User:Doc von Schmeltwick/Projects/Kamezard
Magikoopa | |
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Species | Magikoopa |
First appearance | Super Mario RPG: Legend of the Seven Stars (1996) |
Magikoopa is the leader of the rest of his species in Super Mario RPG: Legend of the Seven Stars. He is first seen leading Bowser's troop of Magikoopas in Rose Way and also in Moleville, where his units have dwindled and he complains to Bowser that they are inexperienced with fighting the Smithy Gang. By the time Bowser is met at Booster Tower, he and the rest of the Koopa Troop are nowhere to be seen. Later, he is found at Bowser's Keep. He has been brainwashed to work for Smithy and attacks the party for trespassing the castle. In battle, Magikoopa would attack by using magic attacks (such as Water Blast, Blizzard, and Flame Wall), and would summon monsters (such as Bahamutt, King Bomb, and a Jinx Clone) to fight for and protect him. After being defeated, he returns to normal (signified by his robe changing from red to blue), and apologizes to Bowser. He makes a magic treasure box that has an infinite amount of coins appear for the player, and will fully heal them when spoken to.
During the battle with Magikoopa, his thought via Mallow's Psychopath ability is 「キイーッウキイーーッ! あの時の赤んぼう!?」 (Kiii ukiii! The baby from that time!?) in the Japanese version, an Easter egg implying he may be the same as Kamek from Super Mario World 2: Yoshi's Island. However, his thought is "That's...my child?" in the English version, which presumably refers to seeing Bowser, whom Kamek helped raise since a baby. Despite this, Bowser is not required to be in Mario's active party, and Magikoopa does not react to Bowser like the castle's earlier monsters that run away from him.
Unused battle setups reveal that the red-robed "Kamezard" Magikoopa was originally intended as a generic enemy for Bowser's Keep rather than a specific boss character, which may indicate it was not actually intended to be the specific character from Super Mario World 2: Yoshi's Island in spite of the Psychopath thought's implication. Additionally, the character is otherwise treated as original to Super Mario RPG: Legend of the Seven Stars alongside Bowser's other commanders, hence why the unique Japanese name was never used again.
Statistics
Super Mario RPG: Legend of the Seven Stars enemy | |||||||||
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Magikoopa | |||||||||
HP | 1600 | FP | 250 | Speed | 12 | ||||
Location(s) | Bowser's Keep (second visit) | Attack | 100 | Magic attack | 120 | ||||
Role | Boss | Defense | 60 | Magic defense | 100 | ||||
Bonus Flower | None | Yoshi Cookie | None | Morph rate | 0% | ||||
Evade | 0% | Magic evade | 0% | Spells | Bolt, Blast, Willy Wisp, Water Blast, Solidify, Flame Wall | ||||
Weak | None | Strong | Poison, Sleep, Mute, Critical | Sp. attacks | None | ||||
Coins | 10 | Exp. points | 30 | Items | None | ||||
Psychopath | "That's...my child?" |
Gallery
Magikoopa looks over his line of troops in Rose Way
Names in other languages
Language | Name | Meaning | Notes |
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Japanese | カメザード Kamezādo |
Portmanteau of「カメック」(Kamekku, Magikoopa) and "wizard" |