Fire (enemy): Difference between revisions

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{{about|the Donkey Kong enemy|the [[Game & Watch]] game|[[Fire (Game & Watch)]]|[[Mr. Game & Watch]]'s up special move in the [[Super Smash Bros. (series)|Super Smash Bros. series]] based on the game|[[Mr. Game & Watch#Fire|Mr. Game & Watch § Fire]]}}
{{about|the Donkey Kong enemy|the [[Game & Watch]] game|[[Fire (Game & Watch)]]|[[Mr. Game & Watch]]'s up special move in the [[Super Smash Bros. (series)|Super Smash Bros. series]] based on the game|[[Mr. Game & Watch#Fire|Mr. Game & Watch § Fire]]}}
{{redirect|Firefox|the similar fireball enemy also referred to as foxfire|[[Fireball (Donkey Kong)]]|[[Fox McCloud|Fox]]'s up special move in the Super Smash Bros. series|[[Fox McCloud#Fire Fox|Fox McCloud § Fire Fox]]}}
{{redirect|Firefox|the similar fireball enemy also referred to as firefox|[[Fireball (Donkey Kong)]]|[[Fox McCloud|Fox]]'s up special move in the Super Smash Bros. series|[[Fox McCloud#Fire Fox|Fox McCloud § Fire Fox]]}}
{{Species-infobox
{{Species-infobox
|title=Fire
|title=Fire

Revision as of 12:18, March 9, 2020

This article is about the Donkey Kong enemy. For the Game & Watch game, see Fire (Game & Watch). For Mr. Game & Watch's up special move in the Super Smash Bros. series based on the game, see Mr. Game & Watch § Fire.
"Firefox" redirects here. For the similar fireball enemy also referred to as firefox, see Fireball (Donkey Kong). For Fox's up special move in the Super Smash Bros. series, see Fox McCloud § Fire Fox.

Template:Species-infobox Fires[1] (also called fireballs[2] and firefoxes[3]) are enemies that exclusively appear in the 100 m level of Donkey Kong.

History

Donkey Kong franchise

Donkey Kong

Blue Fire

Fires make their first appearance in the original Donkey Kong as enemies. They exclusively appear in 100 m and are slightly larger than the Fireball enemies that appear in other levels, making them more difficult to jump over. Fires can climb ladders, no matter if they are broken or fixed, but cannot reverse directions during the climb. If Mario jumps over a Fire, he receives points, but the only way to destroy them is with a hammer. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the Nintendo Entertainment System port of the game.

Donkey Kong (Game Boy)

In Donkey Kong for Game Boy, Fires appear in the Start, which is a recreation of the arcade original.

Donkey Kong 64

During the events of Donkey Kong 64, Fires retain their role of enemies in a built-in port of the classic Donkey Kong game, playable through an arcade machine found inside Frantic Factory.

Names in other languages

Language Name Meaning Notes
Japanese ファイア[4]
Faia
おじゃま虫[5]
ojama mushi
Fire

trouble bug
Dutch Fire[6] -
Italian Fiammetto[citation needed] Lava Bubble
Spanish Fuego[citation needed] Fire

References

  1. ^ Game Boy Donkey Kong English instruction booklet, page 21.
  2. ^ Instruction manuals for Intellivision, ColecoVision, Atari 2600, Commodore 64, NES, Amstrad CPC, and Atari 7800 home versions.
  3. ^ Instruction manual for Atari 8-bit home version.
  4. ^ Game Boy Donkey Kong Japanese instruction booklet, page 19.
  5. ^ Instruction manual for Famicom home version.
  6. ^ Game Boy Donkey Kong Dutch Nintendo 3DS Virtual Console digital manual, tab 15: "Tips".