I am a teacher: Super Mario Sweater: Difference between revisions
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|released='''FDS:'''<br>{{released|Japan|August 27, 1986<ref name=>[https://www.gamespot.com/games/i-am-a-teacher-super-mario-no-sweater/] GameSpot. Retrieved January 23, 2022.</ref>}} | |released='''FDS:'''<br>{{released|Japan|August 27, 1986<ref name=>[https://www.gamespot.com/games/i-am-a-teacher-super-mario-no-sweater/] GameSpot. Retrieved January 23, 2022.</ref>}} | ||
|genre=Miscellaneous | |genre=Miscellaneous | ||
|modes= | |modes=Single player | ||
|ratings={{ratings|cero=a}} | |ratings={{ratings|cero=a}} | ||
|media={{media|fds=1}} | |media={{media|fds=1}} | ||
|input={{input|nes=1}} | |input={{input|nes=1}} | ||
}} | }} | ||
'''''I Am a Teacher: Super Mario no Sweater''''' is a [[Family Computer Disk System]] game released on August 27, 1986 only in Japan. It was designed to be a sewing simulator. Players would input their measurement sizes and design sweaters, adding pictures of famous characters such as [[Mario]], [[Luigi]], [[Princess Peach|Peach]] and [[Bowser]] in the process. It was devised by Royal Industries Co. Ltd., a Japanese appliance and sewing machine company. It is the first of two ''[[Mario (franchise)|Mario]]'' sewing games, the other being ''[[Mario Family]]'' on the [[Game Boy Color]]. | '''''I Am a Teacher: Super Mario no Sweater''''' is a [[Family Computer Disk System]] game released on August 27, 1986, only in Japan. It was designed to be a sewing simulator. Players would input their measurement sizes and design sweaters, adding pictures of famous characters such as [[Mario]], [[Luigi]], [[Princess Peach|Peach]], and [[Bowser]] in the process. It was devised by Royal Industries Co. Ltd., a Japanese appliance and sewing machine company. It is the first of two ''[[Mario (franchise)|Mario]]'' sewing games, the other being ''[[Mario Family]]'' on the [[Game Boy Color]]. | ||
Royal Industries Co. Ltd. realized that | Royal Industries Co. Ltd. realized that it could profit from a sweater-design program, which led to the development of this game. The company eventually made a real-life version of the game and sold it for 2,900¥ (about $24 in United States Dollars).<ref>[https://web.archive.org/web/20030810014655/http://www.dojomediaserver.com:80/specials/Famicom/knife_NES-001.html] Nintendojo (August 10, 2003) "Under the Knife: NES-001". Retrieved January 23, 2022.</ref> | ||
==Gallery== | ==Gallery== |
Revision as of 16:04, February 8, 2022
The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.
Template:Infobox I Am a Teacher: Super Mario no Sweater is a Family Computer Disk System game released on August 27, 1986, only in Japan. It was designed to be a sewing simulator. Players would input their measurement sizes and design sweaters, adding pictures of famous characters such as Mario, Luigi, Peach, and Bowser in the process. It was devised by Royal Industries Co. Ltd., a Japanese appliance and sewing machine company. It is the first of two Mario sewing games, the other being Mario Family on the Game Boy Color.
Royal Industries Co. Ltd. realized that it could profit from a sweater-design program, which led to the development of this game. The company eventually made a real-life version of the game and sold it for 2,900¥ (about $24 in United States Dollars).[1]
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | アイアムアティーチャー スーパーマリオのセーター[?] Ai Amu A Tīchā: Sūpā Mario no Sētā |
I Am a Teacher: Super Mario's Sweater |
References
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