Editing Sheep

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{{species infobox
{{species infobox
|image=[[File:SMO Artwork Sheep.png|200px]]<br>Artwork from ''Super Mario Odyssey''
|image=[[File:SMO_-_Sombrero_Sheep.jpg|200px]]<br>A Sheep wearing a sombrero in ''[[Super Mario Odyssey]]''.
|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
|first_appearance=''[[Super Mario Odyssey]]'' ([[List of games by date#2017|2017]])
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
}}
}}
{{quote|Ain't these sheep fluffy? Sometimes I wish I was a fluffy sheep... Ah, er...what was I sayin'? Oh, yeah. Try not to bump into the sheep when you're playin' golf. Yeah.|Monty Mole|Mario Golf: Super Rush}}
{{quote|Ain't these sheep fluffy? Sometimes I wish I was a fluffy sheep... Ah, er...what was I sayin'? Oh, yeah. Try not to bump into the sheep when you're playin' golf. Yeah.|Monty Mole|Mario Golf: Super Rush}}
Throughout the [[Super Mario (franchise)|''Super Mario'']] franchise, '''sheep''' often appear in association with the act of sleeping, a reference to the practice of {{wp|counting sheep}} to put oneself to sleep. For instance, they are depicted as the symbol of the [[Sleep]] status ailment in role-playing games, or as a visual motif in the [[Falling Asheep]] microgame of ''[[WarioWare: Twisted!]]'' and the [[Snooze Ewes]] [[Gaddget]] of ''[[Mario Party Advance]]''. However, ''[[Super Mario Odyssey]]'' and ''[[Mario Golf: Super Rush]]'' forgo this association, featuring sheep as interactive elements of gameplay in settings based on {{wp|animal husbandry}}.
'''Sheep''' are a species of animal appearing in ''[[Super Mario Odyssey]]'', with three donning sombreros appearing in the [[Sand Kingdom]]. They belong to an unnamed [[Tostarenan]], who asks [[Mario]] to regroup them as they all escaped. After Mario herds them back to the rocky platform the Tostarenan is standing upon, he rewards Mario with a [[Power Moon]]. The [[Wooded Kingdom]] features a mission inside a [[Moon Pipe]] in which Mario must use [[Cappy]] to push two Sheep through an obstacle course, back to his [[Steam Gardener]] owner. Once the two are reunited, the Steam Gardener rewards Mario with both Power Moons. Additionally, after the game's finale, a Toad in the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]] has the same problem as the Tostarenan in the Sand Kingdom, this time with six Sheep instead of three. This Toad also rewards Mario with a Power Moon. The Sheep's sombreros cannot be removed, possibly to prevent Mario from potentially capturing them. In the Mushroom Kingdom, Mario can capture [[Yoshi]] and use his tongue to flick the sheep.


==History==
If Mario can successfully get all four Power Moons from herding the sheep, the "[[List of Power Moons in the Mushroom Kingdom#Master Sheep Herder|Master Sheep Herder]]" Toadette achievement in the Mushroom Kingdom will be unlocked.
===''Super Mario Odyssey''===
In ''Super Mario Odyssey'', sheep are always seen wearing sombreros, which means they cannot be [[capture]]d. Sheep run away from Mario, and run faster if Mario is too close. They can be launched forward by hitting them with a [[Cap Throw]], the [[Jaxi]], with [[Yoshi]]'s tongue, or by landing near one with a [[Ground Pound]]. Sheep are unaffected by being [[stomp]]ed, including landing on the sheep with a Ground Pound. Directly after being hit, they briefly run at the higher speed in the direction the were launched in. Sheep usually cannot walk off of a platform, instead sticking to the edge. If a sheep touches a [[cactus]], it dashes in the opposite direction, ignoring Mario and even knocking him over if they collide. Hitting them with an attack, excluding stomps, launches them and negates this state. If a sheep falls off the map, touches [[poison]], sinks into [[quicksand]], or falls into water deep enough to swim in, it disappears and respawns in a puff of smoke at its original position.


Two [[Power Moon]]s can be obtained by guiding a number of lost sheep to their owners. Each situation ends with a space that has raised edges, which the sheep can be lured or launched into but cannot run back out of. A tune plays when a sheep enters as an indicator. If a sheep leaves, an alternate tune plays. Three sheep appear [[Sand Kingdom]]. They belong to an unnamed [[Tostarenan]], who asks [[Mario]] to regroup them as they all escaped. After Mario herds them back to the the Tostarenan's stone pen, he rewards Mario with the "[[List of Power Moons in the Sand Kingdom#Herding Sheep in the Dunes|Herding Sheep in the Dunes]]" Power Moon. After the game's finale, another sheep challenge opens up. A Toad in the [[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]] lost six sheep, and rewards Mario with the "[[List of Power Moons in the Mushroom Kingdom#Herding Sheep at Peach's Castle|Herding Sheep at Peach's Castle]]" Power Moon for returning them to their grassy enclosure. The tune does not play for the final sheep in either case, possibly because the Power Moon jingle is used to indicate the Power Moon appearing.
Sheep also appear in ''[[Mario Golf: Super Rush]]'' where they are kept in a pen with a [[Monty Mole]] at [[Bonny Greens]].
 
The [[Wooded Kingdom]] features a area inside a [[Moon Pipe]] with two sheep challenges. Mario must use [[Cappy]] to push a sheep through an obstacle course, so that it can enter an iron enclosure of its [[Steam Gardener]] owner's creation. Another sheep is located on platforms that are much higher up, and its Steam Gardener owner asks Mario to show them how to get this sheep into the same enclosure as the first sheep. The only way to get this sheep into the circle is to launch the sheep over the gap. Each sheep is is tied to a different Power Moon, the first being "[[List of Power Moons in the Wooded Kingdom#Herding Sheep Above the Forest Fog|Herding Sheep Above the Forest Fog]]" and the second being "[[List of Power Moons in the Wooded Kingdom#Herding Sheep on the Iron Bridge|Herding Sheep on the Iron Bridge]]". Both of them are rewarded by the first Steam Gardener. The second one congrats Mario on technique. The jingle for sheep does not play here. In this scenario, the sheep are capable of walking off the platforms. The Steam Gardeners stand alongside the starting position of their sheep, instead of in the enclosure.
 
If Mario obtains all four Power Moons from herding sheep, the player can unlock the "[[List of Power Moons in the Mushroom Kingdom#Master Sheep Herder|Master Sheep Herder]]" achievement by speaking with [[Toadette]].
 
===''Mario Golf: Super Rush''===
{{rewrite-expand|section=y|actually detail their gameplay role (they are scattered on Bonny Greens during golfing sessions)}}
Sheep also appear in ''Mario Golf: Super Rush'' where they are kept in a pen with a [[Monty Mole]] at [[Bonny Greens]].


==Gallery==
==Gallery==
<gallery widths="200px">
<gallery widths="200px">
SMO Asset Model Sheep.png|Model from ''Super Mario Odyssey''
SMO Asset Model Sheep.png|Model from ''[[Super Mario Odyssey]]''
SMO_-_Sombrero_Sheep.jpg|Screenshot form ''Super Mario Odyssey''
Sheep (Mario Golf Super Rush).png|''[[Mario Golf: Super Rush]]''  
Sheep (Mario Golf Super Rush).png|Screenshot from ''Mario Golf: Super Rush''  
</gallery>
</gallery>


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|JapR=
|JapR=
|JapM=
|JapM=
|SpaA=Borrego
|SpaAM=Lamb
|SpaE=Oveja
|SpaEM=Sheep
|Fre=Mouton
|FreM=Sheep
|Dut=Schaap
|Dut=Schaap
|DutM=Sheep
|DutM=Sheep
|Fre=Mouton
|FreM=Sheep
|Ger=Schaf
|Ger=Schaf
|GerM=Sheep
|GerM=Sheep
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|RusR=Ovecka
|RusR=Ovecka
|RusM=Little sheep
|RusM=Little sheep
|SpaA=Borrego
|SpaAM=Lamb
|SpaE=Oveja
|SpaEM=Sheep
}}
}}


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