Editing Rotating bar

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 4: Line 4:
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
|latest_appearance=''[[Super Mario 3D All-Stars]]'' ([[List of games by date#2020|2020]])
}}
}}
'''Rotating bars'''<ref>{{cite|author=Pelland, Scott and Dan Owsen|title=''Super Mario 64 Player's Guide''|location=Redmond|publisher=[[Nintendo of America]]|date=1996|page=113}}</ref> are thin [[platform]]s in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. They are found only in [[Tick Tock Clock]], where many are fastened to the walls near the player character's starting position. Eight [[Red Coin]]s are scattered among the rotating bars, making them necessary to navigate for the mission [[Stop Time for Red Coins]]. Five more rotating bars can be found near the end of the path that must be taken for the mission [[Stomp on the Thwomp]]: Three of them lead to a mesh platform with a [[! Block|yellow block]], and two of them break up the long bending platform a little farther up the clock.
'''Rotating bars'''<ref>{{cite|author=Pelland, Scott and Dan Owsen|title=''Super Mario 64 Player's Guide''|location=Redmond|publisher=[[Nintendo of America]]|date=1996|page=113}}</ref> are thin [[platform]]s in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. They are found only in [[Tick Tock Clock]], where they are fastened to the walls near the player character's starting position. Eight [[Red Coin]]s are scattered among the rotating bars, making them necessary to navigate for the mission [[Stop Time for Red Coins]].
 
Rotating bars are among the many platforms within Tick Tock Clock that rotate, turning clockwise. This makes them difficult to navigate without falling off. However, the [[painting|clock face]] used to access Tick Tock Clock has moving hands that inform the speed of platforms when the player character enters the face. If the minute hand is near "12" when the player character enters the course, the rotating bars are motionless and parallel with the floor.


Rotating bars are among the many platforms within Tick Tock Clock that rotate, turning clockwise. This makes them difficult to navigate without falling off. However, the [[painting|clock face]] used to access Tick Tock Clock has moving hands that inform the speed of platforms when the player character enters the face. If the minute hand is on 12 when the player character enters the course, the rotating bars are motionless and parallel with the floor.
==Gallery==
==Gallery==
<gallery>
<gallery>

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)