Talk:List of Mario Kart: Double Dash!! glitches

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search

This is the talk page for discussing improvements to the List of Mario Kart: Double Dash!! glitches article. It is not a forum for general discussion of the article's subject. Comments such as "Mario is my favorite character" are not allowed and will be removed on sight. Please use the Mario Boards or our Discord server to talk about List of Mario Kart: Double Dash!! glitches.

If you do have a question or comment about the article, please remember to sign your edit with ~~~~.

(First topic)[edit]

Please include this: Physical Glitch -> Pipe Plaza: If Daisy is at the back of the kart, and she's hit by a fireball that knocks her into one of the pipes, her "getting burnt" animation will continue until she's hit again or until the battle finishes. FlashRenegade (talk) 18:49, 24 April 2014 (EDT)

You have proof? I don't mean to offend you, but I see no sources to prove this.--Mariofan1996 (talk) 10:45, 3 May 2018 (EDT)
I was able to replicate this glitch here Fgyu4 (talk) 10:49, 6 April 2020 (EDT)

Got one but dunno how to say it with the Red Shell. If you use a Red Shell in the turns of Luigi Circuit while going fast,the Red Shell can target you instead of an enemy because it takes the boost pannels side of the turns. Spongyoshi (talk) 15:06, 3 September 2014 (CET)

A similar thing happens at MKDS. My target was at my left and launched a Red Shell at 45 degrees to right. I was playing as Dry Bones, so wasn't much fast, but I still got hit to the right by my shell involotarily. I will see if this deserves to be added. Artwork of Yoshi in a ringTSUNAMIArtwork of Plessie with the four playable characters, from Super Mario 3D World.