Editing Seagull

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|comparable=[[Goonie]]<br>[[Small bird]]
|comparable=[[Goonie]]<br>[[Small bird]]
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'''Seagulls''', or '''gulls''',<ref>{{cite|date=March 1998|title=''[[Nintendo Power]]'' Volume 106|page=65|quote=Getting aboard the good ship Tea Cup isn’t as easy as it sounds. You’ll have to swim through caves, then hop onto the backs of flying gulls, and finally evade hungry eels.|publisher=Nintendo of America|language=en-us}}</ref> appear in the ''[[Super Mario (franchise)|Super Mario]]'' franchise mostly as ambient components of beach-themed locations, but are more functionally substantial in certain games. They are derived from real-world {{wp|gull}}s.
'''Seagulls''', or '''gulls''',<ref>{{cite|date=March 1998|title=''Nintendo Power'' Volume 106|page=65|quote=Getting aboard the good ship Tea Cup isn’t as easy as it sounds. You’ll have to swim through caves, then hop onto the backs of flying gulls, and finally evade hungry eels.|publisher=Nintendo of America|language=en-us}}</ref> appear in the ''[[Super Mario (franchise)|Super Mario]]'' franchise mostly as ambient components of beach-themed locations, but are more functionally substantial in certain games. They are derived from real-world {{wp|gull}}s.


==History==
==History==
{{rewrite-expand|incorporate information from the ''[[Mario Kart (series)|Mario Kart]]'' series.}}
{{rewrite-expand|incorporate information from the ''[[Mario Kart (series)|Mario Kart]]'' series.}}
===''Wario Land II''===
===''Wario Land II''===
Gulls in ''[[Wario Land II]]'' are harmless creatures found flapping their wings in one place in midair. [[Wario]] can use them as [[platform]]s to reach remote locations; however, they fly away before long once he touches them but come back shortly afterwards. Like the game's enemies, gulls can be defeated with a [[Dash Attack]] or a [[Ground Pound|ground pound]], respawning only if Wario leaves and re-enters their area. Gulls first appear in the level [[Get in the Tea Cup]].
Gulls in ''[[Wario Land II]]'' are harmless creatures found flapping their wings in one place in midair. [[Wario]] can use them as [[platform]]s to reach remote locations; however, they fly away before long once he touches them but come back shortly afterwards. Like the game's enemies, gulls can be killed with a [[Dash Attack]] or a [[Ground Pound|ground pound]], respawning only if Wario leaves and re-enters their area. Gulls first appear in the level [[Get in the Tea Cup]].


===''Game & Watch Gallery'' series===
===''Game & Watch Gallery'' series===
Seagulls, here identified as '''albatrosses''',<ref>{{cite|author=World of Longplays|date=March 18, 2017|url=youtu.be/VKWaU3iqGqQ&t=13925s|timestamp=3:52:05|title=Game Boy Advance Longplay [148<nowiki>]</nowiki> Game & Watch Gallery 4 (Part 4 of 4)|publisher=YouTube|accessdate=January 19, 2019}}</ref> appear in the Modern version of the [[Game & Watch]] title ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' in ''[[Game & Watch Gallery 3]]'' and ''[[Game & Watch Gallery 4]]''. In these games, when [[Donkey Kong Jr.]] gets the [[key]] on the second stage, an albatross appears and acts as a platform so that he can reach [[Donkey Kong]]'s cage. Unlike its ''Wario Land II'' counterpart, the albatross does not fly away when Donkey Kong Jr. touches it. However, it does regularly fly away for a short time, forcing Donkey Kong Jr. to time his [[jump]] carefully. An albatross also occasionally appears in the background at sunset in the Modern version of ''[[Fire (Game & Watch)|Fire]]'' from ''Game & Watch Gallery 4''.
Seagulls, here identified as '''albatrosses''',<ref>{{cite|author=World of Longplays|date=March 18, 2017|url=youtu.be/VKWaU3iqGqQ&t=13925s|timestamp=3:52:05|title=Game Boy Advance Longplay [148<nowiki>]</nowiki> Game & Watch Gallery 4 (Part 4 of 4)|publisher=YouTube|accessdate=January 19, 2019}}</ref> appear in the Modern version of the [[Game & Watch]] title ''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' in ''[[Game & Watch Gallery 3]]'' and ''[[Game & Watch Gallery 4]]''. In these games, when [[Donkey Kong Jr.]] gets the [[key]] on the second stage, an albatross appears and acts as a platform so that he can reach [[Donkey Kong|his father]]'s cage. Unlike its ''Wario Land II'' counterpart, the albatross does not fly away when Donkey Kong Jr. touches it. However, it does regularly fly away for a short time, forcing Donkey Kong Jr. to time his [[jump]] carefully. An albatross also occasionally appears in the background at sunset in the Modern version of ''[[Fire (Game & Watch)|Fire]]'' from ''Game & Watch Gallery 4''.


===''Super Mario'' series===
===''Super Mario'' series===
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<gallery>
<gallery>
Smsaftergame.jpg|''[[Super Mario Sunshine]]''
Smsaftergame.jpg|''[[Super Mario Sunshine]]''
SeagullARTBrothership.png|''[[Mario & Luigi: Brothership]]''
</gallery>
</gallery>
===Sprites and models===
===Sprites and models===
<gallery>
<gallery>
SeagullMK64.png|''[[Mario Kart 64]]''
WL2 O Seagull.png|''[[Wario Land II]]''
WL2 O Seagull.png|''[[Wario Land II]]''
G&WG3 Modern Donkey Kong Jr Albatross.png|''[[Game & Watch Gallery 3]]''
G&WG3 Modern Donkey Kong Jr Albatross.png|''[[Game & Watch Gallery 3]]''

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