Mistake: Difference between revisions

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|ttyd=Zess T.'s failed attempt. Replenishes 1 FP and 1 HP.
|ttyd=Zess T.'s failed attempt. Replenishes 1 FP and 1 HP.
|spm=Send it back to the kitchen! Fills 1 HP and cures poison.
|spm=Send it back to the kitchen! Fills 1 HP and cures poison.<br>Send it back to the kitchen! The smell could KO you!
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A '''Mistake''' is an [[item]] found in the ''[[Paper Mario (series)|Paper Mario]]'' series. The item is created when [[Mario]] mixes ingredients that do not result in an applicable recipe. A Mistake heals only one [[Heart Point|HP]] and one [[Flower Point|FP]]. In ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'', the Mistake counts towards finding all the recipes.
A '''Mistake''' is an [[item]] found in the ''[[Paper Mario (series)|Paper Mario]]'' series. The item is created when [[Mario]] mixes ingredients that do not result in an applicable recipe. A Mistake heals only one [[Heart Point|HP]] and one [[Flower Point|FP]]. In ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'', the Mistake counts towards finding all the recipes.

Revision as of 00:15, May 7, 2017

Template:Pmitem-infobox A Mistake is an item found in the Paper Mario series. The item is created when Mario mixes ingredients that do not result in an applicable recipe. A Mistake heals only one HP and one FP. In Paper Mario: The Thousand-Year Door and Super Paper Mario, the Mistake counts towards finding all the recipes.

Mistakes sell for five coins in the item shop in Boo Mansion in Paper Mario, three coins in the item shop in Twilight Town in Paper Mario: The Thousand-Year Door, but one coin everywhere else.

In Super Paper Mario, there are two types of Mistakes - and one of them is actually somewhat useful. By having Saffron cook a Sleepy Sheep, she will make another kind of Mistake that puts multiple enemies to sleep, similar to a Sleepy Sheep itself. In fact, upon using the item, the animation is exactly the same as if the player had used a Sleepy Sheep instead. Mistake is also one of the options that Mimi asks the player as Merlee to place in the traps. However, instead of one mistake, seven mistakes are placed there and this can possibly fill the player's inventory.

Names in other languages

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References


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