User:Mario jc/sandbox: Difference between revisions
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m (→Maker 2) |
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|[[File:SMM2 Coin SMB3 icon.png|50px]] | |[[File:SMM2 Coin SMB3 icon.png|50px]] | ||
|[[File:SMM2 Coin SMW icon.png|50px]] | |[[File:SMM2 Coin SMW icon.png|50px]] | ||
|colspan=2|[[File: | |colspan=2|[[File:Coin SM3DW SMM2.png|50px]] | ||
|Collecting 100 coins grants the player an [[extra life]]. In Story Mode, coins are required to rebuild [[Princess Peach]]'s [[Peach's Castle|castle]]. | |Collecting 100 coins grants the player an [[extra life]]. In Story Mode, coins are required to rebuild [[Princess Peach]]'s [[Peach's Castle|castle]]. | ||
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|[[File:SMM2 Super Mushroom SMB3 icon.png|50px]] | |[[File:SMM2 Super Mushroom SMB3 icon.png|50px]] | ||
|[[File:SMM2 Super Mushroom SMW icon.png|50px]] | |[[File:SMM2 Super Mushroom SMW icon.png|50px]] | ||
|colspan=2|[[File:SMM2 Super Mushroom | |colspan=2|[[File:SMM2 Super Mushroom NSMBU icon.png|50px]] | ||
|A power-up that transforms the player into their [[Super Mario (form)|Super form]]. | |A power-up that transforms the player into their [[Super Mario (form)|Super form]]. | ||
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|[[File:SMM2 Fire Flower SMB3 icon.png|50px]] | |[[File:SMM2 Fire Flower SMB3 icon.png|50px]] | ||
|[[File:SMM2 Fire Flower SMW icon.png|50px]] | |[[File:SMM2 Fire Flower SMW icon.png|50px]] | ||
|colspan=2|[[File:SMM2 Fire Flower | |colspan=2|[[File:SMM2 Fire Flower NSMBU icon.png|50px]] | ||
|A power-up that transforms the player into their [[Fire Mario|Fire form]], allowing them to shoot [[fireball]]s. | |A power-up that transforms the player into their [[Fire Mario|Fire form]], allowing them to shoot [[fireball]]s. | ||
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|[[File:SMM2 Super Star SMB3 icon.png|50px]] | |[[File:SMM2 Super Star SMB3 icon.png|50px]] | ||
|[[File:SMM2 Super Star SMW icon.png|50px]] | |[[File:SMM2 Super Star SMW icon.png|50px]] | ||
|colspan=2|[[File:SMM2 Super Star | |colspan=2|[[File:SMM2 Super Star NSMBU icon.png|50px]] | ||
|A power-up that grants the player temporary invincibility. | |A power-up that grants the player temporary invincibility. | ||
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|[[File:SMM2 1 Up Mushroom SMB3 icon.png|50px]] | |[[File:SMM2 1 Up Mushroom SMB3 icon.png|50px]] | ||
|[[File:SMM2 1 Up Mushroom SMW icon.png|50px]] | |[[File:SMM2 1 Up Mushroom SMW icon.png|50px]] | ||
|colspan=2|[[File:SMM2 1 Up Mushroom | |colspan=2|[[File:SMM2 1 Up Mushroom NSMBU icon.png|50px]] | ||
|A [[mushroom]] that grants the player an extra life. | |A [[mushroom]] that grants the player an extra life. | ||
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|[[File:SMM2 Goomba SMB3 icon.png|50px]] | |[[File:SMM2 Goomba SMB3 icon.png|50px]] | ||
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|colspan=2|[[File:SMM2 Goomba | |colspan=2|[[File:SMM2 Goomba NSMBU icon.png|50px]] | ||
|Goombas walk along the ground, and can be defeated by stomping on them. | |Goombas walk along the ground, and can be defeated by stomping on them. | ||
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|[[File:SMM2 Blooper SMB3 icon.png|50px]] | |[[File:SMM2 Blooper SMB3 icon.png|50px]] | ||
|[[File:SMM2 Blooper SMW icon.png|50px]] | |[[File:SMM2 Blooper SMW icon.png|50px]] | ||
|colspan=2|[[File:SMM2 Blooper | |colspan=2|[[File:SMM2 Blooper NSMBU icon.png|50px]] | ||
|Bloopers can be placed on land or underwater, where they move erratically towards the player. On land, they can be defeated with a stomp. | |Bloopers can be placed on land or underwater, where they move erratically towards the player. On land, they can be defeated with a stomp. | ||
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|[[File:SMM2 Boo SMB3 icon.png|50px]] | |[[File:SMM2 Boo SMB3 icon.png|50px]] | ||
|[[File:SMM2 Boo SMW icon.png|50px]] | |[[File:SMM2 Boo SMW icon.png|50px]] | ||
|colspan=2|[[File:SMM2 Boo | |colspan=2|[[File:SMM2 Boo NSMBU icon.png|50px]] | ||
|Boos slowly float towards the player when their back is turned, but freeze when they face them. | |Boos slowly float towards the player when their back is turned, but freeze when they face them. | ||
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|colspan=2|[[Dry Bones#Super Mario Maker 2|Dry Bones Shell]] | |colspan=2|[[Dry Bones#Super Mario Maker 2|Dry Bones Shell]] | ||
| | |[[File:SMM2-SMB-DryBonesShell.png|50px]] | ||
| | |[[File:SMM2 SMB3 Dry Bones Shell.png|50px]] | ||
| | |[[File:SMM2 SMW Dry Bones Shell.png|50px]] | ||
| | |[[File:SMM2 NSMBU Dry Bones Shell.png|50px]] | ||
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|Dry Bones Shells allow the player to safely swim at the surface of lava and "play dead" to become temporarily invincible. | |Dry Bones Shells allow the player to safely swim at the surface of lava and "play dead" to become temporarily invincible. | ||
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|[[File:SMM2 Fish Bone SMB3 icon.png|50px]] | |[[File:SMM2 Fish Bone SMB3 icon.png|50px]] | ||
|[[File:SMM2 Fish Bone SMW icon.png|50px]] | |[[File:SMM2 Fish Bone SMW icon.png|50px]] | ||
|colspan=2|[[File:SMM2 Fish Bone | |colspan=2|[[File:SMM2 Fish Bone NSMBU icon.png|50px]] | ||
|Fish Bones can be placed on land, though they can fall apart if they are not attached to parachutes. | |Fish Bones can be placed on land, though they can fall apart if they are not attached to parachutes. | ||
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|[[File:SMM2 Boom Boom SMB3 icon.png|50px]] | |[[File:SMM2 Boom Boom SMB3 icon.png|50px]] | ||
|[[File:SMM2 Boom Boom SMW icon.png|50px]] | |[[File:SMM2 Boom Boom SMW icon.png|50px]] | ||
| | |[[File:SMM2 Boom Boom NSMBU icon.png|50px]] | ||
|[[File:SMM2 Boom Boom SM3DW icon.png|50px]] | |||
|Boom Boom chases after the player flailing his arms wildly. He is defeated after three stomps. | |Boom Boom chases after the player flailing his arms wildly. He is defeated after three stomps. | ||
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|[[File:SMM2 ON OFF Switch SM3DW icon.png|50px]] | |[[File:SMM2 ON OFF Switch SM3DW icon.png|50px]] | ||
|Causes red Dotted-Line Blocks to appear and blue ones to disappear while "ON," and vice versa while "OFF." ON/OFF Switches can also be used to toggle other elements. | |Causes red Dotted-Line Blocks to appear and blue ones to disappear while "ON," and vice versa while "OFF." ON/OFF Switches can also be used to toggle other elements. | ||
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|colspan=2|'''[[Dotted-Line Block]]''' | |||
|[[File:SMM2 Dotted Line Block SMB icon.png|50px]] | |||
|[[File:SMM2 Dotted Line Block SMB3 icon.png|50px]] | |||
|[[File:SMM2 Dotted Line Block SMW icon.png|50px]] | |||
|[[File:SMM2-NSMBU-RedBlock.png|50px]] | |||
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|The red ones become solid when an ON/OFF Switch is on, and the blue ones become solid when off. Otherwise, they appear as non-solid, dotted outlines. | |||
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|colspan=2|'''[[Snake Block]]''' | |colspan=2|'''[[Snake Block]]''' | ||
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|[[File:SMM2 Arrow Sign SMB3 icon.png|50px]] | |[[File:SMM2 Arrow Sign SMB3 icon.png|50px]] | ||
|[[File:SMM2 Arrow Sign SMW icon.png|50px]] | |[[File:SMM2 Arrow Sign SMW icon.png|50px]] | ||
|colspan=2|[[File:SMM2 Arrow Sign | |colspan=2|[[File:SMM2 Arrow Sign NSMBU icon.png|50px]] | ||
|Arrow Signs are used to point towards one of eight directions. | |Arrow Signs are used to point towards one of eight directions. | ||
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