The Mighty Cannonship: Difference between revisions
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[[File:NSMBU-First Bowser Jr Battle.png|thumb|left]] | [[File:NSMBU-First Bowser Jr Battle.png|thumb|left]] | ||
[[Bowser Jr.]] comes down with the [[Airship]] and | [[Bowser Jr.]] comes down with the [[Airship]] and snatches up the player at the beginning of the level. The first part of the level is on the deck where [[Cannon]]s and [[Mechakoopa]]s appear as obstacles to [[Mario]]. After that, the player enters a [[Warp Pipe|pipe]] that takes them into a flooded section of the ship filled with [[Targeting Ted]]s and [[Mecha Cheep]]s. When the player reaches Bowser Jr., his [[Junior Clown Car]] is in submarine mode. He launches Targeting Teds at Mario while the pipes from the ceiling activate periodically and push Mario down. The player must guide the Targeting Teds to hit Bowser Jr.'s submarine. After three hits, Bowser Jr. falls off stage, and the room drains itself. However, Bowser Jr. comes back and tries to use the [[Mecha Hand]] to smash Mario, but Mario jumps out of the way and continues into [[Soda Jungle]]. | ||
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Revision as of 22:14, January 15, 2019
- This article is about The Mighty Cannonship, a level in New Super Mario Bros. U. For other uses, see Soda Jungle-Airship.
Template:Levelbox The Mighty Cannonship, or Soda Jungle-Airship, is the first airship level as well as the first level of Soda Jungle in New Super Mario Bros. U. This course is unlocked via completing Larry's Torpedo Castle or Wendy's Shifting Castle and its own completion unlocks Jungle of the Giants. However, completing Blooper's Secret Lair or Piranha Plants on Ice involves skipping The Mighty Cannonship entirely.
Layout
Bowser Jr. comes down with the Airship and snatches up the player at the beginning of the level. The first part of the level is on the deck where Cannons and Mechakoopas appear as obstacles to Mario. After that, the player enters a pipe that takes them into a flooded section of the ship filled with Targeting Teds and Mecha Cheeps. When the player reaches Bowser Jr., his Junior Clown Car is in submarine mode. He launches Targeting Teds at Mario while the pipes from the ceiling activate periodically and push Mario down. The player must guide the Targeting Teds to hit Bowser Jr.'s submarine. After three hits, Bowser Jr. falls off stage, and the room drains itself. However, Bowser Jr. comes back and tries to use the Mecha Hand to smash Mario, but Mario jumps out of the way and continues into Soda Jungle.
Star Coins
- Star Coin 1: In the first section, the player must climb down a ladder above the first Star Coin to collect it.
- Star Coin 2: The player must jump off a Cannonball to collect the second Star Coin.
- Star Coin 3: The player must use the Targeting Teds (or be Super Mario) to break the Brick Blocks blocking the final Star Coin.
Enemies
- Cannons
- Cannonballs
- Giant Cannonballs
- Mechakoopas
- Search Torpedo Hasshadai
- Targeting Teds
- Mecha Cheeps
- Torpedo Teds
- Mecha Hand (in ending scene only)
- Boss: Bowser Jr.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 大ほういっぱい きょだいせんかん[?] Dai hō ippai Kyodai Senkan |
The Great Cannon-Filled Giant Battleship | |
Dutch | Kolossal kanonschip[?] | Colossal gunship | |
German | Lass dir das eine Galeere sein![?] | Let this be a Galley to you! | |
Italian | La grande cannoniera[?] | The great gunship | |
Portuguese (NOE) | Aeronave Armada[?] | Armed Airship | |
Russian | Многопушечный летучий корабль[?] Mnogopushechnyy letuchiy korabl' |
Big gunned airship | |
Spanish | Con mil cañones por banda[?] | With a thousand cannons per band |
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