Chomp Walker: Difference between revisions

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|image=[[File:MPA Chomp Walker Screenshot.png]]
|image=[[File:MPA Chomp Walker Screenshot.png]]
|appears_in=''[[Mario Party Advance]]''
|appears_in=''[[Mario Party Advance]]''
|type=Single-player minigame
|type=Single-player mini-game
|time=40 seconds
|track=Twist and Shake
|track=Twist and Shake
|sample=[[File:MPA Mini-Game Theme 4.oga]]
|sample=[[File:MPA Mini-Game Theme 4.oga]]
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The player attempts to pull the [[Chain Chomp]] that they are holding by the chain. There are two objects set up along the path: bones and meat. The bones cause the Chain Chomp to simply be distracted, and eating them takes a few seconds. However, eating the meat causes the Chain Chomp to sprint forward. If the Chain Chomp notices the player, it attempts to lunge at them; the player loses if it rams into them.
The player attempts to pull the [[Chain Chomp]] that they are holding by the chain. There are two objects set up along the path: bones and meat. The bones cause the Chain Chomp to simply be distracted, and eating them takes a few seconds. However, eating the meat causes the Chain Chomp to sprint forward. If the Chain Chomp notices the player, it attempts to lunge at them; the player loses if it rams into them.


In [[Shroom City (Mario Party Advance)|Shroom City]], the player must drag the Chain Chomp to the goal within the time limit. In Play Land, the player must earn as many [[point]]s as possible by dragging the Chain Chomp along. Every so often, there is a checkpoint that adds ten seconds to the timer.
In the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player must drag the Chain Chomp to the goal within the time limit. In Play Land, the player must earn as many [[point]]s as possible by dragging the Chain Chomp along. Every so often, there is a checkpoint that adds ten seconds to the timer.


==Controls==
==Controls==
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==In-game text==
==In-game text==
*'''Rules''' – ''"Don't let the Chain Chomp get distracted! Just tug that li'l guy back on track!"''
''Don't let Chain Chomp get distracted! Just tug that li'l guy back on track!''


==Names in other languages==
==Names in other languages==

Revision as of 13:02, March 28, 2023

Chomp Walker
The mini-game, Chomp Walker from Mario Party Advance
Appears in Mario Party Advance
Type Single-player mini-game
Time limit 40 seconds
Music track Twist and Shake
Music sample

Chomp Walker is a single-player minigame in Mario Party Advance.

Gameplay

The player attempts to pull the Chain Chomp that they are holding by the chain. There are two objects set up along the path: bones and meat. The bones cause the Chain Chomp to simply be distracted, and eating them takes a few seconds. However, eating the meat causes the Chain Chomp to sprint forward. If the Chain Chomp notices the player, it attempts to lunge at them; the player loses if it rams into them.

In the Shroom City mode, the player must drag the Chain Chomp to the goal within the time limit. In Play Land, the player must earn as many points as possible by dragging the Chain Chomp along. Every so often, there is a checkpoint that adds ten seconds to the timer.

Controls

  • +Control Pad – Move

In-game text

Don't let Chain Chomp get distracted! Just tug that li'l guy back on track!

Names in other languages

Language Name Meaning Notes
German Kette geben[?] Give chain
Italian Al passo[?] Keep up
Spanish Chompaseo[?] Chomp Walk