Fire (enemy): Difference between revisions
(→Donkey Kong: no broken ladders in 100m) |
|||
Line 15: | Line 15: | ||
[[File:DK Arcade Fire Sprite.png|thumb]] | [[File:DK Arcade Fire Sprite.png|thumb]] | ||
[[File:DK Blue Firefox.png|thumb]] | [[File:DK Blue Firefox.png|thumb]] | ||
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s, | Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s. If a [[Bolt (object)|bolt]] is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the [[Nintendo Entertainment System]] port of the game. | ||
{{br}} | {{br}} | ||
Revision as of 10:34, September 20, 2020
- "Firefox" redirects here. For the similar fireball enemy also referred to as firefox, see Fireball (Donkey Kong). For Fox's up special move in the Super Smash Bros. series, see Fox McCloud § Fire Fox.
Template:Species-infobox Fires[1] (also generically fireballs[2] and firefoxes[3]) are enemies that exclusively appear in the 100 m level of Donkey Kong. In most versions, they are depicted as a slightly larger variant of the Fireball enemy that appears in other levels.
History
Donkey Kong franchise
Donkey Kong
Fires make their first appearance in the original Donkey Kong as enemies. They exclusively appear in 100 m, and as they are slightly larger than the Fireball enemies that appear in other levels, they are more difficult to jump over. Fires can climb ladders, but cannot reverse directions during the climb. If Mario jumps over a Fire, he receives points. If a bolt is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a hammer. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the Nintendo Entertainment System port of the game.
Donkey Kong (Game Boy)
In Donkey Kong for Game Boy, Fires appear in the Start, which is a recreation of the arcade original.
Donkey Kong 64
During the events of Donkey Kong 64, Fires retain their role of enemies in a built-in port of the classic Donkey Kong game, playable through an arcade machine found inside Frantic Factory.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ファイア[4] Faia おじゃま虫[5] ojama mushi |
Fire trouble bug |
|
Dutch | Fire[6] | - | |
Italian | Fiammetto[citation needed] | Lava Bubble | |
Spanish | Fuego[citation needed] | Fire |
References
- ^ Game Boy Donkey Kong English instruction booklet, page 21.
- ^ Instruction manuals for Intellivision, ColecoVision, Atari 2600, Commodore 64, NES, Amstrad CPC, and Atari 7800 home versions.
- ^ Instruction manual for Atari 8-bit home version.
- ^ Game Boy Donkey Kong Japanese instruction booklet, page 19.
- ^ Instruction manual for Famicom home version.
- ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 15: "Tips".
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |