Windbag (microgame): Difference between revisions

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'''Windbag''' is the boss [[microgame]] in [[9-Volt]] & [[18-Volt]]'s mode in ''[[Game & Wario]]'', [[Gamer]]. A standalone version of it appears as a Cluck-A-Pop souvenir, titled '''BALLOON FIGHTER: Windbag'''.
'''Windbag''' is the boss [[microgame]] in [[9-Volt]] & [[18-Volt]]'s mode in ''[[Game & Wario]]'', [[Gamer]]. A standalone version of it appears as a Cluck-A-Pop souvenir, titled '''BALLOON FIGHTER: Windbag'''.
==Gameplay==
==Gameplay==
The player controls a caped character holding a giant cork, and their objective is to seal a giant's mouth with it. To do so, the player must walk across the giant's hand all the way to his face, while he blows against them and obstacles try to take them down, making the player lose if they touch them.
The player controls a caped character holding a giant cork, and their objective is to seal a giant's mouth with it. To do so, the player must walk across the giant's hand all the way to his face, while he blows against them and obstacles try to take them down, making the player lose if they touch them. In later levils, the giant may stop blowing air to inhale, which makes the player walk more quickly, but may throw them off and trick them into walking into an obstacle if they're not careful.
*'''1st level difficulty:''' Spiked balls dropping from the sky serve as obstacles. Sometimes, the "baby face" icon from ''[[Mario Paint]]'' and ''[[WarioWare: D.I.Y.]]'' falls from the sky, more quickly and sudden than the spiked balls, which only replaces the player's head if it hits. The giant blows air without stopping. If the player loses, they fall through a shoji door and it closes.
 
*'''2nd level difficulty:''' The obstacles are fish that jump over the hand to catch worms above the player's head. The giant sometimes stops blowing air to inhale, making the player walk more quickly, but may throw them off and trick them into walking into an obstacle if not careful. If the player loses, they fall into a soup bowl.
*'''1st level difficulty:''' The obstacles are spiked balls and "baby face" icons from ''[[Mario Paint]]'' and ''[[WarioWare: D.I.Y.]]'' (which fall more quickly and sudden and only replace the player's head if they hit) falling from the sky. The giant does not inhale. If the player loses, they fall through a shoji door and it closes.
*'''3rd level difficulty:''' Levels 1 and 2 combined, but the giant's hand is inclined downwards, and he stops blowing air to inhale more often. If the player loses, they fall into a frog's mouth and it eats them.
*'''2nd level difficulty:''' The obstacles are fish that jump over the hand to catch worms above the player's head. The giant sometimes inhales. If the player loses, they fall into a soup bowl.
*'''3rd level difficulty:''' Levels 1 and 2 combined, but the giant's hand is inclined downwards, and he inhales more often. If the player loses, they fall into a frog's mouth and it eats them.


==Trivia==
==Trivia==

Revision as of 20:12, September 14, 2022

Windbag
A microgame in Game & Wario
Appears in Game & Wario
Command(s) What a windbag!
Put a cork in it! (NTSC)
Plug! (PAL)

Windbag is the boss microgame in 9-Volt & 18-Volt's mode in Game & Wario, Gamer. A standalone version of it appears as a Cluck-A-Pop souvenir, titled BALLOON FIGHTER: Windbag.

Gameplay

The player controls a caped character holding a giant cork, and their objective is to seal a giant's mouth with it. To do so, the player must walk across the giant's hand all the way to his face, while he blows against them and obstacles try to take them down, making the player lose if they touch them. In later levils, the giant may stop blowing air to inhale, which makes the player walk more quickly, but may throw them off and trick them into walking into an obstacle if they're not careful.

  • 1st level difficulty: The obstacles are spiked balls and "baby face" icons from Mario Paint and WarioWare: D.I.Y. (which fall more quickly and sudden and only replace the player's head if they hit) falling from the sky. The giant does not inhale. If the player loses, they fall through a shoji door and it closes.
  • 2nd level difficulty: The obstacles are fish that jump over the hand to catch worms above the player's head. The giant sometimes inhales. If the player loses, they fall into a soup bowl.
  • 3rd level difficulty: Levels 1 and 2 combined, but the giant's hand is inclined downwards, and he inhales more often. If the player loses, they fall into a frog's mouth and it eats them.

Trivia