GBA Sunset Wilds: Difference between revisions

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'''Sunset Wilds''' is the fourth course of the [[Lightning Cup]] in ''[[Mario Kart: Super Circuit]]''. The course is desert-themed and the sun is setting in the background. After the first two laps are completed, the sun sets and the third lap is completed in the night. This course also contains [[Shy Guy]]s in tents that can grab [[kart]]s, making them lose [[coins]] and become slower.
'''Sunset Wilds''' is the fourth course of the [[Lightning Cup]] in ''[[Mario Kart: Super Circuit]]''. The course is desert-themed and the sun is setting in the background. One of the most notable features of the track is that after the first two laps are completed, the sun sets and the third lap is completed in the night. This course also contains [[Shy Guy]]s in tents that can grab [[kart]]s, making them lose [[coins]] and become slower.
 
== Course layout ==
Sunset Wilds begins on a straightway, which is followed by a U-turn. Throughout this section, a few rocks can be spotted along the track, and a few cacti as well. The rocks and cacti, however, do not serve as obstacles, and will only knock the driver back slightly. After the U-turn, the player approaches a less sharp turn. On this turn is a section with some mud and bumps of land. The player is recommended to hit the land as much as possible, as the mud is slightly slower, although not by much. After this turn, the player will reach a section with four [[Boost Pad|Boost Pads]] which have bumps before them, making them harder to access. The player will then go onto the path, which has large animal tracks, which lead to another mud section, this time, with some Boost Pads placed on the land areas, to help the player make it past the section quickly. The player approaches a few more turns, before reaching a section with many tents with Shy Guys inside. Other features around this area are Shy Guys and [[Snifit]]s stacked like totem poles to the side. The section with the tents has many Boost Pads, which can be used to gain speed, but are risky due to the fact hitting the tents will make a Shy Guy pop out, which will slow you down and make you lose coins. After a few more U-Turns, the player returns to the straightway in which the track begins, and moves on to the second lap.


== Gallery ==
== Gallery ==
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Image:SunsetWilds.png|<center>[[Shy Guy]]s slowing Luigi down.
Image:SunsetWilds.png|<center>[[Shy Guy]]s slowing Luigi down.
Image:SunsetWildsRace.png|<center>Yoshi racing through Sunset Wilds.
Image:SunsetWildsRace.png|<center>Yoshi racing through Sunset Wilds.
Image:Sunset Wilds Night.PNG|<center>Luigi racing at Sunset Wilds at night.
</gallery></center>
</gallery></center>



Revision as of 16:27, June 29, 2014

Template:Racecourse Sunset Wilds is the fourth course of the Lightning Cup in Mario Kart: Super Circuit. The course is desert-themed and the sun is setting in the background. One of the most notable features of the track is that after the first two laps are completed, the sun sets and the third lap is completed in the night. This course also contains Shy Guys in tents that can grab karts, making them lose coins and become slower.

Course layout

Sunset Wilds begins on a straightway, which is followed by a U-turn. Throughout this section, a few rocks can be spotted along the track, and a few cacti as well. The rocks and cacti, however, do not serve as obstacles, and will only knock the driver back slightly. After the U-turn, the player approaches a less sharp turn. On this turn is a section with some mud and bumps of land. The player is recommended to hit the land as much as possible, as the mud is slightly slower, although not by much. After this turn, the player will reach a section with four Boost Pads which have bumps before them, making them harder to access. The player will then go onto the path, which has large animal tracks, which lead to another mud section, this time, with some Boost Pads placed on the land areas, to help the player make it past the section quickly. The player approaches a few more turns, before reaching a section with many tents with Shy Guys inside. Other features around this area are Shy Guys and Snifits stacked like totem poles to the side. The section with the tents has many Boost Pads, which can be used to gain speed, but are risky due to the fact hitting the tents will make a Shy Guy pop out, which will slow you down and make you lose coins. After a few more U-Turns, the player returns to the straightway in which the track begins, and moves on to the second lap.

Gallery

Names in other languages

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