Editing Super Koopa (enemy)
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*Green shoes with red capes: They have the same behavior as above, but they are randomly generated enemies. They can also be summoned by two whistling [[Chargin' Chuck]]s in Funky. | *Green shoes with red capes: They have the same behavior as above, but they are randomly generated enemies. They can also be summoned by two whistling [[Chargin' Chuck]]s in Funky. | ||
*Blue shoes with yellow capes: They start on the ground, but they take off and fly continuously forward. | *Blue shoes with yellow capes: They start on the ground, but they take off and fly continuously forward. | ||
*Blue shoes with flashing capes: Same as above, but [[stomp]]ing on one separates it from a [[Cape Feather]], reverting it to a normal | *Blue shoes with flashing capes: Same as above, but [[stomp]]ing on one separates it from a [[Cape Feather]], reverting it to a normal Koopa without a Shell. Otherwise, all other attacks instantly defeat the Super Koopas without providing the feather. | ||
In ''[[Super Mario World: Super Mario Advance 2]]'', a cutscene shown after the player completes all 96 exits shows Super Koopas with green shoes and yellow capes. | In ''[[Super Mario World: Super Mario Advance 2]]'', a cutscene shown after the player completes all 96 exits shows Super Koopas with green shoes and yellow capes. | ||