Mini-Game Island: Difference between revisions

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*Entrance Space – Stairway to 3rd Floor
*Entrance Space – Stairway to 3rd Floor
*8-1 – [[Running of the Bulb]]
*8-1 – [[Running of the Bulb]]
*8-2 – [[Grab Bag]]
*8-2 – [[Grab Bag]] (15 coins)
*8-3 – [[Key-pa-Way]]
*8-3 – [[Key-pa-Way]]
*8-4 – [[Balloon Burst]]
*8-4 – [[Balloon Burst]]
*8-5 – [[Face Lift]]
*8-5 – [[Face Lift]] (90 points)
*8-6 – [[Bash 'n' Cash]] (lose less than 20 coins)
*8-6 – [[Bash 'n' Cash]] (lose less than 20 coins)
*Entrance Space – Castle Exit
*Entrance Space – Castle Exit

Revision as of 16:41, November 12, 2011

Mini-Game Island is an island located on the outskirts of the Mushroom Village in Mario Party. To get here, the player must use the raft in the Mushroom Village. The goal of the island is to clear all 50 minigames, although the character can reach the end by taking shortcuts. The player starts out with three lives and loses a life every time he or she fails a minigame. Coins are won after each minigame is complete. Collecting 100 coins grants the character a life. At World 9, Fwoosh can take the character to start if they wanted to.

Spaces

  • Mini-Game Space – enter this space to play a minigame. Red spaces are uncleared spaces and the yellow spaces are cleared spaces.
  • Koopa Troopa Space – enter this space to talk to the Koopa Troopa and save. Most worlds end with a Koopa Troopa Space.
  • Entrance Space – enter this space to go to another area.
  • Pink Space – this space cannot be entered and are merely used to move across.

Levels

World 1

Most of the minigames in World 1 are based collecting coins.

After clearing all of the minigames in World 1, the character can go to World 2.

World 2

Most of the minigames in World 2 are based on coordination.

After clearing all of the minigames in World 2, the character can go to World 3 or World 5.

World 3

Most of the minigames in World 3 are based on direction.

After clearing all of the minigames in World 3, the character can go to World 4.

World 4

Most of the minigames in World 4 are based on speed.

  • Entrance Space – Cavern Exit
  • 4-1 – Bobsled Run
  • Pink Space
  • 4-2 – Skateboard Scamper
  • Pink Space
  • 4-3 – Handcar Havoc
  • Pink Space x3
  • 4-4 – Ghost Guess
  • Pink Space
  • Entrance Space – Cavern Exit
  • Entrance Space – Cavern Entrance
  • Koopa Troopa Space
  • Entrance Space – Castle Entrance

After clearing all of the minigames in World 4, the character can go to World 5 or World 6.

World 5

Most of the minigames in World 5 are based on evasion.

After clearing all of the minigames in World 5, the character can go to World 4 or World 6.

World 6

Most of the minigames in World 6 are based on repetiton.

After clearing all of the minigames in World 6, the character can go to World 7.

World 7

Most of the minigames in World 7 are based on luck.

After clearing all of the minigames in World 7, the character can go to World 8.

World 8

Most of the minigames in World 8 are based on Bowser.

After clearing all of the minigames in World 8, the character can go to World 9.

World 9

Most of the minigames in World 9 are based on timing.

After clearing all of the minigames in World 9 and beating Toad at the Goal, the character got something special from Koopa Troopa, and if all the minigames were cleared, Toad gave something to the player as well.