Yamamura's Dojo: Difference between revisions
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'''Nina''': ''Courses? Where I'm from we call 'em levels!'' | '''Nina''': ''Courses? Where I'm from we call 'em levels!'' | ||
'''Yamamura''': ''coo, COO, coo... (Last time | '''Yamamura''': ''coo, COO, coo... (Last time I checked, this was YAMAMURA's Dojo. We call them courses here...) Coo... Coo cucoo. (Ahem... A course is the space that Mario travels across from the starting point all the way to the goal.) Coo coo coo, coo, Coo. (On his way to the goal, he'll likely encounter various obstacles and enemies. Let's take a look.)'' | ||
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{{SMM2}} | {{SMM2}} | ||
[[Category:Super Mario Maker 2]] | [[Category:Super Mario Maker 2]] |
Revision as of 14:38, July 24, 2019
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
It has been requested that this article be rewritten. Reason: Very poor writing
Yamamura's Dojo is a Dojo for players that can view lessons on how to make courses. Yamamura and his assistant Nina teach the player when viewing a lesson. Maker lessons come from three categories: Beginner, Intermediate and Advanced. Players can also view Mario's moves on all game styles. In the Super Mario Bros. 3 and Super Mario World game styles, players can view how to use the Super Leaf or Cape Feather. The background music is from the World 1 map of Super Mario 3D World.
Maker Lessons
Maker Basics
Yamamura: Coo. (In this introductory lession, we'll cover the basics of making courses.)
Nina: The basics are REALLY important, so you should probably pay close attention. The mode we're in right now is called Course Maker.
Yamamura: Coo. (First, we'll expain how to place parts. "Parts" are the various elements you can place in a course.)
Nina: The menu that runs along the top of the screen is called the Palette. This magnifying glass button is the best way to find parts. Tapping it will open the parts menu. The parts menu is where you'll choose which parts you want to put in your level. You can place a part in your level by touching the spot you want to place it. All right, let's practice by placing a ? Block. Good job with those ? Blocks. Very...creative.
Yamamura: Coo, coo. (Keep in mind that there's a limit to how many parts you can place in a course.) Coo..coo. coo coo. (As you can see...parts you recently placed will appear along the Palette for later use.) Coo coo, cooo. (You can quickly check out the parts you placed by running a test.)
Nina: Go ahead and touch the Play button to test your level. If your test didn't go so well, try moving your parts around. To do that, let's touch the Make button to go back to edit mode.
Yamamura: Coo coo coo, coo coo. (After placing parts in edit mode, it's good to quickly test to make sure they're set up right.) Coo coo, coo. (Keep repeating the edit-test process to make your course.)
Nina: Next we'll explain how to erase parts. Press this button to go into erase mode.
Yamamura: Coooo coo. (When in erase mode, simply touch parts to erase them.)
Nina: OK, let's mess around with erase mode for a little while. YOU MONSTER! Those ? Blocks had families! But don't worry-their pain is only temporary. Because we have Undodog on our side! Just hit the button, and this good boy will undo the last action you made. Now then, let's just go ahead and undo our last...action. YAY! The ? Blocks that you brutally erased are back! You're a hero! (Kind of...). Moving right along... Let's talk about some other tools that'll come in handy. Press / to activate multigrab and copy.
Yamamura: Coo coo coo. (This enables you to move many parts at once and copy parts that you've placed.)
Nina: And now for something incredibly handy... The Reset Rocket! Press and hold this button to instantly destroy the world.
Yamamura: Coo coo. (To be clear, it will erase all of the parts from your course so you can start fresh.) Coo coo. (Let's move somewhere with a lot of parts so we can test it out.)]
Nina: OK, go ahead and hold down the ignition button. Congratulations. You ruined everything.
Yamamura: Coo coo. (Well then, I guess that's all for the basics of Course Maker.)
Nina: Oh! But first I should probably tell you how to save. Press this button to sace or load levels that you've made. "Save early, save often," I always say. Welp...That's it for the basics of Course Maker!
Beginner
Intro to Making
Yamamura: Coo, coo coooo. (Before we start making courses. I should probably explain what a "course" is.)
Nina: Courses? Where I'm from we call 'em levels!
Yamamura: coo, COO, coo... (Last time I checked, this was YAMAMURA's Dojo. We call them courses here...) Coo... Coo cucoo. (Ahem... A course is the space that Mario travels across from the starting point all the way to the goal.) Coo coo coo, coo, Coo. (On his way to the goal, he'll likely encounter various obstacles and enemies. Let's take a look.)
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