Orange: Difference between revisions

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{{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks the Parrot|Donkey Kong 64}}
{{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks the Parrot|Donkey Kong 64}}
[[File:DK64 Orange Grenade.gif|frame|left]]
[[File:DK64 Orange Grenade.gif|frame|left]]
'''Oranges''', also known as '''Orange Grenades'''<ref>Bogenn, Tim, and Ken Schmidt. ''Donkey Kong 64'' Official Strategy Guide. Page 4.</ref>, are explosive fruit and collectible weapons that appear in every level of ''[[Donkey Kong 64]]''. They look like regular oranges but have a grenade pin on top. The active [[Kong]] can throw oranges if the player presses {{button|n64|Cright}} while holding {{button|n64|Z}}, including while in mid-air. Oranges first appear in one of the [[Training Barrel]]s, to teach the player on how to throw oranges. By default, the Kongs can only carry up to 20 oranges, but by purchasing ammo belt upgrades at [[Funky's Store]], the limit slightly increases to 25, and then another time to 30. Oranges can defeat most enemies and knock down certain fragile walls and fences.
An '''orange''', also known as an '''Orange Grenade''',<ref>Bogenn, Tim, and Ken Schmidt. ''Donkey Kong 64'' Official Strategy Guide. Page 4.</ref> is an explosive [[fruit]] and collectible weapon that appears in every [[level]] of ''[[Donkey Kong 64]]''. It looks like a regular orange but has a grenade pin on top. The active [[Kong]] can throw oranges if the player presses {{button|n64|Cright}} while holding {{button|n64|Z}}, including while in midair. Oranges first appear in one of the [[Training Barrel]]s, to teach the player on how to throw oranges. By default, the Kongs can carry up to only 20 oranges, but by purchasing ammo belt upgrades at [[Funky's Store]], the limit slightly increases to 25, and then another time to 30. Oranges can defeat most enemies and knock down certain fragile walls and fences.


[[Klump]]s, [[Mechanical Zinger]]s, and some [[Zinger]]s attack with green oranges; Klumps throw them while the Zingers drop them overhead. Klumps are sometimes seen eating oranges from afar, which they are shown to be unaffected by, because after swallowing the orange, the Klump belches. The Kong can only defeat Klumps and [[Robokremling]]s by throwing an orange at them.
[[Klump]]s, [[Mechanical Zinger]]s, and some [[Zinger]]s attack with green oranges; Klumps throw them while the Zingers drop them overhead. Klumps are sometimes seen eating oranges from afar, which they are shown to be unaffected by, because after swallowing an orange, the Klump belches. The Kong can defeat Klumps and [[Robokremling]]s only by throwing an orange at them.


Oranges also appear as a weapon in Multiplayer mode, where they create an identical shockwave attack to that of a [[Kasplat]]'s. [[Krusha]] also uses oranges as ammo for his [[orange grenade launcher]] weapon.
Oranges also appear as a weapon in multiplayer mode, where they create an identical shockwave attack to that of a [[Kasplat]]'s. [[Krusha]] also uses oranges as ammo for his [[orange grenade launcher]].


==Other appearances==
==Other appearances==
In ''[[Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku]]'', the ''Donkey Kong 64'' artwork of an orange makes a cameo in Freestyle Zone, as one of the images that appears on screen as the player freely drums on the [[DK Bongos]].
In ''[[Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku]]'', the ''Donkey Kong 64'' artwork of an orange makes a cameo in Freestyle Zone as one of the images that appears onscreen as the player freely drums on the [[DK Bongos]].


[[File:Orange Honeycomb Havoc MP2.png|frame|left]]
[[File:Orange Honeycomb Havoc MP2.png|frame|left]]
In ''[[Mario Party 2]]'', oranges appear on the tree in the minigame [[Honeycomb Havoc]].
In ''[[Mario Party 2]]'', oranges appear on the tree in the [[minigame]] [[Honeycomb Havoc]].


In ''[[DK: Jungle Climber]]'', oranges appear in the [[Orange Picker]] mini-game, where the objective is for [[Donkey Kong]] to climb from oranges to earn points.
In ''[[DK: Jungle Climber]]'', oranges appear in the minigame [[Orange Picker]], where the objective is for [[Donkey Kong]] to climb from oranges to earn [[point]]s.


In ''[[Mario Party 4]]'', oranges appear in the Bowser [[minigame]] [[Fruits of Doom]], as one of the potential fruits on [[Bowser]]'s list.
In ''[[Mario Party 4]]'', oranges appear in the [[Bowser]] minigame [[Fruits of Doom]] as one of the potential fruits on Bowser's list.


[[File:YWW BonusGame.jpg|200px|thumb|right]]
[[File:YWW BonusGame.jpg|200px|thumb|right]]
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==Trivia==
==Trivia==
*The explosion from oranges cause the game to lag, which is compensated by speeding up the Kong. The lag can be abused to bypass the collision detection of certain walls, such as the one blocking the entrance to the Angry Aztec lobby. This is ineffective in the Wii U's Virtual Console release, which has a more consistent framerate.
*The explosion from oranges causes the game to lag, which is compensated by speeding up the Kong. The lag can be abused to bypass the collision detection of certain walls, such as the one blocking the entrance to the [[Angry Aztec]] lobby. This is ineffective in the [[Wii U]]'s [[Virtual Console]] release, which has a more consistent frame rate.


==References==
==References==

Revision as of 14:34, February 17, 2023

Orange
An Orange in Donkey Kong 64.
First appearance Donkey Kong 64 (1999)
Latest appearance Poochy & Yoshi's Woolly World (2017)
“Squawk! Pick up the oranges and hold Z Button, then press Right C Button to throw them.”
Squawks the Parrot, Donkey Kong 64
An Orange in Donkey Kong 64.

An orange, also known as an Orange Grenade,[1] is an explosive fruit and collectible weapon that appears in every level of Donkey Kong 64. It looks like a regular orange but has a grenade pin on top. The active Kong can throw oranges if the player presses Right C Button while holding Z Button, including while in midair. Oranges first appear in one of the Training Barrels, to teach the player on how to throw oranges. By default, the Kongs can carry up to only 20 oranges, but by purchasing ammo belt upgrades at Funky's Store, the limit slightly increases to 25, and then another time to 30. Oranges can defeat most enemies and knock down certain fragile walls and fences.

Klumps, Mechanical Zingers, and some Zingers attack with green oranges; Klumps throw them while the Zingers drop them overhead. Klumps are sometimes seen eating oranges from afar, which they are shown to be unaffected by, because after swallowing an orange, the Klump belches. The Kong can defeat Klumps and Robokremlings only by throwing an orange at them.

Oranges also appear as a weapon in multiplayer mode, where they create an identical shockwave attack to that of a Kasplat's. Krusha also uses oranges as ammo for his orange grenade launcher.

Other appearances

In Donkey Konga 3: Tabehōdai! Haru Mogitate 50 Kyoku, the Donkey Kong 64 artwork of an orange makes a cameo in Freestyle Zone as one of the images that appears onscreen as the player freely drums on the DK Bongos.

Orange Honeycomb Havoc MP2.png

In Mario Party 2, oranges appear on the tree in the minigame Honeycomb Havoc.

In DK: Jungle Climber, oranges appear in the minigame Orange Picker, where the objective is for Donkey Kong to climb from oranges to earn points.

In Mario Party 4, oranges appear in the Bowser minigame Fruits of Doom as one of the potential fruits on Bowser's list.

A Bonus Game stage from Yoshi's Woolly World.

In Yoshi's Woolly World, orange slices appear in Bonus Games.

In Yoshi's Crafted World, five orange papier-mâché crafts appear on the flip side of Jungle Tour Challenge. They are one of the souvenir hunt requests from the Rumble Jungle Blockafeller.

Trivia

  • The explosion from oranges causes the game to lag, which is compensated by speeding up the Kong. The lag can be abused to bypass the collision detection of certain walls, such as the one blocking the entrance to the Angry Aztec lobby. This is ineffective in the Wii U's Virtual Console release, which has a more consistent frame rate.

References

  1. ^ Bogenn, Tim, and Ken Schmidt. Donkey Kong 64 Official Strategy Guide. Page 4.