Spike Guard: Difference between revisions
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[[File:MM&FaC SpikeGuard.png|thumb|Mini Bowser Jr. performing a Spike Guard]] | [[File:MM&FaC SpikeGuard.png|thumb|Mini Bowser Jr. performing a Spike Guard]] | ||
'''Spike Guard''' is [[Mini Bowser Jr.]]'s special ability in ''[[Mini Mario & Friends: amiibo Challenge]]''. The move allows Mini Bowser Jr. to harmlessly travel across [[Spike Trap]]s. The move needs to be used in [[Level 9]] to access Mini Bowser Jr.'s assigned [[amiibo Door]] in the bottom right, after creating a [[Pink Block]] crossing at the very top to guide Mini Bowser Jr. to a turnaround, then disassemble said Pink Blocks to allow the toy to fall to the Spike Trap near platform the door is situated on. This door leads to [[Air Tumble Rumble]], where Mini Bowser Jr. frequently performs the Spike Guard to advance through its levels or reach bonuses positioned across Spike Traps. | '''Spike Guard''' is [[Mini Bowser Jr.]]'s special ability in ''[[Mini Mario & Friends: amiibo Challenge]]''. The move allows Mini Bowser Jr. to harmlessly travel across [[Spike Trap]]s. The move needs to be used in [[Level 9]] to access Mini Bowser Jr.'s assigned [[amiibo Door]] in the bottom right, after creating a [[Pink Block]] crossing at the very top to guide Mini Bowser Jr. to a turnaround, then disassemble said Pink Blocks to allow the toy to fall to the Spike Trap near platform the door is situated on. This door leads to [[Air Tumble Rumble]], where Mini Bowser Jr. frequently performs the Spike Guard to advance through its levels or reach bonuses positioned across Spike Traps. | ||
==Names in other languages== | |||
{{foreign names | |||
|Ita=Difesa antispuntoni | |||
|ItaM=Anti-spikes defense | |||
}} | |||
{{MM&FaC}} | {{MM&FaC}} | ||
[[Category:Mini Mario & Friends: amiibo Challenge]] | [[Category:Mini Mario & Friends: amiibo Challenge]] |
Latest revision as of 04:53, July 26, 2022
Spike Guard is Mini Bowser Jr.'s special ability in Mini Mario & Friends: amiibo Challenge. The move allows Mini Bowser Jr. to harmlessly travel across Spike Traps. The move needs to be used in Level 9 to access Mini Bowser Jr.'s assigned amiibo Door in the bottom right, after creating a Pink Block crossing at the very top to guide Mini Bowser Jr. to a turnaround, then disassemble said Pink Blocks to allow the toy to fall to the Spike Trap near platform the door is situated on. This door leads to Air Tumble Rumble, where Mini Bowser Jr. frequently performs the Spike Guard to advance through its levels or reach bonuses positioned across Spike Traps.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Difesa antispuntoni[?] | Anti-spikes defense |