OrangStand: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
Megadardery (talk | contribs) m (I'm pretty sure it is learned there) |
||
Line 4: | Line 4: | ||
By pressing and holding the {{button|n64|Z}} button while hitting the {{button|n64|Cleft}} button, Lanky will perform a handstand and walk on his hands, enabling him to scale steep slopes he could not otherwise. | By pressing and holding the {{button|n64|Z}} button while hitting the {{button|n64|Cleft}} button, Lanky will perform a handstand and walk on his hands, enabling him to scale steep slopes he could not otherwise. | ||
An enhancement of this ability, [[Orangstand Sprint]], is later learned by Cranky in [[ | An enhancement of this ability, [[Orangstand Sprint]], is later learned by Cranky in [[Crystal Caves]]. | ||
==Trivia== | ==Trivia== |
Revision as of 14:32, February 19, 2014
It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added.
Orangstand (Palmus Walkum) is one of Lanky Kong's special abilities in Donkey Kong 64, learned by purchasing a potion at Cranky Kong's lab at Angry Aztec for three Banana Coins.
By pressing and holding the button while hitting the button, Lanky will perform a handstand and walk on his hands, enabling him to scale steep slopes he could not otherwise.
An enhancement of this ability, Orangstand Sprint, is later learned by Cranky in Crystal Caves.
Trivia
- The Orangstand is similar to the Talon Trot ability used in Banjo-Kazooie, another game created by Rareware.