Barbos Bastion: Difference between revisions
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{{foreign names | {{foreign names | ||
|Jap=岬の番人 バーボス | |Jap=岬の番人 バーボス | ||
|JapR=Misaki no | |JapR=Misaki no bannin Bābosu | ||
|JapM=Cape Guardian Barbos | |JapM=Cape Guardian Barbos | ||
}} | }} |
Revision as of 07:50, July 28, 2022
Level | |
---|---|
Barbos Bastion | |
Level code | 1-BOSS |
World | Cape Codswallop |
Game | Donkey Kong Land III |
Boss | Barbos |
Music track | Big Boss Blues |
<< Directory of levels >> |
Barbos Bastion is the boss level of Cape Codswallop, the first world of Donkey Kong Land III. Barbos is faced here, and much like in Donkey Kong Country 3: Dixie Kong's Double Trouble!, she is fought by Enguarde rather than the Kongs.
Overview
The fight takes place in a coral reef. Enguarde emerges on the left side of the battlefield, while Barbos is positioned on the right.
Barbos attacks by summoning Lurchins one at a time, each of which will chase Enguarde for a few seconds and, when they stop, start opening and closing their shells. Enguarde must attack the Lurchins when their shells are open to launch them to the right; Barbos takes damage when they collide with her face. After each hit (including the final one), Barbos will launch a trio of Lurchins in a spread pattern, with one traveling straight to the left and the other two moving diagonally. These Lurchins do not open their shells and cannot be used as ammo against Barbos. Barbos takes three hits to go down and drops a Bonus Coin when defeated.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 岬の番人 バーボス[?] Misaki no bannin Bābosu |
Cape Guardian Barbos |