Bounce: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
LinkTheLefty (talk | contribs) No edit summary |
No edit summary Tags: Mobile edit Advanced mobile edit |
||
Line 5: | Line 5: | ||
Bounce is one of the three status effects that cause movement, with the other two being [[Push]] and [[Burn]]. | Bounce is one of the three status effects that cause movement, with the other two being [[Push]] and [[Burn]]. | ||
{{M+RKB}} | {{M+RKB}} | ||
[[Category:Mario + Rabbids Kingdom Battle | [[Category:Mario + Rabbids Kingdom Battle Super Effects]] | ||
[[it:Rimbalzo]] | [[it:Rimbalzo]] |
Revision as of 19:42, November 26, 2022
- This article is about the status effect in Mario + Rabbids Kingdom Battle. For the recurring move also referred to as "Bounce", see Ground Pound.
Bounce is a volatile status effect in Mario + Rabbids Kingdom Battle. Depending on the weapon used against them, the inflicted character will be bounced a few cells in the direction they were shot, ignoring battlefield boundaries and inflicted with an "out of bounds" damage bonus should they travel out of bounds. Inflicted characters are also made vulnerable to "line of sight" techniques.
Bounce is one of the three status effects that cause movement, with the other two being Push and Burn.