|image=[[File:SMG2 Haunty Halls A Glimmer of Bulb Berry.png|200px]]
|level=[[Haunty Halls Galaxy]]
|location=[[Haunty Halls Galaxy]]
|star=1
|number=1
|boss=
|boss=
|game=''[[Super Mario Galaxy 2]]''
|game=''[[Super Mario Galaxy 2]]''
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The player starts at the end of a long path, which is moving backwards towards the player's position. Moving against the pathway and avoiding the [[Octoboo]]s, the player can reach a [[Launch Star]] that sends them to the [[Haunty Halls Galaxy#Disappearing Paths Planet|Disappearing Paths Planet]]. Here, a long path loops around as it disappears at the wall on the right before reappearing on the wall at the left. Traversing the path and avoiding more Octoboos, the player can reach a [[Checkpoint Flag]] and another disappearing path, this time moving from right to left, followed by yet another path moving from right to left, though this one moves faster than the rest and has branching paths. One final path moving from the left to right remains before a [[Warp Pipe]] surrounded by Octoboos that leads to the [[Haunty Halls Galaxy#Hidden Halls Planet|Hidden Halls Planet]].
The player starts at the end of a long path, which is moving backwards towards the player's position. Moving against the pathway and avoiding the [[Octoboo]]s, the player can reach a [[Launch Star]] that sends them to the [[Haunty Halls Galaxy#Disappearing Paths Planet|Disappearing Paths Planet]]. Here, a long path loops around as it disappears at the wall on the right before reappearing on the wall at the left. Traversing the path and avoiding more Octoboos, the player can reach a [[Checkpoint Flag]] and another disappearing path, this time moving from right to left, followed by yet another path moving from right to left, though this one moves faster than the rest and has branching paths. One final path moving from the left to right remains before a [[Warp Pipe]] surrounded by Octoboos that leads to the [[Haunty Halls Galaxy#Hidden Halls Planet|Hidden Halls Planet]].


In this next set of planets, the player needs to ride [[Yoshi]] and use the Bulb Berry power-up to make the paths appear. The first hidden path ends at a locked door, which the player can open by grabbing a nearby [[key]]. The next hidden path goes down a series of stairs, with the next going through a library of sorts with the bookcases acting as platforms. Using a [[Flower (Super Mario Galaxy 2)|flower]] at the end, the player can reach the [[Power Star]] on top of one of the bookcases.
In this next set of planets, the player needs to ride [[Yoshi]] and use the Bulb Berry power-up to make the paths appear. The first hidden path ends at a locked door, which the player can open by grabbing a nearby [[key]]. The next hidden path goes down a series of stairs, with the next going through a library of sorts with the bookcases acting as platforms. Using a [[Flower (grapple)|flower]] at the end, the player can reach the [[Power Star]] on top of one of the bookcases.


==Enemies==
==Enemies==
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|Spa=Luces en la mansión alucinante
|Spa=Luces en la mansión alucinante
|SpaM=Lights in the hallucinatory mansion
|SpaM=Lights in the hallucinatory mansion
|Fra=Un fruit dans la nuit
|Fre=Un fruit dans la nuit
|FraM=A fruit in the night
|FreM=A fruit in the night
|Ger=Birnenbeerpanik im Bu Huu-Haus
|Ger=Birnenbeerpanik im Bu Huu-Haus
|GerM=Bulb Berry Panic in the Boo House
|GerM=Bulb Berry Panic in the Boo House
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}}
}}


{{Galaxy2}}
{{SMG2 missions}}
[[Category:Super Mario Galaxy 2 missions]]
[[Category:Super Mario Galaxy 2 missions]]

Latest revision as of 00:21, January 8, 2024

Mission
A Glimmer of Bulb Berry
SMG2 Haunty Halls A Glimmer of Bulb Berry.png
Location Haunty Halls Galaxy
Mission # 1
Game Super Mario Galaxy 2
<< Directory of missions >>

A Glimmer of Bulb Berry is the first mission of the Haunty Halls Galaxy in Super Mario Galaxy 2. This mission introduces the Bulb Berry.

Mission[edit]

The player starts at the end of a long path, which is moving backwards towards the player's position. Moving against the pathway and avoiding the Octoboos, the player can reach a Launch Star that sends them to the Disappearing Paths Planet. Here, a long path loops around as it disappears at the wall on the right before reappearing on the wall at the left. Traversing the path and avoiding more Octoboos, the player can reach a Checkpoint Flag and another disappearing path, this time moving from right to left, followed by yet another path moving from right to left, though this one moves faster than the rest and has branching paths. One final path moving from the left to right remains before a Warp Pipe surrounded by Octoboos that leads to the Hidden Halls Planet.

In this next set of planets, the player needs to ride Yoshi and use the Bulb Berry power-up to make the paths appear. The first hidden path ends at a locked door, which the player can open by grabbing a nearby key. The next hidden path goes down a series of stairs, with the next going through a library of sorts with the bookcases acting as platforms. Using a flower at the end, the player can reach the Power Star on top of one of the bookcases.

Enemies[edit]

Planets visited[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 照らして進んで オバケのすみか[?]
Terashite Susunde Obake no Sumika
Light and Proceed, the Ghosts' Habitat
Chinese 忽隱忽現 靈異鬼路[?]
Hūyǐn Hūxiàn Língyì Guǐ Lù
Emerging and Vanishing, Paranormal Ghost Road
French Un fruit dans la nuit[?] A fruit in the night
German Birnenbeerpanik im Bu Huu-Haus[?] Bulb Berry Panic in the Boo House
Italian Luce e Buio nella casa spettrale[?] Light and Dark in the spooky house
Spanish Luces en la mansión alucinante[?] Lights in the hallucinatory mansion