Editing WarioWare: Twisted!
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{{about|the game|the souvenir featured in the game|[[WarioWare: Twisted! (souvenir)]]|the [[microgame]] featured in [[WarioWare: Smooth Moves]] and [[WarioWare: Get It Together!]]|[[WarioWare: Twisted! (microgame)]]}} | {{about|the game|the souvenir featured in the game|[[WarioWare: Twisted! (souvenir)]]|the [[microgame]] featured in ''[[WarioWare: Smooth Moves]]'' and ''[[WarioWare: Get It Together!]]''|[[WarioWare: Twisted! (microgame)]]}} | ||
{{game infobox | {{game infobox | ||
|image=[[File:wwt.jpg|250px]] | |image=[[File:wwt.jpg|250px]] | ||
|developer=[[Nintendo SPD|Nintendo SPD Group No.1]]<br>[[Intelligent Systems]] | |developer=[[Nintendo SPD|Nintendo SPD Group No.1]]<br>[[Intelligent Systems]] | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|release={{flag list|Japan|October 14, 2004 | |release={{flag list|Japan|October 14, 2004|Australia|May 19, 2005|USA|May 23, 2005}} | ||
|languages={{languages|en_us=y|jp=y}} | |languages={{languages|en_us=y|jp=y}} | ||
|genre=Action | |genre=Action | ||
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}} | }} | ||
'''''WarioWare: Twisted!''''' is the third game in the [[WarioWare (series)|''WarioWare'' series]]. It was released for the [[Game Boy Advance]] in Japan on October 14, 2004 and in North America on May 23, 2005. Unlike other ''WarioWare'' games, it uses a tilt sensor for the bulk of its gameplay, which allows for the console to be tilted in order to create input instead of pressing buttons (though buttons are occasionally used). The game features a story that revolves around [[Wario]] and his employees going on self-contained adventures throughout [[Diamond City]], with the microgames being played as the characters attempt to solve whatever problem they have. | '''''WarioWare: Twisted!''''' is the third game in the [[WarioWare (series)|''WarioWare'' series]]. It was released for the [[Game Boy Advance]] in Japan on October 14, 2004 and in North America on May 23, 2005. Unlike other ''WarioWare'' games, it uses a tilt sensor for the bulk of its gameplay, which allows for the console to be tilted in order to create input instead of pressing buttons (though buttons are occasionally used). The game features a story that revolves around [[Wario]] and his employees going on self-contained adventures throughout [[Diamond City]], with the microgames being played as the characters attempt to solve whatever problem they have. | ||
==Story== | ==Story== | ||
While [[Wario]] is playing [[Avoid-A-Roid]] on his Game Boy Advance, he loses and, in frustration, tosses the system, heavily damaging it. He is immediately horrified when he sees the damage but decides to ask [[Dr. Crygor]] see if he can fix it. At his [[Dr. Crygor's Lab|lab]], Dr. Crygor tosses the Game Boy Advance into his new invention, the [[Gravitator]], which creates new handheld systems with no buttons. He explains that the system is controlled through rotation, and Wario starts to play with it. Soon, [[Mona]] and [[9-Volt]] enter the lab and start to play with the systems, quickly enjoying it. This gives Wario the idea to market the handheld system, dreaming of making a fortune from it. Each character hosts a set of microgames and comes with an individual story dedicated to them. At the end of each story, the respective character meets with the others at [[Club Sugar]]. | While [[Wario]] is playing [[Avoid-A-Roid]] on his Game Boy Advance, he loses and, in frustration, tosses the system, heavily damaging it. He is immediately horrified when he sees the damage but decides to ask [[Dr. Crygor]] see if he can fix it. At his [[Dr. Crygor's Lab|lab]], Dr. Crygor tosses the Game Boy Advance into his new invention, the [[Gravitator]], which creates new handheld systems with no buttons. He explains that the system is controlled through rotation, and Wario starts to play with it. Soon, [[Mona]] and [[9-Volt]] enter the lab and start to play with the systems, quickly enjoying it. This gives Wario the idea to market the handheld system, dreaming of making a fortune from it. Each character hosts a set of microgames and comes with an individual story dedicated to them. At the end of each story, the respective character meets with the others at [[Club Sugar]]. | ||
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==Reception== | ==Reception== | ||
===Critical reception=== | ===Critical reception=== | ||
''Twisted'' received generally positive reception from critics. It was praised heavily for using the tilt controls in a unique and fun fashion<ref>{{cite|author=Beveridge, Phil|date=January 25, 2006|url=www.cubed3.com/review/310/1/wario-ware-twisted-nintendo-game-boy-advance.html|title=''Wario Ware Twisted!'' (Game Boy Advance) Review|publisher=Cubed3 | ''Twisted'' received generally positive reception from critics. It was praised heavily for using the tilt controls in a unique and fun fashion<ref>{{cite|author=Beveridge, Phil|date=January 25, 2006|url=www.cubed3.com/review/310/1/wario-ware-twisted-nintendo-game-boy-advance.html|title=''Wario Ware Twisted!'' (Game Boy Advance) Review|publisher=Cubed3|accessdate=September 9, 2015|language=en}}</ref> as well as its charming and quirky visuals,<ref>{{cite|author=Ross, Patrick|deadlink=y|archive=web.archive.org/web/20150501085604/http://www.nintendojo.com/archives/reviews/GBA/view_item.php?1122450603|title=''WarioWare Twisted!''|publisher=Nintendojo|accessdate=September 9, 2015}}</ref> though many wished for increased multiplayer options.<ref>{{cite|author="jkdmedia"|date=June 23, 2005|url=www.gamezone.com/reviews/2005/06/23/warioware_twisted_gba_review|title=''WarioWare Twisted!'' - GBA - Review|publisher=GameZone|language=en|accessdate=September 9, 2015}}</ref> 1UP's Jeremy Parish, in his review of ''[[Yoshi Topsy-Turvy]]'' (which also uses a tilt sensor), commented that ''Twisted!'' felt like the tilt sensor was built for it, rather than the other way around.<ref>{{cite|author=Parish, Jeremy|date=June 10, 2015|url=www.1up.com/reviews/yoshi-topsy-turvy|title=''Yoshi Topsy Turvy''|publisher=1UP|accessdate=September 9, 2015|language=en}}</ref> IGN editor-in-chief Craig Harris (who gave the game a 9.5 out of 10 in his review) listed it as number 1 on IGN's "Top 25 [[Game Boy Advance]] Games of All-Time".<ref>{{cite|author=Harris, Craig|date=March 16, 2007|url=www.ign.com/articles/best-game-boy-advance-games|title=Top 25 GBA Games of All-Time|publisher=IGN|accessdate=September 9, 2015}}</ref> | ||
The game won the grand prize in the 8th Japan Media Arts Festival's entertainment division for its aesthetic appeal and its innovative controls.<ref>{{cite|url=archive.j-mediaarts.jp/en/festival/2004/entertainment/works/08e_Wario_Ware|title=8th Grand Prize - ''Wario Ware: Twisted''|publisher=Japan Media Arts Festival Archive|language=en|accessdate=September 9, 2015}}</ref> Director [[Goro Abe]] was nominated alongside the game and came to pick up the award at the ceremony.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20071019031625/http://plaza.bunka.go.jp/english/festival/2004/entertainment/000435/index.php|title=Grand Prize Wario Ware:Twisted Game|publisher=Japan Media Arts Plaza|language=en|accessdate=September 11, 2015}}.</ref> | The game won the grand prize in the 8th Japan Media Arts Festival's entertainment division for its aesthetic appeal and its innovative controls.<ref>{{cite|url=archive.j-mediaarts.jp/en/festival/2004/entertainment/works/08e_Wario_Ware|title=8th Grand Prize - ''Wario Ware: Twisted''|publisher=Japan Media Arts Festival Archive|language=en|accessdate=September 9, 2015}}</ref> Director [[Goro Abe]] was nominated alongside the game and came to pick up the award at the ceremony.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20071019031625/http://plaza.bunka.go.jp/english/festival/2004/entertainment/000435/index.php|title=Grand Prize Wario Ware:Twisted Game|publisher=Japan Media Arts Plaza|language=en|accessdate=September 11, 2015}}.</ref> | ||
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===Sales=== | ===Sales=== | ||
In Japan, ''WarioWare: Twisted'' sold around 108,000 copies on its opening week and had lifetime sales of 463,938 according to Famitsu sales data.<ref>{{cite|date=January 25, 2014|deadlink=y|archive=web.archive.org/web/20140219050520/http://www.gamescharts.fr/2014/01/retrospective-jap-wario|title=Ventes des jeux Wario au Japon|publisher=GamesCharts | In Japan, ''WarioWare: Twisted'' sold around 108,000 copies on its opening week and had lifetime sales of 463,938 according to Famitsu sales data.<ref>{{cite|language=fr|date=January 25, 2014|deadlink=y|archive=web.archive.org/web/20140219050520/http://www.gamescharts.fr/2014/01/retrospective-jap-wario|title=Ventes des jeux Wario au Japon|publisher=GamesCharts|accessdate=September 5, 2014}}</ref> | ||
==European release== | ==European release== | ||
The game was initially announced for a European release and was classified by the USK rating system in Germany.<ref>{{cite|language=de|url=usk.de/usktitle/12779|title=USK Altersfreigabe für ''Wario Ware Twist''|publisher=USK|accessdate=June 28, 2024}}</ref> Despite this, ''WarioWare: Twisted!'' has never been released in Europe. | The game was initially announced for a European release and was classified by the USK rating system in Germany.<ref>{{cite|language=de|url=usk.de/usktitle/12779|title=USK Altersfreigabe für ''Wario Ware Twist''|publisher=USK|accessdate=June 28, 2024}}</ref> Despite this, ''WarioWare: Twisted!'' has never been released in Europe. | ||
In 2005, after the game was released in Australia and North America, [[Nintendo]] scheduled the game for release in Europe on June 24;<ref>{{cite|author=Games Press|date=May 4, 2005|deadlink=y|archive=web.archive.org/web/20071016182438/http://www.gamesindustry.biz/content_page.php?aid=8435|title=PRESS RELEASE: Wario Becomes Even More Twisted Than Ever Before!|publisher=GamesIndustry.biz|language=en|accessdate=September 9, 2015}}</ref> however, this was delayed to September due to localization issues in Europe.<ref>{{cite|author=Reed, Kristan|date=June 1, 2005|url=www.eurogamer.net/news010605warioware|title=WarioWare Twists to Sept|publisher=Eurogamer | In 2005, after the game was released in Australia and North America, [[Nintendo]] scheduled the game for release in Europe on June 24;<ref>{{cite|author=Games Press|date=May 4, 2005|deadlink=y|archive=web.archive.org/web/20071016182438/http://www.gamesindustry.biz/content_page.php?aid=8435|title=PRESS RELEASE: Wario Becomes Even More Twisted Than Ever Before!|publisher=GamesIndustry.biz|language=en|accessdate=September 9, 2015}}</ref> however, this was delayed to September due to localization issues in Europe.<ref>{{cite|author=Reed, Kristan|date=June 1, 2005|language=en|url=www.eurogamer.net/news010605warioware|title=WarioWare Twists to Sept|publisher=Eurogamer|accessdate=June 28, 2024}}</ref> It was later delayed again to 2006 on February 24, and then again to December 8.<ref>{{cite|author="rawmeatcowboy|date=October 9, 2006|url=www.gonintendo.com/s/6379-wario-ware-twisted-finally-makes-it-to-europe|title=WARIO WARE TWISTED FINALLY MAKES IT TO EUROPE|publisher=GoNintendo|accessdate=September 9, 2015}}</ref> Two years later, in 2008, with still no release in the region, the Game Boy Advance was discontinued, with the page for ''WarioWare: Twisted!'' on the Nintendo of Europe website being removed as well.<ref>{{cite|url=www.nintendo.com/en-gb/Search/Search-299117.html?f=147393|title=Search|publisher=Nintendo of UK|language=en-gb|accessdate=September 9, 2015}}</ref> In the European version of ''[[Super Smash Bros. Brawl]]'', when it is mentioned on the Chronicle, the game is marked as "Not Released". | ||
According to a popular rumor, ''WarioWare: Twisted!'' was never released in Europe because it was believed that the Game Boy Advance's gyroscope contains {{wp|Mercury (element)|mercury}}. However, it uses a {{wp|Piezoelectric sensor|piezoelectric}} gyroscope instead that does not contain mercury at all.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20161118055548/http://www.nec-tokin.com/english/product/piezodevice2/ceramicgyro.html|title=Product > Speciality Products > Piezoelectric Devices2 > Piezoelectric Devices >ceramic gyro|publisher=NEC/TOKIN|accessdate=June 28, 2024}}</ref> | According to a popular rumor, ''WarioWare: Twisted!'' was never released in Europe because it was believed that the Game Boy Advance's gyroscope contains {{wp|Mercury (element)|mercury}}. However, it uses a {{wp|Piezoelectric sensor|piezoelectric}} gyroscope instead that does not contain mercury at all.<ref>{{cite|deadlink=y|archive=web.archive.org/web/20161118055548/http://www.nec-tokin.com/english/product/piezodevice2/ceramicgyro.html|title=Product > Speciality Products > Piezoelectric Devices2 > Piezoelectric Devices >ceramic gyro|publisher=NEC/TOKIN|accessdate=June 28, 2024}}</ref> | ||
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*[https://www.nintendo.co.jp/n08/rzwj/index.html Official ''WarioWare: Twisted!'' Japanese website] | *[https://www.nintendo.co.jp/n08/rzwj/index.html Official ''WarioWare: Twisted!'' Japanese website] | ||
{{WarioWare: Twisted!}} | {{WarioWare: Twisted!}} | ||
{{Wario games}} | {{Wario games}} |