Get to the Castle!!: Difference between revisions
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{{ | {{levelbox | ||
|image=[[File:WL2 S 5-1.PNG]] | |image=[[File:WL2 S 5-1.PNG]] | ||
|code=5-1 | |code=5-1 | ||
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*[[Pirate Goom]] | *[[Pirate Goom]] | ||
==Featured | ==Featured conditions== | ||
*[[Hot Wario]] | *[[Hot Wario]] | ||
==Hidden treasure: | ==Hidden treasure: Rod== | ||
[[File:WL2 T 5-1.png|thumb|64px|left]] | [[File:WL2 T 5-1.png|thumb|64px|left]] | ||
The hidden treasure of this level is located just to the right of the [[goal door]]. It is separated from the main area by two thick walls. The fist one can simply be broken with Wario's ramming-attack. The second one looks unbreakable at first glance, but is actually a stack of concealed [[Bonfire Block]]s. The player has to use the nearby Flame in order to break through the obstacle. | The hidden treasure of this level, the {{conjectural|Rod}}, is located just to the right of the [[goal door]]. It is separated from the main area by two thick walls. The fist one can simply be broken with Wario's ramming-attack. The second one looks unbreakable at first glance, but is actually a stack of concealed [[Bonfire Block]]s. The player has to use the nearby Flame in order to break through the obstacle. | ||
{{br|left}} | {{br|left}} | ||
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|JapM=Story 1: Head to Syrup Castle!}} | |JapM=Story 1: Head to Syrup Castle!}} | ||
{{WL2}} | {{WL2}} | ||
{{WL2Levels}} | |||
[[Category:Wario Land II Levels]] | [[Category:Wario Land II Levels]] |
Revision as of 16:50, July 25, 2018
Template:Levelbox Get to the Castle!! is the first story of chapter five in the game Wario Land II. The player begins in a forest area, but the setting changes to that of a castle as the player progresses. Wario will meet the two allies from chapter 3 here, the Turtle and the Owl. They will help him out once again.
Encountered enemies
Featured conditions
Hidden treasure: Rod
The hidden treasure of this level, the Rod, is located just to the right of the goal door. It is separated from the main area by two thick walls. The fist one can simply be broken with Wario's ramming-attack. The second one looks unbreakable at first glance, but is actually a stack of concealed Bonfire Blocks. The player has to use the nearby Flame in order to break through the obstacle.
Names in other languages
Language | Name | Meaning | Notes |
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Wario Land II | |
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Main characters | Wario • Captain Syrup |
Supporters | Gull • Hen • Owl • Turtle |
Bosses | Awabō • Big Kamukamu • Bobo • Cave master • Dunk • Ghost • Giant bee • Giant snake • Giant spear man • Mecha Kuri |
Chapters | Chapter 1 • Chapter 2 • Chapter 2* • Chapter 2** • Chapter 3 • Chapter 3* • Chapter 4 • Final Chapter • Final Chapter* • Final Chapter** • The Really Final Chapter |
Conditions | Ball • Bouncy Wario • Bubble Wario • Crazy Wario • Fat Wario • Flat Wario • Frozen Wario • Hot Wario • Puffy Wario • Tiny Wario • Zombie Wario |
Enemies | Bee • Bird • Chūta • Cook • D-Bat • D.D. • Drill • Flame • Gaugau • Ghost • Grunt • Gugi • Inamazu • Kamukamu • Pecan • Penguin • Pirate Goom • Pogo Guy • Punch • Rooster • Tobī • Togemen • Tsuriuo • Utsutsubo • Weight • White puff • Wizard • Yukimaru • Zombie |
Objects | 10 Gold Coin • 100 Coin • Alarm clock • Big Block • Bonfire Block • Brick • Coin • Doughnut block • Enemy Block • Ice block • Kotsuheri • Lance • Spike • Stove • Switch |