World 6-Tower 2 (New Super Mario Bros.): Difference between revisions
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'''{{world|6|towern}}2''' is the second tower level in [[World 6 (New Super Mario Bros.)|World 6]] in ''[[New Super Mario Bros.]]''. | '''{{world|6|towern}}2''' is the second tower level in [[World 6 (New Super Mario Bros.)|World 6]] in ''[[New Super Mario Bros.]]''. | ||
{{NSMB World 6 map}} | {{NSMB World 6 map}} | ||
==Layout== | ==Layout== | ||
This level has conveyor belts that lead to walls that have [[Spike | This level has conveyor belts that lead to walls that have [[Spike Trap|spike]]s on them. One third into the level, Mario can get the first Star Coin by simply jumping over spikes. The player should continue moving up, past the Dry Bones and more spikes, until they find two [[Pipe Cannon]]s. The right pipe will let Mario continue his way to the top. To obtain the second Star Coin, Mario should fall back down to an area filled with Spike Tops. He should then duck onto the conveyor belt and hit the blocks above him, obtaining the coin. Mario should climb a rope to get to the third Star Coin, and then he should go up and enter the double doors to face Bowser Jr. This time, Bowser Jr. will use the turtle shell technique, so Mario cannot jump on him without knocking him over with a shell kicked back at him. | ||
==[[Star Coin]]s== | ==[[Star Coin]]s== | ||
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==Level map== | ==Level map== | ||
{{wide image|NSMB W6-Tower 2 Map.png|400|Map of {{world|6|towern}}2}} | {{wide image|NSMB W6-Tower 2 Map.png|400|Map of {{world|6|towern}}2}} | ||
{{NSMB levels}} | {{NSMB levels}} | ||
{{NSMB}} | {{NSMB}} | ||
[[Category:Towers]] | [[Category:Towers]] | ||
[[Category:New Super Mario Bros. levels]] | [[Category:New Super Mario Bros. levels]] |
Revision as of 17:43, August 31, 2022
Level | |
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World 6-![]() | |
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World | World 6 |
Game | New Super Mario Bros. |
Time limit | 500 seconds |
Boss | Bowser Jr. |
<< Directory of levels >> >> |
World 6-Tower2 is the second tower level in World 6 in New Super Mario Bros..
Layout
This level has conveyor belts that lead to walls that have spikes on them. One third into the level, Mario can get the first Star Coin by simply jumping over spikes. The player should continue moving up, past the Dry Bones and more spikes, until they find two Pipe Cannons. The right pipe will let Mario continue his way to the top. To obtain the second Star Coin, Mario should fall back down to an area filled with Spike Tops. He should then duck onto the conveyor belt and hit the blocks above him, obtaining the coin. Mario should climb a rope to get to the third Star Coin, and then he should go up and enter the double doors to face Bowser Jr. This time, Bowser Jr. will use the turtle shell technique, so Mario cannot jump on him without knocking him over with a shell kicked back at him.
Star Coins
- Star Coin 1 - One third into the level, instead of heading up, Mario should head right while avoiding spikes to collect the Star Coin.
- Star Coin 2 - Mario should fall back down to an area filled with Spike Tops. He should then duck onto the conveyor belt and hit the blocks above him.
- Star Coin 3 - Mario should climb the rope instead of heading into the pipe to collect the third Star Coin.
Enemies
- Dry Bones
- Super Dry Bones
- Spike Tops
- Buzzy Beetle (found inside of its shell at first)
- Lava Bubble
- Bowser Jr. (boss)