Super Slam: Difference between revisions
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{{distinguish|Super Simian Slam}} | {{distinguish|Simian Slam|Super Simian Slam}} | ||
[[File:DK64 Super Slam.png|thumb|[[Chunky Kong]] using the Super Slam to defeat a [[Klump]]]] | [[File:DK64 Super Slam.png|thumb|[[Chunky Kong]] using the Super Slam to defeat a [[Klump]]]] | ||
The '''Super Slam'''<ref>Bihldorff, Nate, Jason Leung, and Drew Williams. ''Donkey Kong 64'' Player's Guide. Pages 9 and 93.</ref> is a special move given to the [[Kong]]s by the [[Banana Fairy Princess]] in ''[[Donkey Kong 64]]''. She gives them the move after [[Tiny Kong]] agrees to help find her missing [[Banana Fairy|Banana Fairies]]. To charge the move, the player must hold {{button|n64|B}}. Small orange orbs of energy will start appearing around the Kong. Once the orbs start spiraling, the player can release {{button|n64|B}} to emit a shockwave. | The '''Super Slam'''<ref>Bihldorff, Nate, Jason Leung, and Drew Williams. ''Donkey Kong 64'' Player's Guide. Pages 9 and 93.</ref> is a special move given to the [[Kong]]s by the [[Banana Fairy Princess]] in ''[[Donkey Kong 64]]''. She gives them the move after [[Tiny Kong]] agrees to help find her missing [[Banana Fairy|Banana Fairies]]. To charge the move, the player must hold {{button|n64|B}}. Small orange orbs of energy will start appearing around the Kong. Once the orbs start spiraling, the player can release {{button|n64|B}} to emit a shockwave. |
Revision as of 12:32, February 2, 2022
- Not to be confused with Simian Slam or Super Simian Slam.
The Super Slam[1] is a special move given to the Kongs by the Banana Fairy Princess in Donkey Kong 64. She gives them the move after Tiny Kong agrees to help find her missing Banana Fairies. To charge the move, the player must hold . Small orange orbs of energy will start appearing around the Kong. Once the orbs start spiraling, the player can release to emit a shockwave.
The Super Slam is used to unearth 5-Banana Coins from DK Dirt Piles. It can also be used to instantly defeat most non-boss enemies that make contact with the Kong or the shockwave, including Klumps, Koshas, Klobbers, and Kasplats. However, there are some enemies where using the Super Slam will cause a Kong to take damage, such as Kabooms and the Toy Monster. Additionally, Purple Klaptraps are completely immune to the Super Slam; the attacking Kong would take damage, while the Purple Klaptrap is unaffected.
The color of the shockwave differs depending on the Kong using it. It consumes one Crystal Coconut per use.
References
- ^ Bihldorff, Nate, Jason Leung, and Drew Williams. Donkey Kong 64 Player's Guide. Pages 9 and 93.