Editing Wii Wario's Gold Mine
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The course begins with a slight right turn where the track immediately narrows and racers must begin driving on a track made of wooden planks and rails. After a slight left turn, the track quickly curves downward and racers drive downhill while using a [[Dash Panel|dash panel]]. The track then curves upwards and racers drive uphill until it evens out. The first set of [[Item Box]]es can be found on this part between the downhill and uphill track. After a left turn, racers encounter a U-turn where they can either stay on the track as normal, use a small ramp to cut off part of the turn, or go to the outside of the turn where there is a [[Half-pipe (object)|half-pipe]] with three Item Boxes above it. The track then goes through a tunnel where racers must avoid swarms of [[Swoop]]s while making two slight turns. After the tunnel, racers enter a huge cavern where the mine is located. A more techno-styled variation of the music plays while racers are inside the mine. They then turn right once again before the track curves downward and then upward as it did at the beginning of the track, ending with a dash panel ramp and another item set floating above. | The course begins with a slight right turn where the track immediately narrows and racers must begin driving on a track made of wooden planks and rails. After a slight left turn, the track quickly curves downward and racers drive downhill while using a [[Dash Panel|dash panel]]. The track then curves upwards and racers drive uphill until it evens out. The first set of [[Item Box]]es can be found on this part between the downhill and uphill track. After a left turn, racers encounter a U-turn where they can either stay on the track as normal, use a small ramp to cut off part of the turn, or go to the outside of the turn where there is a [[Half-pipe (object)|half-pipe]] with three Item Boxes above it. The track then goes through a tunnel where racers must avoid swarms of [[Swoop]]s while making two slight turns. After the tunnel, racers enter a huge cavern where the mine is located. A more techno-styled variation of the music plays while racers are inside the mine. They then turn right once again before the track curves downward and then upward as it did at the beginning of the track, ending with a dash panel ramp and another item set floating above. | ||
The track that racers land on is now wider than before, but one of the rails on the track is actively being used by [[Mine Cart|minecarts]] that travel in the same direction as racers and will make them flip over when hit. However, every other minecart has an Item Box trailing close behind. The minecart rail starts on the left side of the track but then briefly goes down the middle and then onto the right side as the track narrows, before quickly curving back over to the left side. As this happens racers must make a few slight turns, and are then encouraged to turn right as the minecart rail separates from the track. At this part, there is a picture of Wario above the track; if a player is racing as a [[Mii]], Wario's | The track that racers land on is now wider than before, but one of the rails on the track is actively being used by [[Mine Cart|minecarts]] that travel in the same direction as racers and will make them flip over when hit. However, every other minecart has an Item Box trailing close behind. The minecart rail starts on the left side of the track but then briefly goes down the middle and then onto the right side as the track narrows, before quickly curving back over to the left side. As this happens racers must make a few slight turns, and are then encouraged to turn right as the minecart rail separates from the track. At this part, there is a picture of Wario above the track; if a player is racing as a [[Mii]], Wario's head on the picture will be replaced with a random Mii's head. When turning right they immediately encounter another item set before driving on a shortened version of the downhill-uphill shape found earlier in the track. When the track evens out, racers return outside and must take a slight left turn followed by a slight right turn before driving straight. Below the brief straight there are some [[Warp Pipe|pipes]] which will occasionally produce exhaust that partially blocks racers' vision. After this, a 90° turn to the right brings racers to the finish line. To the left of the finish line there is another half-pipe and two more Item Boxes. | ||
There is also an alternate route: If racers follow the minecart rail instead of turning right when it separates from the track, they can enter an alternate route that is much more narrow but contains two dash panels. At the first dash panel is a pair of Item Boxes. Taking this route requires racers to make a right turn and then a slight left turn before reaching a dash panel ramp that will lead them outside to the brief straight at the end. | There is also an alternate route: If racers follow the minecart rail instead of turning right when it separates from the track, they can enter an alternate route that is much more narrow but contains two dash panels. At the first dash panel is a pair of Item Boxes. Taking this route requires racers to make a right turn and then a slight left turn before reaching a dash panel ramp that will lead them outside to the brief straight at the end. |