I am a teacher: Super Mario Sweater: Difference between revisions

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|publisher=Royal Kougyou
|publisher=Royal Kougyou
|platforms=[[Family Computer Disk System]]
|platforms=[[Family Computer Disk System]]
|released='''FDS:'''<br>{{released|Japan|August 27, 1986}}  
|released='''FDS:'''<br>{{released|Japan|August 27, 1986<ref name=>[https://www.gamespot.com/games/i-am-a-teacher-super-mario-no-sweater/] GameSpot. Retrieved January 23, 2022.</ref>}}  
|genre=Miscellaneous
|genre=Miscellaneous
|modes=1 player
|modes=1 player
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'''''I Am a Teacher: Super Mario no Sweater''''' is a [[Family Computer Disk System]] game released on August 27, 1986 only in Japan. It was designed to be a sewing simulator. Players would input their measurement sizes and design sweaters, adding pictures of famous characters such as [[Mario]], [[Luigi]], [[Princess Peach|Peach]] and [[Bowser]] in the process. It was devised by Royal Industries Co. Ltd., a Japanese appliance and sewing machine company. It is the first of two ''[[Mario (franchise)|Mario]]'' sewing games, the other being ''[[Mario Family]]'' on the [[Game Boy Color]].
'''''I Am a Teacher: Super Mario no Sweater''''' is a [[Family Computer Disk System]] game released on August 27, 1986 only in Japan. It was designed to be a sewing simulator. Players would input their measurement sizes and design sweaters, adding pictures of famous characters such as [[Mario]], [[Luigi]], [[Princess Peach|Peach]] and [[Bowser]] in the process. It was devised by Royal Industries Co. Ltd., a Japanese appliance and sewing machine company. It is the first of two ''[[Mario (franchise)|Mario]]'' sewing games, the other being ''[[Mario Family]]'' on the [[Game Boy Color]].


Royal Industries Co. Ltd. realized that they could profit from a sweater-design program, which led to the development of this game. The company eventually made a real-life version of the game and sold it for 2,900¥ (about $24 in United States Dollars).
Royal Industries Co. Ltd. realized that they could profit from a sweater-design program, which led to the development of this game. The company eventually made a real-life version of the game and sold it for 2,900¥ (about $24 in United States Dollars).<ref>[https://web.archive.org/web/20030810014655/http://www.dojomediaserver.com:80/specials/Famicom/knife_NES-001.html] Nintendojo (August 10, 2003) "Under the Knife: NES-001". Retrieved January 23, 2022.</ref>
 
==Media==
{{more media|section=yes}}
==Sources==
*[http://games.slashdot.org/article.pl?sid=03/07/27/0715212 Slashdot]
*[http://www.gamespot.com/i-am-a-teacher-super-mario-no-sweater/ GameSpot]


==Gallery==
==Gallery==
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|JapM=I Am a Teacher: Super Mario's Sweater
|JapM=I Am a Teacher: Super Mario's Sweater
}}
}}
==References==
<references/>


{{stub}}
{{stub}}

Revision as of 21:10, January 23, 2022

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Template:Infobox I Am a Teacher: Super Mario no Sweater is a Family Computer Disk System game released on August 27, 1986 only in Japan. It was designed to be a sewing simulator. Players would input their measurement sizes and design sweaters, adding pictures of famous characters such as Mario, Luigi, Peach and Bowser in the process. It was devised by Royal Industries Co. Ltd., a Japanese appliance and sewing machine company. It is the first of two Mario sewing games, the other being Mario Family on the Game Boy Color.

Royal Industries Co. Ltd. realized that they could profit from a sweater-design program, which led to the development of this game. The company eventually made a real-life version of the game and sold it for 2,900¥ (about $24 in United States Dollars).[1]

Gallery

Names in other languages

Language Name Meaning Notes
Japanese アイアムアティーチャー スーパーマリオのセーター[?]
Ai Amu A Tīchā: Sūpā Mario no Sētā
I Am a Teacher: Super Mario's Sweater

References

  1. ^ [1] Nintendojo (August 10, 2003) "Under the Knife: NES-001". Retrieved January 23, 2022.
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