Smasher: Difference between revisions
m (Formatted like this.) |
m (→Stats) |
||
Line 19: | Line 19: | ||
==Stats== | ==Stats== | ||
{{ | {{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Garden Smasher|align=horizontal}} | ||
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Sherbet Smasher|align=horizontal}} | |||
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Spooky Smasher|align=horizontal}} | |||
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Lava Smasher|align=horizontal}} | |||
{{M+RKB}} | {{M+RKB}} | ||
[[Category:Rabbids]] | [[Category:Rabbids]] | ||
[[Category:Mario + Rabbids Kingdom Battle Enemies]] | [[Category:Mario + Rabbids Kingdom Battle Enemies]] |
Revision as of 23:43, September 5, 2017
This article is about a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this article may need major rewriting.
This notice should be removed after a month has passed since the game was first released.
Template:Species-infobox Template:Quote2
Smashers are Rabbid enemies appearing in Mario + Rabbids Kingdom Battle. Hence their name, they carry large slabs which they use to attack characters. They have very limited movement, but can prematurely move towards any character that attacks them, even counterattacking if they reach said character. Additionally, all variants except the Garden Smasher are capable of using a technique that boosts the attack power of itself and other enemies close to it.
Variants
There are four Smasher variants, one for each area.
- Garden Smasher: Encountered in Ancient Gardens, this Smasher variant carries a purple block and has 150 HP.
- Sherbet Smasher: Encountered in Sherbet Desert, this Smasher has 225 HP. It carries an ice slab.
- Spooky Smasher: Encountered in Spooky Trails, this 340 HP Smasher appears to be undead, with a pale body and glowing blue eyes, in addition to carrying a portable piano.
- Lava Smasher: The final Smasher variant is encountered in the Lava Pits, with a charred appearance, glowing orange eyes, a portable furnace for a smashing block, and 510 HP.
Stats
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Garden Smasher | ||||||
![]() |
Health Points | 150 / 765 | Team Jump | None | Dash | None |
Area of Movement | 4 Cells | Primary Weapon | Melee | Secondary Weapon | ||
60 DMG / 175 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | Secondary Technique | |||
None | None | |||||
Chase Range | 4 Cells | Tertiary Technique | Pinheads in Pursuit! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Sherbet Smasher | ||||||
![]() |
Health Points | 225 / 765 | Team Jump | None | Dash | None |
Area of Movement | 4 Cells | Primary Weapon | Melee | Secondary Weapon | ||
80 DMG / 175 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | NME Empowerment | Secondary Technique | ||
+70% DMG | None | |||||
Chase Range | 4 Cells | Tertiary Technique | Pinheads in Pursuit! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Spooky Smasher | ||||||
![]() |
Health Points | 340 / 765 | Team Jump | None | Dash | None |
Area of Movement | 4 Cells | Primary Weapon | Melee | Secondary Weapon | ||
105 DMG / 175 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | NME Empowerment | Secondary Technique | ||
+70% DMG | None | |||||
Chase Range | 4 Cells | Tertiary Technique | Pinheads in Pursuit! | |||
None |
Mario + Rabbids Kingdom Battle enemy | ||||||
---|---|---|---|---|---|---|
Lava Smasher | ||||||
![]() |
Health Points | 510 / 765 | Team Jump | None | Dash | None |
Area of Movement | 4 Cells | Primary Weapon | Melee | Secondary Weapon | ||
135 DMG / 175 DMG | None | |||||
Pipe Exit Range | 2 Cells | Primary Technique | NME Empowerment | Secondary Technique | ||
+70% DMG | None | |||||
Chase Range | 4 Cells | Tertiary Technique | Pinheads in Pursuit! | |||
None |