User talk:Mister Wu: Difference between revisions
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In <span class="plainlinks">[http://www.mariowiki.com/index.php?title=Mario_%26_Luigi:_Paper_Jam&oldid=1933432 this revision]</span> of the ''Mario & Luigi: Paper Jam Bros.'' article, you state that <blockquote>"PAL" is a standard that is not followed by European 3DS games!</blockquote> If European 3DS games do not use the PAL format, which format do they use, then? What is your source on this? {{User:RandomYoshi/sig}} 06:40, 7 January 2016 (EST) | In <span class="plainlinks">[http://www.mariowiki.com/index.php?title=Mario_%26_Luigi:_Paper_Jam&oldid=1933432 this revision]</span> of the ''Mario & Luigi: Paper Jam Bros.'' article, you state that <blockquote>"PAL" is a standard that is not followed by European 3DS games!</blockquote> If European 3DS games do not use the PAL format, which format do they use, then? What is your source on this? {{User:RandomYoshi/sig}} 06:40, 7 January 2016 (EST) | ||
:There is a technical matter here, but [[Wikipedia:PAL|PAL]], which means "Phase Alternating Line", is a color encoding system used for analog television signals. In Europe and other parts of the world, the NES, SNES, N64, GameCube, Wii and, in part (when you use the analog output), the Wii U have to follow this standard, and the games for those consoles are said "PAL versions" (although in the case of the Wii U digital output is supported and therefore "PAL version" is not really precise). All portable consoles from the Game Boy onward actually never followed this standard because their screens are directly controlled by the console and the PAL encoding for the transmission of video is not needed (in particular, the articles | :There is a technical matter here, but [[Wikipedia:PAL|PAL]], which means "Phase Alternating Line", is a color encoding system used for analog television signals. In Europe and other parts of the world, the NES, SNES, N64, GameCube, Wii and, in part (when you use the analog output), the Wii U have to follow this standard, and the games for those consoles are said "PAL versions" (although in the case of the Wii U digital output is supported and therefore "PAL version" is not really precise). All portable consoles from the Game Boy onward actually never followed this standard because their screens are directly controlled by the console and the PAL encoding for the transmission of video is not needed (in particular, the articles [https://www.ifixit.com/Teardown/Nintendo+3DS+Teardown/5029 here] and [https://www.ifixit.com/Teardown/Nintendo+3DS+XL+2015+Teardown/36346 here] show the ribbon cables used to transmit the video signal in the case of the 3DS and new 3DS XL). This is why "PAL" version makes sense only in the context of home console games and less so in the case of the Wii U.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 08:44, 7 January 2016 (EST) |
Revision as of 08:46, January 7, 2016
Welcome, Mister Wu!
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Trick
You should crop out your pics.
BTW, I'm very conflicted if I should upload animated gifs. On one hand, it illustrates the tricks better, but on the other hand, it would REALLY destroy the loading time of this page. Ray Trace(T|C) 16:59, 20 September 2015 (EDT)
- I will crop the pics, except in the examples of the talk pages in order to show where they were taken. Regarding the gifs, those work well with MK8 as MKTV allows slow motion and in Time Trials Replays the "rear" point of view can be chosen. You might try a dedicated orphan page and see what happens. At the moment I don't have the software to create gifs from clips, so I would need suggestions about this aspect.--Mister Wu (talk) 17:06, 20 September 2015 (EDT)
- No, I mean, I'm able to create animations directly from the source in Mario Kart Wii. Ray Trace(T|C) 17:08, 20 September 2015 (EDT)
Minor Question
In this revision of the Mario & Luigi: Paper Jam Bros. article, you state that
"PAL" is a standard that is not followed by European 3DS games!
If European 3DS games do not use the PAL format, which format do they use, then? What is your source on this? RandomYoshi( • PMs • ) 06:40, 7 January 2016 (EST)
- There is a technical matter here, but PAL, which means "Phase Alternating Line", is a color encoding system used for analog television signals. In Europe and other parts of the world, the NES, SNES, N64, GameCube, Wii and, in part (when you use the analog output), the Wii U have to follow this standard, and the games for those consoles are said "PAL versions" (although in the case of the Wii U digital output is supported and therefore "PAL version" is not really precise). All portable consoles from the Game Boy onward actually never followed this standard because their screens are directly controlled by the console and the PAL encoding for the transmission of video is not needed (in particular, the articles here and here show the ribbon cables used to transmit the video signal in the case of the 3DS and new 3DS XL). This is why "PAL" version makes sense only in the context of home console games and less so in the case of the Wii U.--Mister Wu (talk) 08:44, 7 January 2016 (EST)