Crash Kong: Difference between revisions
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{{species infobox | {{species infobox | ||
|title=Crash Kong | |title=Crash Kong | ||
|image=[[File:CrashKong MvsDK2.png|200px]] | |image=[[File:CrashKong MvsDK2.png|200px]] | ||
|first_appearance=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' ([[List of games by date#2006|2006]]) | |first_appearance=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' ([[List of games by date#2006|2006]]) | ||
|variant_of=[[Monkey robot]] | |variant_of=[[Monkey robot]] | ||
}} | }} | ||
'''Crash Kongs'''<ref>"''Look out for hordes of mini-minions, like Capture Kongs, Crash Kongs, and Mummy Guys!''" - ''Mario vs. Donkey Kong 2: March of the Minis'' box back</ref> are | '''Crash Kongs'''<ref>"''Look out for hordes of mini-minions, like Capture Kongs, Crash Kongs, and Mummy Guys!''" - ''Mario vs. Donkey Kong 2: March of the Minis'' box back</ref> are [[monkey robot]]s that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', being introduced in [[Room 3-6 (Mario vs. Donkey Kong 2: March of the Minis)|Room 3-6]] of [[Pipe Works]]. Crash Kongs appear as small {{wp|cymbal-banging monkey toy}}s with a wind-up key. They walk back and forth, stopping briefly upon reaching an edge. If a Crash Kong sees a [[Mini]], it attempts to ram the Mini into a wall to crush it. A Mini can jump on a Crash Kong to stand on it, preventing the Mini from being crushed and allowing the Crash Kong to carry the Mini across hazards such as [[Spike Trap|Spikes]]. While on a Crash Kong, a Mini can jump again to reach a [[Warp Pipe]] from below. Crash Kongs can be temporarily stunned using [[hammers]] or a [[Fire Flower]]. | ||
Crash Kongs | In the [[Construction Zone]], Crash Kongs can be used in the Pipe Works construction kit, [[Special Kit 1]], [[Special Kit 2]], and [[Special Kit 3]]. | ||
==See also== | ==See also== |
Revision as of 19:36, July 25, 2022
Crash Kong | |
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First appearance | Mario vs. Donkey Kong 2: March of the Minis (2006) |
Variant of | Monkey robot |
Crash Kongs[1] are monkey robots that appear in Mario vs. Donkey Kong 2: March of the Minis, being introduced in Room 3-6 of Pipe Works. Crash Kongs appear as small cymbal-banging monkey toys with a wind-up key. They walk back and forth, stopping briefly upon reaching an edge. If a Crash Kong sees a Mini, it attempts to ram the Mini into a wall to crush it. A Mini can jump on a Crash Kong to stand on it, preventing the Mini from being crushed and allowing the Crash Kong to carry the Mini across hazards such as Spikes. While on a Crash Kong, a Mini can jump again to reach a Warp Pipe from below. Crash Kongs can be temporarily stunned using hammers or a Fire Flower.
In the Construction Zone, Crash Kongs can be used in the Pipe Works construction kit, Special Kit 1, Special Kit 2, and Special Kit 3.
See also
Names in other languages
Language | Name | Meaning | Notes |
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References
- ^ "Look out for hordes of mini-minions, like Capture Kongs, Crash Kongs, and Mummy Guys!" - Mario vs. Donkey Kong 2: March of the Minis box back