Heave-Ho: Difference between revisions

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[[Image:HeaveHo64.jpg|thumb|A '''Heave Ho''' in ''[[Super Mario 64]]'', about to fling [[Mario]] into the air.]]
[[Image:HeaveHo64.jpg|thumb|A '''Heave Ho''' in ''[[Super Mario 64]]'', about to fling [[Mario]] into the air.]]
'''Heave Hos''' are red mechanical enemies in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Heave Ho's name is a direct reference to the phrase "Heave Ho!", which people would say when trying to move something. They appear in [[Tick Tock Clock]] and [[Wet-Dry World]]. Their faces resemble those of an [[Amp]]. Heave Hos can not be destroyed.
'''Heave Hos''' are red mechanical enemies in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. They appear in [[Tick Tock Clock]] and [[Wet-Dry World]]. Their faces resemble those of an [[Amp]]. Heave Hos can not be destroyed.


They ride on three wheels, and have a dustpan-like mechanism with footprints on it, which they use to fling [[Mario]] upwards. On the Heave Hos' sides are emblems of [[Bowser]] giving a thumbs up, which is over the word "KOOPA" written around in fire. After moving around their area, they lose power, and they have to wind up the key-like object in their backs, much like a toy.
They ride on three wheels, and have a dustpan-like mechanism with footprints on it, which they use to fling [[Mario]] upwards. On the Heave Hos' sides are emblems of [[Bowser]] giving a thumbs up, which is over the word "KOOPA" written around in fire. After moving around their area, they lose power, and they have to wind up the key-like object in their backs, much like a toy.
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==Trivia==
==Trivia==
*Heave Ho's name is a reference to the old English phrase "Heave-ho" which was used to direct a team (usually sailors, but could also be laborers or civilians) in the tossing of an exceptionally heavy object. The "Heave-ho" technique took advantage of simple physics: swinging an object backwards first, and then using its return momentum to add to one's own throwing strength, made it much easier to move heavy objects by hand. When done my a team of people, extremely heavy objects such as entire wooden poles or cannonballs could be easily tosses greater distances. "Heave" and "Ho" were the commands shouted by an officer to keep a team of multiple men in sync so they could stack their swinging force.
*It is possible to obtain the "[[Tick Tock Clock #Star 3: Get a Hand|Get a Hand]]" [[Power Star|star]] in Tick Tock Clock by stepping on a Heave Ho at an angle where it directly flings the character into the star.
*It is possible to obtain the "[[Tick Tock Clock #Star 3: Get a Hand|Get a Hand]]" [[Power Star|star]] in Tick Tock Clock by stepping on a Heave Ho at an angle where it directly flings the character into the star.
*The [[Cataquack]], an enemy appearing in ''[[Super Mario Sunshine]]'' and later games, behaves similarly to Heave Ho. Both enemies use flat surfaces protruding from their bodies to launch Mario high into the air.
*The [[Cataquack]], an enemy appearing in ''[[Super Mario Sunshine]]'' and later games, behaves similarly to Heave Ho. Both enemies use flat surfaces protruding from their bodies to launch Mario high into the air.

Revision as of 19:55, April 12, 2015

A Heave Ho in Super Mario 64, about to fling Mario into the air.

Heave Hos are red mechanical enemies in Super Mario 64 and Super Mario 64 DS. They appear in Tick Tock Clock and Wet-Dry World. Their faces resemble those of an Amp. Heave Hos can not be destroyed.

They ride on three wheels, and have a dustpan-like mechanism with footprints on it, which they use to fling Mario upwards. On the Heave Hos' sides are emblems of Bowser giving a thumbs up, which is over the word "KOOPA" written around in fire. After moving around their area, they lose power, and they have to wind up the key-like object in their backs, much like a toy.

Heave Hos can help Mario by flinging him upwards depending on the direction they are facing to help him reach higher areas. More often than not, however, they are a hinderance, as the height at which they toss Mario is such that he will take fall damage upon landing (unless he lands on a higher area); this is especially dangerous if he is thrown into a lower level. Heave Hos cause the greatest problems in Tick Tock Clock, where it is likely that Mario will be thrown into the center abyss and lose a life.

In Super Mario 64 DS, Heave Hos underwent multiple visual changes, having eyes inside visors instead of a face. The "KOOPA" emblem is gone from their texture. Besides appearing in the aforementioned worlds, they also appear in the Battle Fort stage.

Trivia

  • Heave Ho's name is a reference to the old English phrase "Heave-ho" which was used to direct a team (usually sailors, but could also be laborers or civilians) in the tossing of an exceptionally heavy object. The "Heave-ho" technique took advantage of simple physics: swinging an object backwards first, and then using its return momentum to add to one's own throwing strength, made it much easier to move heavy objects by hand. When done my a team of people, extremely heavy objects such as entire wooden poles or cannonballs could be easily tosses greater distances. "Heave" and "Ho" were the commands shouted by an officer to keep a team of multiple men in sync so they could stack their swinging force.
  • It is possible to obtain the "Get a Hand" star in Tick Tock Clock by stepping on a Heave Ho at an angle where it directly flings the character into the star.
  • The Cataquack, an enemy appearing in Super Mario Sunshine and later games, behaves similarly to Heave Ho. Both enemies use flat surfaces protruding from their bodies to launch Mario high into the air.
  • When moving, they make the sound of a working machine, similar to the Chuckya.