Dire, Dire Docks: Difference between revisions
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{{galaxybox | {{galaxybox | ||
|image=[[File: | |image=[[File:Drown house.png|280px]] | ||
|boss=None | |boss=None | ||
|unlock=Opening the [[Big Star Door]] with 30 [[Power Star]]s | |unlock=Opening the [[Big Star Door]] with 30 [[Power Star]]s |
Revision as of 07:20, February 26, 2019
Template:Galaxybox Dire, Dire Docks is the ninth course in Super Mario 64 and its DS remake. The entrance to the course is through the Big Star Door to the left of the castle's main room of the basement. Thirty Power Stars are needed to unlock the door. The entrance to Dire, Dire Docks is a large, water-like painting and walking or jumping through it will bring the player to the course. Before collecting the course's first Power Star, the course's entrance painting covers the hole that leads to Bowser in the Fire Sea, but once the Power Star is collected, the entrance to Dire, Dire Docks moves back to the end of the hall, opening Bowser in the Fire Sea. Additionally, Bowser's Sub in Dire, Dire Docks will not move until Bowser in the Fire Sea is completed.
Layout
A majority of the course is underwater. The player will immediately start falling into a body of water, and in the DS version of the game, there are some Black Bricks and Skeeters on the surface. Below the surface are Bubs, a Manta, a cyclone that will make the player lose a life if they get trapped in it, and several treasure chests along the bottom. A large tunnel connects the two areas of the course, and there is a place to come up for air halfway through the tunnel.
The next area of the course has several Clams along the floor, a cage containing a Power Star to the left, and a grate spouting Bubble Rings. If Bowser in the Fire Sea has yet to be completed, there will be a large sub on the water's surface. Otherwise, the sub will be missing and a large exit into the castle's courtyard will be open to the south. Above the surface is a boardwalk with ! Blocks that contain Metal and Vanish Caps, as well as a Purple Switch that creates Blocks to the platforms above when stood on. Several poles slide across the ceiling of this course, but will not appear if Bowser's Sub is present.
Missions
Mission | Appears in | Summary |
---|---|---|
![]() Board Bowser's Sub |
Super Mario 64 Super Mario 64 DS |
This mission's objective is to collect the Power Star on Bowser's Sub. |
![]() Chests in the Current |
Super Mario 64 Super Mario 64 DS |
This mission's objective is to open the chests in the correct order. |
![]() Pole-Jumping for Red Coins |
Super Mario 64 Super Mario 64 DS |
This mission's objective is to collect the eight Red Coins. |
![]() Through the Jet Stream |
Super Mario 64 Super Mario 64 DS |
This mission's objective is to pass through the Bubble Rings at the bottom of the course's second area. |
![]() The Manta Ray's Reward |
Super Mario 64 (5th Star) Super Mario 64 DS (7th Star) |
This mission's objective is to pass through the Bubble Rings from the Manta. |
![]() Koopa Surfin' Switch Star |
Super Mario 64 DS | This mission involves collecting the course's Switch Star. |
![]() Collect the Caps... (N64) Inside the Cage (DS) |
Super Mario 64 Super Mario 64 DS |
This mission's objective is to obtain the Power Star trapped in a cage. |
Enemies
- Bubs
- Keronpa Ball
- Sushi
- Skeeters (DS)
- Chests
Statistics from Super Mario 64
- Total Number of coins: 106
- Caps Found: Vanish Cap (1), Metal Cap (1)
- Spinning Heart: (none)
- Cannons: (none)
- 1-Up Mushrooms (1):
- Triggered Mushrooms : #1 Triggered by swimming into the clam by the chests in the starting area.
- Warps : (none)
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Chinese | 恐怖船坞[1] Kǒngbù Chuánwù |
Horrific Shipyard | |
German | Wilde Wasserwerft[?] | Wild Water Dockyard | |
Italian | Abisso Acquatico[?] | Aquatic Abyss | |
Korean | 워터랜드[?] Woteo Laendeu |
Water Land | |
Russian | Жуткая Пристань[?] Zhutkaia pristan' |
Spooky Dock | |
Spanish | Gran Muelle[?] | Big Dock |
Trivia
- While Mario is swimming underwater, there is additional calm music; when on land in the second area, there is a beat to it.
Media
References
- ^ From the Template:Media link and the Power Star menu of Super Mario 64 DS as localized by iQue.