Floor 2 Donkey Kong
- This article is about the Floor 2 boss level from Mario vs. Donkey Kong: Minis March Again! For the Floor 2 boss level from Mario vs. Donkey Kong 2: March of the Minis, see Boss Game 2.
- This article is about the level called "Floor 2 Donkey Kong" in the American English version. For the level called "Floor 2 Donkey Kong" in the British English version, see Floor 3 Donkey Kong.
Level | |
---|---|
Floor 2 Donkey Kong | |
Level code | DONKEY KONG |
World | Sandstone Stroll (Normal Mode) |
Game | Mario vs. Donkey Kong: Minis March Again! |
Time limit | 180 seconds |
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Floor 2 Donkey Kong (titled Floor 1 Donkey Kong in the British English version) is the Donkey Kong level of Sandstone Stroll in Mario vs. Donkey Kong: Minis March Again!. During the boss fight, the player takes hold of a cannon which can be rotated around an axis by spinning a wheel. The player has a reserve of six minis that must be shot from the cannon to hit Donkey Kong, who appears on the top screen of the console and drops obstacles at the toys.
Overview[edit]
The course is almost identical to the boss level of Tropical Island from Mario vs. Donkey Kong 2: March of the Minis. Donkey Kong stands on a hovering platform with spikes under it and moves from side to side, dropping spiky red balls at the minis. Above Donkey Kong, there are four plates which hold tiki heads with strings. To damage Donkey Kong, the minis should be launched on top of the plates, causing their corresponding tiki heads to fall off and potentially hit DK in the head. The toys can also be shot directly into Donkey Kong for the same result. The player will lose minis if they shoot them into the spikes under Donkey Kong's platform, or if the toys are hit by a spiked ball or even a loose tiki head.
Donkey Kong moves more aggressively as he takes more hits. After a while, he will start dropping blue clocks at random times, which can be collected to increase the time limit by 30 seconds. The player must land six hits on DK in order to defeat him in this battle.
Mini Mario Card[edit]
The Mini Mario Card appears after Donkey Kong takes the second, or even the third or fourth hit. It spawns in the place of the tiki head that last hit Donkey Kong. To collect it, a mini must simply be launched into the card. After collecting it, a tiki head will reappear in that place. Shooting a mini on top of the plate holding the Mini Mario Card has no effect on the item.