Room 3-6 (Mario vs. Donkey Kong: Minis March Again!)
- This article is about the level designated "3-6" in American and Japanese regions. For the level designated "3-6" in other regions, see Room 4-6 (Mario vs. Donkey Kong: Minis March Again!).
Level | |
---|---|
Room 3-6 | |
Level code | 3-6 |
World | Magnet Mania (Normal Mode) |
Game | Mario vs. Donkey Kong: Minis March Again! |
Time limit | 300 seconds |
<< Directory of levels >> |
Room 3-6 (titled Room 2-6 in the British English version) is the sixth course of Magnet Mania in Mario vs. Donkey Kong: Minis March Again!.
The course features three mini toys.
Overview[edit]
All mini toys start in the bottom left facing a Magnet. The minis should walk up this Magnet and the player should pick up the Pink Blocks that block their way to the top of the Magnet. Once there, the minis will bounce off a Yellow Spring and land on a girder above, where they turn around. The player should place Pink Blocks in front of them to help them cross a gap. The toys will eventually reach a horizontal Magnet in the middle, at the end of which the player must place at least one Pink Block to help the minis step out of the Magnet. Down to the right lies the Goal Door, where the minis must be escorted to clear the level.
Mini Mario Card[edit]
The Mini Mario Card is in a top right area. From the horizontal Magnet in the middle of the course, the player must lead the toys with Pink Blocks onto the Magnet on the right, which the toys will climb to reach the Mini Mario Card.
Statistics[edit]
- Pink Blocks: 4
- Pink Block spaces: 32
- Yellow Springs: 1
- Magnets: 3
- Coins: 8
- Large Coins: 2