User:Mario jc/sandbox: Difference between revisions

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Line 238: Line 238:
|[[File:SMM2 Coin SMB3 icon.png|50px]]
|[[File:SMM2 Coin SMB3 icon.png|50px]]
|[[File:SMM2 Coin SMW icon.png|50px]]
|[[File:SMM2 Coin SMW icon.png|50px]]
|colspan=2|[[File:SMM2 Coin SM3DW icon.png|50px]]
|colspan=2|[[File:Coin SM3DW SMM2.png|50px]]
|Collecting 100 coins grants the player an [[extra life]]. In Story Mode, coins are required to rebuild [[Princess Peach]]'s [[Peach's Castle|castle]].
|Collecting 100 coins grants the player an [[extra life]]. In Story Mode, coins are required to rebuild [[Princess Peach]]'s [[Peach's Castle|castle]].
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Line 277: Line 277:
|[[File:SMM2 Super Mushroom SMB3 icon.png|50px]]
|[[File:SMM2 Super Mushroom SMB3 icon.png|50px]]
|[[File:SMM2 Super Mushroom SMW icon.png|50px]]
|[[File:SMM2 Super Mushroom SMW icon.png|50px]]
|colspan=2|[[File:SMM2 Super Mushroom SM3DW icon.png|50px]]
|colspan=2|[[File:SMM2 Super Mushroom NSMBU icon.png|50px]]
|A power-up that transforms the player into their [[Super Mario (form)|Super form]].
|A power-up that transforms the player into their [[Super Mario (form)|Super form]].
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Line 324: Line 324:
|[[File:SMM2 Fire Flower SMB3 icon.png|50px]]
|[[File:SMM2 Fire Flower SMB3 icon.png|50px]]
|[[File:SMM2 Fire Flower SMW icon.png|50px]]
|[[File:SMM2 Fire Flower SMW icon.png|50px]]
|colspan=2|[[File:SMM2 Fire Flower SM3DW icon.png|50px]]
|colspan=2|[[File:SMM2 Fire Flower NSMBU icon.png|50px]]
|A power-up that transforms the player into their [[Fire Mario|Fire form]], allowing them to shoot [[fireball]]s.
|A power-up that transforms the player into their [[Fire Mario|Fire form]], allowing them to shoot [[fireball]]s.
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|[[File:SMM2 Super Star SMB3 icon.png|50px]]
|[[File:SMM2 Super Star SMB3 icon.png|50px]]
|[[File:SMM2 Super Star SMW icon.png|50px]]
|[[File:SMM2 Super Star SMW icon.png|50px]]
|colspan=2|[[File:SMM2 Super Star SM3DW icon.png|50px]]
|colspan=2|[[File:SMM2 Super Star NSMBU icon.png|50px]]
|A power-up that grants the player temporary invincibility.
|A power-up that grants the player temporary invincibility.
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|[[File:SMM2 1 Up Mushroom SMB3 icon.png|50px]]
|[[File:SMM2 1 Up Mushroom SMB3 icon.png|50px]]
|[[File:SMM2 1 Up Mushroom SMW icon.png|50px]]
|[[File:SMM2 1 Up Mushroom SMW icon.png|50px]]
|colspan=2|[[File:SMM2 1 Up Mushroom SM3DW icon.png|50px]]
|colspan=2|[[File:SMM2 1 Up Mushroom NSMBU icon.png|50px]]
|A [[mushroom]] that grants the player an extra life.
|A [[mushroom]] that grants the player an extra life.
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Line 394: Line 394:
|[[File:SMM2 Goomba SMB3 icon.png|50px]]
|[[File:SMM2 Goomba SMB3 icon.png|50px]]
|
|
|colspan=2|[[File:SMM2 Goomba SM3DW icon.png|50px]]
|colspan=2|[[File:SMM2 Goomba NSMBU icon.png|50px]]
|Goombas walk along the ground, and can be defeated by stomping on them.
|Goombas walk along the ground, and can be defeated by stomping on them.
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|[[File:SMM2 Blooper SMB3 icon.png|50px]]
|[[File:SMM2 Blooper SMB3 icon.png|50px]]
|[[File:SMM2 Blooper SMW icon.png|50px]]
|[[File:SMM2 Blooper SMW icon.png|50px]]
|colspan=2|[[File:SMM2 Blooper SM3DW icon.png|50px]]
|colspan=2|[[File:SMM2 Blooper NSMBU icon.png|50px]]
|Bloopers can be placed on land or underwater, where they move erratically towards the player. On land, they can be defeated with a stomp.
|Bloopers can be placed on land or underwater, where they move erratically towards the player. On land, they can be defeated with a stomp.
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Line 648: Line 648:
|[[File:SMM2 Boo SMB3 icon.png|50px]]
|[[File:SMM2 Boo SMB3 icon.png|50px]]
|[[File:SMM2 Boo SMW icon.png|50px]]
|[[File:SMM2 Boo SMW icon.png|50px]]
|colspan=2|[[File:SMM2 Boo SM3DW icon.png|50px]]
|colspan=2|[[File:SMM2 Boo NSMBU icon.png|50px]]
|Boos slowly float towards the player when their back is turned, but freeze when they face them.
|Boos slowly float towards the player when their back is turned, but freeze when they face them.
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|colspan=2|[[Dry Bones#Super Mario Maker 2|Dry Bones Shell]]
|colspan=2|[[Dry Bones#Super Mario Maker 2|Dry Bones Shell]]
|
|[[File:SMM2-SMB-DryBonesShell.png|50px]]
|
|[[File:SMM2 SMB3 Dry Bones Shell.png|50px]]
|
|[[File:SMM2 SMW Dry Bones Shell.png|50px]]
|
|[[File:SMM2 NSMBU Dry Bones Shell.png|50px]]
|
|
|Dry Bones Shells allow the player to safely swim at the surface of lava and "play dead" to become temporarily invincible.
|Dry Bones Shells allow the player to safely swim at the surface of lava and "play dead" to become temporarily invincible.
Line 711: Line 711:
|[[File:SMM2 Fish Bone SMB3 icon.png|50px]]
|[[File:SMM2 Fish Bone SMB3 icon.png|50px]]
|[[File:SMM2 Fish Bone SMW icon.png|50px]]
|[[File:SMM2 Fish Bone SMW icon.png|50px]]
|colspan=2|[[File:SMM2 Fish Bone SM3DW icon.png|50px]]
|colspan=2|[[File:SMM2 Fish Bone NSMBU icon.png|50px]]
|Fish Bones can be placed on land, though they can fall apart if they are not attached to parachutes.
|Fish Bones can be placed on land, though they can fall apart if they are not attached to parachutes.
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Line 750: Line 750:
|[[File:SMM2 Boom Boom SMB3 icon.png|50px]]
|[[File:SMM2 Boom Boom SMB3 icon.png|50px]]
|[[File:SMM2 Boom Boom SMW icon.png|50px]]
|[[File:SMM2 Boom Boom SMW icon.png|50px]]
|colspan=2|[[File:SMM2 Boom Boom SM3DW icon.png|50px]]
|[[File:SMM2 Boom Boom NSMBU icon.png|50px]]
|[[File:SMM2 Boom Boom SM3DW icon.png|50px]]
|Boom Boom chases after the player flailing his arms wildly. He is defeated after three stomps.
|Boom Boom chases after the player flailing his arms wildly. He is defeated after three stomps.
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Line 929: Line 930:
|[[File:SMM2 ON OFF Switch SM3DW icon.png|50px]]
|[[File:SMM2 ON OFF Switch SM3DW icon.png|50px]]
|Causes red Dotted-Line Blocks to appear and blue ones to disappear while "ON," and vice versa while "OFF." ON/OFF Switches can also be used to toggle other elements.
|Causes red Dotted-Line Blocks to appear and blue ones to disappear while "ON," and vice versa while "OFF." ON/OFF Switches can also be used to toggle other elements.
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|colspan=2|'''[[Dotted-Line Block]]'''
|[[File:SMM2 Dotted Line Block SMB icon.png|50px]]
|[[File:SMM2 Dotted Line Block SMB3 icon.png|50px]]
|[[File:SMM2 Dotted Line Block SMW icon.png|50px]]
|[[File:SMM2-NSMBU-RedBlock.png|50px]]
|
|The red ones become solid when an ON/OFF Switch is on, and the blue ones become solid when off. Otherwise, they appear as non-solid, dotted outlines.
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|colspan=2|'''[[Snake Block]]'''
|colspan=2|'''[[Snake Block]]'''
Line 1,062: Line 1,071:
|[[File:SMM2 Arrow Sign SMB3 icon.png|50px]]
|[[File:SMM2 Arrow Sign SMB3 icon.png|50px]]
|[[File:SMM2 Arrow Sign SMW icon.png|50px]]
|[[File:SMM2 Arrow Sign SMW icon.png|50px]]
|colspan=2|[[File:SMM2 Arrow Sign SM3DW icon.png|50px]]
|colspan=2|[[File:SMM2 Arrow Sign NSMBU icon.png|50px]]
|Arrow Signs are used to point towards one of eight directions.
|Arrow Signs are used to point towards one of eight directions.
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Revision as of 08:31, June 3, 2019

Media

Maker 2