Editing Spin Jump
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{{split|Spin (continuous)}} | {{split|Spin (continuous)}} | ||
{{distinguish|Spin}} | {{distinguish|Spin}} | ||
{{about|the ability to do a jump with a spin| | {{about|the ability to do a jump with a spin|the move known as the Spin Jump in the [[Paper Mario (series)|Paper Mario]] series|[[Ground Pound]]|the move in the [[Mario & Luigi (series)|Mario & Luigi]] series of the same name|[[Spin Jump (Mario & Luigi series)]]}} | ||
{{Move infobox | {{Move infobox | ||
|title=Spin Jump | |title=Spin Jump | ||
|image=[[File:Mario Spin Jump SMS.png|150px]]<br>Mario performing a Spin Jump in ''[[Super Mario Sunshine]]'' | |image=[[File:Mario Spin Jump SMS.png|150px]]<br>Mario performing a Spin Jump in ''[[Super Mario Sunshine]]'' | ||
|first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | |first_appearance=''[[Super Mario World]]'' ([[List of games by date#1990|1990]]) | ||
|latest_appearance=''[[Mario | |latest_appearance=''[[Super Mario Bros. Wonder]]'' ([[List of games by date#2023|2023]]) | ||
|user=[[Mario]], [[Luigi]], {{ | |user=[[Mario]], [[Luigi]], {{Peach}}, {{Daisy}}, [[Rosalina]], [[Yoshi (species)|Yoshi]]s, [[Wario]], [[Toad]], [[Yellow Toad and Blue Toad|Yellow Toad]], [[Yellow Toad and Blue Toad|Blue Toad]], [[Toadette]], [[Nabbit]] | ||
|effect=Jumps into the air while spinning | |effect=Jumps into the air while spinning | ||
|after=[[Crouch]] (''Super Mario Land 2'')<br> | |after=[[Crouch]] (''Super Mario Land 2'')<br>[[Stomp]]ing on specific enemies (''Super Mario 64'')<br>[[Backward Somersault]] (''Super Mario 64 DS'') | ||
|before=[[Drill Spin]], [[Cap Throw|Spin Throw]] | |before=[[Drill Spin]], [[Cap Throw|Spin Throw]] | ||
|variant_of= | |variant_of= | ||
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The Spin Jump first appears in ''[[Super Mario World]]'', where it is used by pressing {{button|snes|A}}. Althought it offers less height than a standard jump, it can instantly defeat most [[stomp]]able enemies such as [[Galoomba|Goomba]]s and [[Koopa Troopa]]s, while allowing Mario or Luigi to bounce on unstompable enemies such as [[Spiny|Spinies]] and [[Lava Bubble]]s without taking damage. While Spin Jumping, Mario or Luigi can gain height by bouncing on enemies by holding {{button|snes|A}}. | The Spin Jump first appears in ''[[Super Mario World]]'', where it is used by pressing {{button|snes|A}}. Althought it offers less height than a standard jump, it can instantly defeat most [[stomp]]able enemies such as [[Galoomba|Goomba]]s and [[Koopa Troopa]]s, while allowing Mario or Luigi to bounce on unstompable enemies such as [[Spiny|Spinies]] and [[Lava Bubble]]s without taking damage. While Spin Jumping, Mario or Luigi can gain height by bouncing on enemies by holding {{button|snes|A}}. | ||
[[Chargin' Chuck]]s, [[Wiggler]]s and all [[Koopalings]] react to Spin Jumps just as | [[Chargin' Chuck]]s, [[Wiggler]]s and all [[Koopalings]] react to Spin Jumps just as a regular stomp, while [[Boo Buddies|Circling Boo Buddies]], [[Boo Buddy Snake]]s' trail, a [[Boo Crew]]'s Boos, [[Bony Beetle]]s' spikes, [[Muncher]]s, [[spike (Super Mario World)|spike]]s, [[Reznor]] and [[Bowser]] are completely unaffected by them. | ||
The Spin Jump interacts with each of Mario and Luigi's [[power-up]]s. As [[Super Mario (form)|Super Mario]] or better, Spin Jumps can break [[Rotating Block]]s from above. If a [[Yoshi (species)|Yoshi]] is mounted, it can also break blocks until it next lands. As [[Fire Mario]], the Spin Jump scatters [[fireball]]s rapidly in both directions, and as [[Cape Mario]], it performs a '''Cape Spin'''.<ref>{{cite|date=August 1991|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=50-51|language=en-us|publisher=Nintendo of America}}</ref> | The Spin Jump interacts with each of Mario and Luigi's [[power-up]]s. As [[Super Mario (form)|Super Mario]] or better, Spin Jumps can break [[Rotating Block]]s from above. If a [[Yoshi (species)|Yoshi]] is mounted, it can also break blocks until it next lands. As [[Fire Mario]], the Spin Jump scatters [[fireball]]s rapidly in both directions, and as [[Cape Mario]], it performs a '''Cape Spin'''.<ref>{{cite|date=August 1991|title=Nintendo ''[[Mario Mania]]'' Player's Guide|page=50-51|language=en-us|publisher=Nintendo of America}}</ref> | ||
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====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
[[File:Yoshi Juice.png|thumb|Mario riding an [[Yoshi (species)|Orange Yoshi]] as it spits orange juice in [[Delfino Plaza]]]] | [[File:Yoshi Juice.png|thumb|Mario riding an [[Yoshi (species)|Orange Yoshi]] as it spits orange juice in [[Delfino Plaza]]]] | ||
In ''[[Super Mario Sunshine]]'', the player can perform the Spin Jump at any time by rotating {{button|gcn|Stick}} and then jumping. Just like in ''Super Mario 64'', it grants extra height compared to a normal jump while both ascending and descending at a slower pace. The faster Mario is moving before Spin Jumping, the greater the jump height will be. Spin Jumps will gradually shakes off any [[goop]] attached to Mario, as well as prevent him from grabbing onto ledges | In ''[[Super Mario Sunshine]]'', the player can perform the Spin Jump at any time by rotating {{button|gcn|Stick}} and then jumping. Just like in ''Super Mario 64'', it grants extra height compared to a normal jump while both ascending and descending at a slower pace. The faster Mario is moving before Spin Jumping, the greater the jump height will be. Spin Jumps will gradually shakes off any [[goop]] attached to Mario, as well as prevent him from grabbing onto ledges (unless the ledge is a [[Sand block]]).<ref>{{cite|author=AverageTreyVG|date=October 11, 2021|url=youtu.be/zlG8El1UUVc|title=The Many Kinds of Spinjumps|publisher=YouTube|accessdate=November 9, 2024}}</ref> | ||
Super Mario Sunshine divides the {{button|gcn|Stick}}'s directions into four quadrants aligned with the course's X and Y axes. A spin is triggered by rotating {{button|gcn|Stick}} within a 10-frame window, touching all four quadrants without touching the neutral position. The minimum rotation needed to perform a spin is just above 180°. | |||
Spin Jumps can also be performed during a [[Sprinkler Squirt]], while running with the [[Turbo Nozzle]] (including running on top of the [[water]]), or by rotating {{button|gcn|Stick}} while Mario is in the middle of an action such as landing or climbing from a ledge, then jumping. A normal jump or [[Wall Jump]] can be converted into a Spin Jump by rotating {{button|gcn|Stick}} in midair. Jumping again after landing from an airborne Spin Jump triggers a Triple Jump. | Spin Jumps can also be performed during a [[Sprinkler Squirt]], while running with the [[Turbo Nozzle]] (including running on top of the [[water]]), or by rotating {{button|gcn|Stick}} while Mario is in the middle of an action such as landing or climbing from a ledge, then jumping. A normal jump or [[Wall Jump]] can be converted into a Spin Jump by rotating {{button|gcn|Stick}} in midair. Jumping again after landing from an airborne Spin Jump triggers a Triple Jump. | ||
[[Yoshi (species)|Yoshi]]'s Spin Jump is much higher than | [[Yoshi (species)|Yoshi]]'s Spin Jump is much higher than usual, and [[Flutter Jump]]s can still be performed while spinning. | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros.''==== | ||
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In ''[[Super Mario Galaxy]]'', Mario or Luigi can [[spin]] in midair to attack and gain extra height and distance, except it is done in midair, giving Mario or Luigi a little height in his jump. If performed quickly before a [[Ground Pound]], the player character performs a {{conjectural|Homing Ground Pound}}. | In ''[[Super Mario Galaxy]]'', Mario or Luigi can [[spin]] in midair to attack and gain extra height and distance, except it is done in midair, giving Mario or Luigi a little height in his jump. If performed quickly before a [[Ground Pound]], the player character performs a {{conjectural|Homing Ground Pound}}. | ||
If Mario or Luigi is caught in a [[tornado]] or [[Tweester]], spinning propels him high into the air | If Mario or Luigi is caught in a [[tornado]] or [[Tweester]], spinning propels him high into the air. With his arms rotating around his body like helicopter blades, he then gently floats down as with the Spin Jump from ''Super Mario 64'' and ''Super Mario Sunshine''. | ||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
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The [[Midair Spin]] also returns in the ''New Super Mario Bros. U'' game style. | The [[Midair Spin]] also returns in the ''New Super Mario Bros. U'' game style. | ||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
In ''[[Super Mario Odyssey]]'', Mario performs the same Spin Jump move from ''Super Mario 64'' when he jumps off a [[Hat Trampoline]]. He can also perform the variant seen in ''Super Mario Sunshine'' and ''Super Mario 3D World'' when the player rotates the Control Stick (which makes him spin in place) and then performs any jump. If Mario [[Ground Pound]]s after Spin Jumping, he performs the [[Drill Spin]]. Pressing {{button|switch|Y}} while spinning {{button|switch|stick}} will cause a [[Cap Throw|Spin Throw]] to be performed instead | In ''[[Super Mario Odyssey]]'', Mario performs the same Spin Jump move from ''Super Mario 64'' when he jumps off a [[Hat Trampoline]]. He can also perform the variant seen in ''Super Mario Sunshine'' and ''Super Mario 3D World'' when the player rotates the Control Stick (which makes him spin in place) and then performs any jump. If Mario [[Ground Pound]]s after Spin Jumping, he performs the [[Drill Spin]]. Pressing {{button|switch|Y}} while spinning {{button|switch|stick}} will cause a [[Cap Throw|Spin Throw]] to be performed instead. | ||
There are also twisters present that spin Mario, similarly to the tornadoes in ''Super Mario 64'', ''Super Mario Galaxy'', and ''Super Mario Galaxy 2'' and the [[whirlwind]]s in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. | There are also twisters present that spin Mario, similarly to the tornadoes in ''Super Mario 64'', ''Super Mario Galaxy'', and ''Super Mario Galaxy 2'' and the [[whirlwind]]s in the ''[[Mario & Luigi (series)|Mario & Luigi]]'' series. | ||
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====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''==== | ||
In ''[[Mario & Luigi: Superstar Saga]]'' and its remake | In ''[[Mario & Luigi: Superstar Saga]]'' and its remake [[Mario & Luigi: Superstar Saga + Bowser's Minions]], Mario and Luigi learn [[Splash Bros.]], a [[Bros. Attack]] which uses the Bros. Move Spin Jump. However, the early portion of the attack has Mario spinning alone, resembling a Spin Jump. Splash Bros. with the [[Super Attack|Advance Command]], or Super Splash Bros. in the remake, only has Mario spin, more closely resembling Spin Jumping. Mario also performs a quick Spin Jump when greeting [[Popple]] and [[Rookie]] in the [[Woohoo Hooniversity]]. | ||
====''Mario & Luigi: Dream Team''==== | ====''Mario & Luigi: Dream Team''==== | ||
In ''[[Mario & Luigi: Dream Team]]'', the Bros. Attacks [[Bye-Bye Cannon]] and [[Dropchopper]] end with spinning stomps from Mario and Luigi. [[Giant Luigi]] and Mario can use [[Drill Stomp]], | In ''[[Mario & Luigi: Dream Team]]'', the Bros. Attacks [[Bye-Bye Cannon]] and [[Dropchopper]] end with spinning stomps from Mario and Luigi. [[Giant Luigi]] and Mario can use [[Drill Stomp]], an Bros. Attack where they spin while jumping. | ||
===''Mario Sports Mix''=== | ===''Mario Sports Mix''=== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=スピンジャンプ | ||
| | |JapR=Supin Janpu | ||
| | |JapM=Spin Jump | ||
| | |Jap2=クルクルジャンプ | ||
| | |Jap2N=''Super Mario 64 DS'' | ||
| | |Jap2R=Kurukuru Janpu | ||
| | |Jap2M=Spinning Jump | ||
|SpaA=Salto giro | |SpaA=Salto giro | ||
|SpaAN=''Super Mario Maker 2'' | |SpaAN=''Super Mario Maker 2'' | ||
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}} | }} | ||
[[Category:Jumps]] | [[Category:Jumps]] | ||
[[Category:New Super Mario Bros. | [[Category:New Super Mario Bros.]] | ||
[[Category:New Super Mario Bros. U | [[Category:New Super Mario Bros. U]] | ||
[[Category:New Super Mario Bros. Wii | [[Category:New Super Mario Bros. Wii]] | ||
[[Category:Super Mario 64 | [[Category:Super Mario 64]] | ||
[[Category:Super Mario Galaxy | [[Category:Super Mario Galaxy]] | ||
[[Category:Super Mario Galaxy 2 | [[Category:Super Mario Galaxy 2]] | ||
[[Category:Super Mario Land 2: 6 Golden Coins | [[Category:Super Mario Land 2: 6 Golden Coins]] | ||
[[Category:Super Mario Odyssey | [[Category:Super Mario Odyssey]] | ||
[[Category:Super Mario Sunshine | [[Category:Super Mario Sunshine]] | ||
[[Category:Super Mario World | [[Category:Super Mario World]] | ||
[[Category:Super Mario 3D World | [[Category:Super Mario 3D World]] | ||
[[de:Drehsprung]] | [[de:Drehsprung]] | ||
[[it:Salto Avvitato]] | [[it:Salto Avvitato]] |