Scram, Skedaddlers!: Difference between revisions
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==Wonder Effect== | ==Wonder Effect== | ||
The sky begins to rain [[superstar]]s with a 10 second timer that resets every time you collect a one | The sky begins to rain [[superstar]]s with a 10 second timer that resets every time you collect a one | ||
==10-flower coins== | ==10-flower coins== | ||
*'''[[10-flower coin]] 1''': Held by a Skedaddler on the first tree above the first beamed Note Block bridge.<ref name=TreehouseFootage/><ref name=MPLFootage/> | *'''[[10-flower coin]] 1''': Held by a Skedaddler on the first tree above the first beamed Note Block bridge.<ref name=TreehouseFootage/><ref name=MPLFootage/> |
Revision as of 16:55, November 25, 2023
Level | |
---|---|
Scram, Skedaddlers! | |
World | Pipe-Rock Plateau |
Game | Super Mario Bros. Wonder |
Difficulty | ★ |
Wonder Effect | Causes Super Stars to rain from the sky |
<< Directory of levels >> |
Scram, Skedaddlers! is the third course of Pipe-Rock Plateau in Super Mario Bros. Wonder. As the name suggests, it introduces and is centered around Skedaddlers, as well as yellow destructible blocks. It is unlocked by beating Piranha Plants on Parade, and its own completion unlocks Badge House in Pipe-Rock Plateau. It has a difficulty of one star and houses two Wonder Seeds.
In the Nintendo Live 2023 and kiosk demo, it is the second level instead, owing to Piranha Plants on Parade's absence.[1][2]
Layout
Right after the starting point, the player will encounter a Roulette Block floating over a Semisolid Platform, switching between a Super Mushroom and an Elephant Fruit. Right under it is the level's first Skedaddler, which will run away as the player approaches and shoot projectiles that will destroy the yellow blocks next to the platform. Above the next Semisolid Platform is an interactive tulip, which will cause three yellow blocks to fall from the top of the screen, potentially crushing the next Skedaddler. A pipe under the next batch of yellow blocks releases water when uncovered. Past it is a long bridge of Marimba Blocks, leading up to a short stretch preceding a formation of five pipes, three red and two green. The two leftmost pipes can be pushed to the right, rewarding the player with coins and a flower coin if pushed all the way. The Checkpoint Flag is found inmediately past them.
Shortly after, the player will find a Skedaddler on top of a tree carrying a Wonder Flower. Touching it will trigger the course's Wonder Effect, an endless shower of shooting Super Stars falling diagonally from the top of the screen, allowing the player to break through several yellow block barricades. It features a 10-second time limit that resets every time a Super Star is collected. A Skedaddler carries the course's Wonder Seed, fleeing across a second bridge of Marimba Blocks as the player approaches. The Goal Pole is found shortly after, preceded by a staircase of yellow blocks and one last Skedaddler.[1][2]
Wonder Effect
The sky begins to rain superstars with a 10 second timer that resets every time you collect a one
10-flower coins
- 10-flower coin 1: Held by a Skedaddler on the first tree above the first beamed Note Block bridge.[1][2]
- 10-flower coin 2: Inside a secret underground room found by going through a red Warp Pipe under yellow blocks. The player can jump off of the Skedaddler's projectiles to reach the coin above.[1][2]
- 10-flower coin 3: After the checkpoint, trapped in a tunnel blocked by a yellow block. It can be easily broken with a Koopa Shell or with the Elephant form.[1][2]
Enemies
- Skedaddler: 16[1][2]
- Koopa Troopa (red): 4[1][2]
Talking Flower quotes
- "Love that sound!" (floating above the first Marimba Block bridge)[1][2]
- "Ya found me!" (inside a yellow block, inmediately after being freed)[1][2]
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ズラカルたちの Zurakaru-tachi no Kakeru Oka |
Running Skedaddlers' Hills | |
Chinese (simplified) | 逃跑卡尔们的奔驰山丘[?] Táo pǎo kǎ ér men de bēn chí shān qiū |
Speed Hills of the Skedaddlers | |
Dutch | In de achtervolging[?] | In pursuit | |
French | Attrape-Carapatte[?] | Skedaddler Catch | |
German | Nichts wie hinterher![?] | Let's get after it! | |
Italian | All'inseguimento degli Smammoli[?] | Chasing the Skedaddlers | |
Korean | 언덕을 누비는 줄행랑쥐들[?] Eondeogeul Nubineun Julhaengrangjwideul |
Hill-strolling Skedaddlers | |
Portuguese (NOA) | Por que foges, Atirifoge?[?] | Why do you run away, Skedaddler? | |
Portuguese (NOE) | Fujam, Atirifoges![?] | Run away, Skedaddlers! | |
Russian | Холмы гнусликов[?] Kholmy gnuslikov |
Hills of Skedaddlers | |
Spanish | La colina de los Correveitires[?] | The Skedaddlers' Hill |
Trivia
- This level was originally planned to be in the spot Here Come the Hoppos occupies in the final game, based on the internal course filename being one number higher than that level despite coming earlier. A remnant of this can be seen in the reveal trailer for Wonder, with the level having the savannah aesthetic.
References
- ^ a b c d e f g h i j Nintendo of America (September 1, 2023). Nintendo Treehouse: Live - Super Mario Bros. Wonder. YouTube. Retrieved September 8, 2023.
- ^ a b c d e f g h i j Mario Party Legacy (September 4, 2023). Complete PAX Demo + Audio - Super Mario Bros. Wonder (All Wonder Seeds, Flower Coins). YouTube. Retrieved September 8, 2023.
- ^ Nintendo 公式チャンネル (August 31, 2023). スーパーマリオブラザーズ ワンダー Direct 2023.8.31. YouTube. Retrieved September 8, 2023.