Fire (enemy): Difference between revisions

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[[File:DK Arcade Fire Sprite.png|thumb]]
[[File:DK Arcade Fire Sprite.png|thumb]]
[[File:DK Blue Firefox.png|thumb]]
[[File:DK Blue Firefox.png|thumb]]
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, no matter if they are broken or fixed, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s, but the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the [[Nintendo Entertainment System]] port of the game.
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s, but the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the [[Nintendo Entertainment System]] port of the game.
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Revision as of 10:24, September 20, 2020

"Firefox" redirects here. For the similar fireball enemy also referred to as firefox, see Fireball (Donkey Kong). For Fox's up special move in the Super Smash Bros. series, see Fox McCloud § Fire Fox.

Template:Species-infobox Fires[1] (also generically fireballs[2] and firefoxes[3]) are enemies that exclusively appear in the 100 m level of Donkey Kong. In most versions, they are depicted as a slightly larger variant of the Fireball enemy that appears in other levels.

History

Donkey Kong franchise

Donkey Kong

Sprite of a Fire from Donkey Kong (Arcade)
Blue Fire

Fires make their first appearance in the original Donkey Kong as enemies. They exclusively appear in 100 m, and as they are slightly larger than the Fireball enemies that appear in other levels, they are more difficult to jump over. Fires can climb ladders, but cannot reverse directions during the climb. If Mario jumps over a Fire, he receives points, but the only way to destroy them is with a hammer. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the Nintendo Entertainment System port of the game.

Donkey Kong (Game Boy)

In Donkey Kong for Game Boy, Fires appear in the Start, which is a recreation of the arcade original.

Donkey Kong 64

During the events of Donkey Kong 64, Fires retain their role of enemies in a built-in port of the classic Donkey Kong game, playable through an arcade machine found inside Frantic Factory.

Names in other languages

Language Name Meaning Notes
Japanese ファイア[4]
Faia
おじゃま虫[5]
ojama mushi
Fire

trouble bug
Dutch Fire[6] -
Italian Fiammetto[citation needed] Lava Bubble
Spanish Fuego[citation needed] Fire

References

  1. ^ Game Boy Donkey Kong English instruction booklet, page 21.
  2. ^ Instruction manuals for Intellivision, ColecoVision, Atari 2600, Commodore 64, NES, Amstrad CPC, and Atari 7800 home versions.
  3. ^ Instruction manual for Atari 8-bit home version.
  4. ^ Game Boy Donkey Kong Japanese instruction booklet, page 19.
  5. ^ Instruction manual for Famicom home version.
  6. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 15: "Tips".