Going Swimmingly: Difference between revisions
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The player controls a swimmer, who must swim to the goal by alternating his left and right arms in a crawl stroke. When the player reaches the green flags, the swimmer celebrates. | The player controls a swimmer, who must swim to the goal by alternating his left and right arms in a crawl stroke. When the player reaches the green flags, the swimmer celebrates. | ||
*'''Level 1:''' The swimmer faces no obstacles. The game is set in the | *'''Level 1:''' The swimmer faces no obstacles. The game is set in the afternoon, and when the swimmer reaches the goal, he pumps his fist. | ||
*'''Level 2:''' The swimmer pops out of the water briefly at one point. The game is set | *'''Level 2:''' The swimmer pops out of the water briefly at one point. The game is set at sunset, and when the swimmer reaches the goal, he flexes. | ||
*'''Level 3:''' The swimmer pops out of the water two times. The game is set | *'''Level 3:''' The swimmer pops out of the water two times. The game is set during the rainy weather, and when the swimmer reaches the goal, he waves up and down. | ||
In the megagame version of this microgame in [[Megagame Muscles]], there is no goal. Thus, the command is changed to "Keep swimming!" and muscle is gained for continually swimming. | In the megagame version of this microgame in [[Megagame Muscles]], there is no goal. Thus, the command is changed to "Keep swimming!" and muscle is gained for continually swimming. |
Revision as of 06:29, November 25, 2023
Going Swimmingly | |
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Appears in | WarioWare: Move It! |
Type | Crygor, Penny & Mike |
Command(s) | Swim! Keep swimming! (Megagame Muscles) |
Info | "Do you know the crawl stroke? You alternate moving your left and right arms to propel yourself forward. Break the waves, scatter your rivals, and reach the goal!" |
Controls | |
Form(s) | "Massage" |
Going Swimmingly is one of Dr. Crygor, Penny, and Mike's microgames in WarioWare: Move It!.
Gameplay
The player controls a swimmer, who must swim to the goal by alternating his left and right arms in a crawl stroke. When the player reaches the green flags, the swimmer celebrates.
- Level 1: The swimmer faces no obstacles. The game is set in the afternoon, and when the swimmer reaches the goal, he pumps his fist.
- Level 2: The swimmer pops out of the water briefly at one point. The game is set at sunset, and when the swimmer reaches the goal, he flexes.
- Level 3: The swimmer pops out of the water two times. The game is set during the rainy weather, and when the swimmer reaches the goal, he waves up and down.
In the megagame version of this microgame in Megagame Muscles, there is no goal. Thus, the command is changed to "Keep swimming!" and muscle is gained for continually swimming.