World C-2: Difference between revisions
m (Text replacement - "\|(right|thumb)(\|[^\]\n]+)?\|(right|thumb)" to "|thumb$2") |
PlugMeister (talk | contribs) No edit summary |
||
Line 14: | Line 14: | ||
==Layout== | ==Layout== | ||
In the first half of the level, the player has to dodge jumping [[Cheep Cheep]]s as they run and jump across platforms, avoiding the other [[Koopa Paratroopa]], [[Blooper]], and [[Koopa Troopa]] enemies. When the player gets to two floating blocks, the Cheep Cheeps will stop jumping. To cross the next gap afterward, the player has to time a jump off of a Koopa Paratroopa. After passing a [[Super Spring]], [[Bullet Bill]]s will begin firing from the right. Above a moving [[lift]] after the Super Spring is a [[? Block]] containing a power-up. The next lift will fall under the player's weight and is followed by a [[scale]] lift that can help the player reach a higher platform, allowing them to score high points on the [[Goal Pole]] afterward. | In the first half of the level, the player has to dodge jumping [[Cheep Cheep]]s as they run and jump across platforms, avoiding the other [[Koopa Paratroopa]], [[Blooper]], and [[Koopa Troopa]] enemies. When the player gets to two floating blocks, the Cheep Cheeps will stop jumping. To cross the next gap afterward, the player has to time a jump off of a Koopa Paratroopa. After passing a [[Super Spring]], [[Bullet Bill]]s will begin firing from the right. Above a moving [[lift]] after the Super Spring is a [[? Block]] containing a power-up. The next lift will fall under the player's weight and is followed by a [[scale]] lift that can help the player reach a higher platform, allowing them to score high points on the [[Goal Pole]] afterward. | ||
{{br|left}} | {{br|left}} | ||
Line 46: | Line 44: | ||
==Level statistics== | ==Level statistics== | ||
[[File:SMAS LL World C-2 Title Card.png|thumb|Course icon]] | [[File:SMAS LL World C-2 Title Card.png|thumb|Course icon]] | ||
{|class="wikitable" | |||
|- | |||
!Feature | |||
!Count | |||
!Notes | |||
|- | |||
|[[File:SMBCoin.gif]]<br>[[Coin]] | |||
|29 | |||
|All the coins are in open air. | |||
|- | |||
|[[File:SMBLL Super Mushroom Sprite.png]]<br>[[Super Mushroom|Magic Mushroom]] | |||
|1 | |||
|Replaced by Fire Flowers if Mario is already [[Super Mario (form)|Super Mario]]. | |||
|- | |||
|[[File:Fire Flower SMB.gif]]<br>[[Fire Flower]] | |||
|1 | |||
|Replaces Magic Mushrooms if Mario is Super Mario. | |||
|} | |||
==Level maps== | |||
{{Wide image|NES LL World C-2 Map.png|3264|Map of World C-2}} | |||
{{Wide image|SMAS LL World C-2 Map.png|3584|Map of World C-2 (''[[Super Mario All-Stars]]'' version)}} | |||
{{SMBTLL levels}} | {{SMBTLL levels}} |
Revision as of 11:09, September 1, 2023
Level | |
---|---|
World C-2 | |
Level code | World C-2 |
World | World C |
Game | Super Mario Bros.: The Lost Levels |
Time limit | 400 seconds |
<< Directory of levels >> |
World C-2 is the second level of World C in Super Mario Bros.: The Lost Levels and the fourteenth secret level overall in said game.
Layout
In the first half of the level, the player has to dodge jumping Cheep Cheeps as they run and jump across platforms, avoiding the other Koopa Paratroopa, Blooper, and Koopa Troopa enemies. When the player gets to two floating blocks, the Cheep Cheeps will stop jumping. To cross the next gap afterward, the player has to time a jump off of a Koopa Paratroopa. After passing a Super Spring, Bullet Bills will begin firing from the right. Above a moving lift after the Super Spring is a ? Block containing a power-up. The next lift will fall under the player's weight and is followed by a scale lift that can help the player reach a higher platform, allowing them to score high points on the Goal Pole afterward.
Enemies
Name | Count |
---|---|
Red Koopa Paratroopa |
2 |
Cheep-cheep |
(infinitely spawned off screen from the bottom in first half of the level) |
Bloober |
3 |
Red Koopa Troopa |
1 |
Green Koopa Paratroopa |
1 |
Bullet Bill |
(infinitely spawned off screen from the right after the Super Spring) |
Level statistics
Feature | Count | Notes |
---|---|---|
Coin |
29 | All the coins are in open air. |
Magic Mushroom |
1 | Replaced by Fire Flowers if Mario is already Super Mario. |
Fire Flower |
1 | Replaces Magic Mushrooms if Mario is Super Mario. |