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[[File:MP2 Space Land Logo.png|left|thumb|Space Land logo]] | [[File:MP2 Space Land Logo.png|left|thumb|Space Land logo]] | ||
'''Space Land''' is a space station in [[Mario Land (Mario Party 2)|Mario Land]] from ''[[Mario Party 2]]''. In Space Land, players are dressed as astronauts and are members of the Space Patrol. | '''Space Land''' is a space station in [[Mario Land (Mario Party 2)|Mario Land]] from ''[[Mario Party 2]]''. In Space Land, players are dressed as astronauts and are members of the Space Patrol. | ||
==Prelude== | |||
A [[Thwomp]] giving chase to a koopa. | |||
==Layout== | |||
Players who land on a [[Event Space|Happening Space]] make a [[Thwomp]] or a [[Whomp]] in a space cruiser chase that player, and any other players in the way, to the other side of the board. However, there is also a group called the [[Snifit Patrol]] that assists a player if they pay five [[Coin]]s. Upon doing this action, a [[Snifit]] (specifically the ''[[Super Mario 64]]'' [[Snifit (Super Mario 64)|version]] in the original) will set up a speed trap. If players land on a Happening Space with a Snifit on patrol, the speeder will chase them down as usual, but then the Snifit chases them down the bottom or top side of the board, with any players in the way being chased as well. The main part of this board, however, is the Bowser-faced junction with a seven-segment numeric display in its mouth. Every time it is passed by, it counts down one unit. It always starts at five, and when it reaches zero, the villain of the board, [[Bowser|Black Hole Bowser]], will fire the Bowser Coin Beam from his satellite, located at the top right corner of the map, if there is at least one player in the path of the Bowser Coin Beam. Any players that get caught in the blast (which fires in a straight line along the diagonal path across the board) lose all their coins. The Item [[minigame]] is [[Hammer Slammer]], and the Duel minigame is [[Time Bomb (minigame)|Time Bomb]]. | Players who land on a [[Event Space|Happening Space]] make a [[Thwomp]] or a [[Whomp]] in a space cruiser chase that player, and any other players in the way, to the other side of the board. However, there is also a group called the [[Snifit Patrol]] that assists a player if they pay five [[Coin]]s. Upon doing this action, a [[Snifit]] (specifically the ''[[Super Mario 64]]'' [[Snifit (Super Mario 64)|version]] in the original) will set up a speed trap. If players land on a Happening Space with a Snifit on patrol, the speeder will chase them down as usual, but then the Snifit chases them down the bottom or top side of the board, with any players in the way being chased as well. The main part of this board, however, is the Bowser-faced junction with a seven-segment numeric display in its mouth. Every time it is passed by, it counts down one unit. It always starts at five, and when it reaches zero, the villain of the board, [[Bowser|Black Hole Bowser]], will fire the Bowser Coin Beam from his satellite, located at the top right corner of the map, if there is at least one player in the path of the Bowser Coin Beam. Any players that get caught in the blast (which fires in a straight line along the diagonal path across the board) lose all their coins. The Item [[minigame]] is [[Hammer Slammer]], and the Duel minigame is [[Time Bomb (minigame)|Time Bomb]]. | ||