Chomp Walker: Difference between revisions

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==Gameplay==
==Gameplay==
The player attempts to pull the [[Chain Chomp]] that they are holding by the chain. There are two objects set up along the path: bones and meat. The bones cause the Chain Chomp to simply be distracted, and eating them takes a few seconds. However, eating the meat causes the Chain Chomp to sprint forward. If the Chain Chomp notices the player, it attempts to lunge at them; the player loses if it rams into them. If the player treads onto the grass, it will slow them down.
The player attempts to pull the [[Chain Chomp]] that they are holding by the chain. There are two objects set up along the path: bones and meat. The bones cause the Chain Chomp to simply be distracted, and eating them takes a few seconds. However, eating the meat causes the Chain Chomp to sprint forward. If the Chain Chomp notices the player, it attempts to lunge at them; the player loses if it rams into them. If the player treads onto the grass, it slows them down.


In the [[Shroom City (Mario Party Advance)|Shroom City]] and Mini-Game attack modes, the player must drag the Chain Chomp to the goal within the time limit, given 60 and 40 seconds, respectively. In Play Land, the player must earn as many [[point]]s as possible by dragging the Chain Chomp along. Every so often, there is a checkpoint that adds ten seconds to the timer.
In the [[Shroom City (Mario Party Advance)|Shroom City]] and Mini-Game Attack modes, the player must drag the Chain Chomp to the goal within the time limit, given 60 and 40 seconds, respectively. In Play Land, the player must earn as many [[point]]s as possible by dragging the Chain Chomp along. Every so often, there is a checkpoint that adds ten seconds to the timer.


==Controls==
==Controls==

Revision as of 22:27, October 4, 2023

Chomp Walker
The mini-game, Chomp Walker from Mario Party Advance
Appears in Mario Party Advance
Type Single-player mini-game
Time limit 60 seconds (Shroom City)
40 seconds (Play Land and Mini-Game Attack)
Music track Twist and Shake
Music sample

Chomp Walker is a single-player minigame in Mario Party Advance.

Gameplay

The player attempts to pull the Chain Chomp that they are holding by the chain. There are two objects set up along the path: bones and meat. The bones cause the Chain Chomp to simply be distracted, and eating them takes a few seconds. However, eating the meat causes the Chain Chomp to sprint forward. If the Chain Chomp notices the player, it attempts to lunge at them; the player loses if it rams into them. If the player treads onto the grass, it slows them down.

In the Shroom City and Mini-Game Attack modes, the player must drag the Chain Chomp to the goal within the time limit, given 60 and 40 seconds, respectively. In Play Land, the player must earn as many points as possible by dragging the Chain Chomp along. Every so often, there is a checkpoint that adds ten seconds to the timer.

Controls

  • +Control Pad – Move

In-game text

Don't let Chain Chomp get distracted! Just tug that li'l guy back on track!

Names in other languages

Language Name Meaning Notes
Japanese おさんぽワンワン[?]
Osanpo wan wan
Walk the Chain Chomp
German Kette geben[?] Give chain
Italian Al passo[?] Keep up
Spanish Chompaseo[?] Chomp Walk