The Legend of Zelda: Ocarina of Time 3D: Difference between revisions
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No edit summary Tag: Reverted |
(Undo revision 4067911 by Pierce Ng (talk) Not noteworthy at all, and simply avoiding danger is too broad a mechanic to list these as similar microgames.) Tag: Manual revert |
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* '''Level 2:''' There are slightly more obstacles. | * '''Level 2:''' There are slightly more obstacles. | ||
* '''Level 3:''' There are many obstacles. Occasionally, the path is narrower, making it harder to navigate. | * '''Level 3:''' There are many obstacles. Occasionally, the path is narrower, making it harder to navigate. | ||
{{9-Volt & 18-Volt's microgames}} | {{9-Volt & 18-Volt's microgames}} |
Revision as of 07:57, November 29, 2023
This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.
The Legend of Zelda: Ocarina of Time 3D | |
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Appears in | WarioWare: Move It! |
Type | 9-Volt |
Command(s) | Don't get caught! |
Info | "Cluck, cluck! You're a Cucco, and you must run from Link as he chases after you. green" |
Controls | |
Form(s) | "Ba-KAW" |
The Legend of Zelda: Ocarina of Time 3D is one of 9-Volt's microgames in WarioWare: Move It!, based on the 2011 Nintendo 3DS game of the same name.
Gameplay
The player controls a Cucco running away from Young Link, and must navigate around the obstacles without getting caught by him. If Young Link reaches the Cucco, he catches it and the player loses.
- Level 1: There are few obstacles.
- Level 2: There are slightly more obstacles.
- Level 3: There are many obstacles. Occasionally, the path is narrower, making it harder to navigate.